Warwick, League of Legends champion
Win Rate
52.3%
Pick Rate
4.4%
Ban Rate
7.0%

Warwickvs Graves

Warwick S TierFighterTank
Patch26.19
Games4,004
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 3, 2026 UTC
MethodologyData Methodology

Warwick vs Graves is a moderate matchup in LoL patch 26.19. Graves wins with a 51.7% win rate (+3.4%) over Warwick based on 89 games. Warwick wins the early laning phase while Graves scales better into the late game. Below you'll find the best Warwick build, runes, laning stats, and strategies for the Warwick vs Graves matchup.

Warwick Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Warwick performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Warwick
Warwick
47.9%
VS
Graves
52.1%
Graves

Who wins Warwick vs Graves?

Slight Graves edgeModerate confidence

Warwick wins 47.9% of these games. With this many games the true rate is most likely between 40.5% and 55.4% (95% range).

Expected
52.1%
From both champions' overall Jungle win rates
Matchup effect
−4.2 pts
Observed minus expected
Sample
167 games
Lane: Jungle
vs patch 26.18
−2.4 pts
Within normal patch-to-patch noise

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Graves, but the sample is too limited for a strong conclusion: Warwick wins 47.9% of 167 games (95% range 40.5–55.4%).
  • Both champions' overall Jungle win rates predict 52.1% for Warwick; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Graves usually wins the lane: 224 gold ahead of Warwick at 15 minutes on average (161 games with a 15-minute snapshot).
  • Warwick players pick Plated Steelcaps far more often against Graves: 40.2% of their other Jungle games, 58.7% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Warwick and Graves played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Warwick's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Warwick vs Graves Laning Stats

WarwickGraves

At 15 minutes

Gold difference
−224
Graves ahead
95% range −425 to −23
XP difference
−394
Graves ahead
95% range −582 to −206
CS difference
−13.5
Graves ahead
95% range −16.8 to −10.1
3.60
Kills before 15 min
2.86
2.79
Deaths before 15 min
1.95
0.25
Solo kills before 15 min
0.19
6.6%
First blood
6.6%

Whole-game averages

0.9
CS / min
1.5
606
DMG / min
879
13,017
Gold / game
14,931
643
Heal / min
318
1,280
DMG Mitigated / min
741
1.0
CC / min
0.8

Warwick vs Graves Win Rate by Game Length

Warwick's win rate against Graves by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
11 games
Too few games
20–25 min
23 games
50.0%
25–30 min
46 games
55.6%
30–35 min
45 games
38.1%
35+ min
42 games
Warwick vs Graves95% rangeWarwick usual (Jungle)

No game length stands out: Warwick's results against Graves in short and long games are within the margin of error of each other.

Warwick vs Graves Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)GravesWarwick gold at 15: −224
  2. First itemEvenWarwick: 0.2 min · Graves: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenWarwick wins 50.7% of 69 games
  5. 30+ min gamesEvenWarwick wins 47.1% of 87 games

What Warwick Changes Against Graves

Choices Warwick players make noticeably more or less often in this matchup than in their other Jungle games.

  • Plated Steelcaps
    Usually
    40.2%
    vs Graves
    58.7%
    +18.5 pts52.0% WR here
  • Mercury's Treads
    Usually
    32.8%
    vs Graves
    19.8%
    −13.0 pts45.5% WR here
  • Randuin's Omen
    Usually
    2.5%
    vs Graves
    10.8%
    +8.2 pts
  • GhostSmite
    Ghost + SmiteSummoner spells
    Usually
    4.4%
    vs Graves
    10.2%
    +5.8 pts
  • FlashSmite
    Flash + SmiteSummoner spells
    Usually
    92.9%
    vs Graves
    87.4%
    −5.5 pts48.6% WR here

Best Warwick Build vs Graves

Usual Warwick build (Jungle)

63.8% win rate · 152 games

Against Graves

Not enough matchup-specific build data: only 17 of 109 Warwick games against Graves carried a complete build, which is too few to recommend an item path from. Use Warwick's standard build instead.

  • Warwick usually completes Gustwalker Hatchling first, at 0.2 min (median of 92 games).
  • Graves usually completes Scorchclaw Pup first, at 0.2 min (median of 133 games).
  • Skill priority: W > Q > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Warwick Runes vs Graves

Usual Warwick runes (Jungle)

Lethal TempoLethal Tempo
Precision
TriumphLegend: AlacrityLast Stand
Sorcery
CelerityWaterwalking
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

51.7% win rate · 3,942 games

Against Graves

Press the AttackPress the Attack
Precision
TriumphLegend: AlacrityLast Stand
Sorcery
CelerityWaterwalking
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

60.0% win rate · 25 games

MetaBot Desktop

Plan your Warwick draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Warwick matchup data for League of Legends patch 26.19. The table below shows Warwick's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Warwick build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Warwick Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Warwick vs Graves FAQ - Patch 26.19

Who wins Warwick vs Graves?

Current data slightly favors Graves, but the sample is too limited for a strong conclusion: Warwick wins 47.9% of 167 games (95% range 40.5–55.4%).

What is Warwick's win rate against Graves?

Warwick wins 47.9% of 167 Jungle games against Graves on patch 26.19 (95% range 40.5–55.4%). Based on both champions' overall Jungle win rates, 52.1% would be expected.

Does Warwick counter Graves?

Not clearly. Warwick wins 47.9% of 167 games against Graves, and the 95% range (40.5–55.4%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Warwick or Graves?

Graves usually wins the lane: 224 gold ahead of Warwick at 15 minutes on average (161 games with a 15-minute snapshot).

Does Warwick outscale Graves?

There are too few games of each length to tell yet.

When is Graves strongest against Warwick?

Graves is measurably ahead in: Lane (15 min).

What should Warwick build against Graves?

There are not enough games for a matchup-specific core, so use Warwick's usual Jungle core: Death's Dance, Titanic Hydra, Blade of The Ruined King. The biggest change against Graves: Plated Steelcaps (40.2% usually, 58.7% here).

What runes should Warwick use against Graves?

Press the Attack with Precision and Sorcery — 60.0% over 25 games against Graves. The biggest change against Graves: Ghost + Smite (4.4% usually, 10.2% here).