Conditioning rune icon - League of Legends
Win Rate
50.5%
Pick Rate
4.7%

Conditioning vs Bone Plating vs Second Wind

Conditioning A TierResolveRow 2
Patch
26.19
Games with rune
21,367
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 6, 2026 UTC
Methodology
Data Methodology
After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Rune tree
Resolve · Row 2
Win Rate
50.5%+0.3 vs row avg
Pick Rate
4.7%
Best champion
Malphite · 55.9%
Most played by
Rammus
Main lane
Jungle · 29%

Conditioning vs alternatives

Patch 26.19 · All ranks

You can take only one rune per row. Here is Conditioning against its 2 row alternatives, on the same champions and overall.

Conditioning50.5%4.7% PR · 21,367 games
Bone Plating49.9%15.7% PR · 71,315 games

On the same champions, Conditioning wins 0.7 points more often than Bone Plating across 91 champion-lane pairs. Conditioning and Bone Plating share a row, so it is a straight either-or choice.

Conditioning vs Bone Plating on the same champions

ChampionConditioningBone PlatingΔ WR
Nautilus · Support49.8% 2,63048.1% 5,277+1.8
Blitzcrank · Support49.9% 1,42150.3% 1,495−0.4
Ornn · Top51.6% 97451.9% 1,195−0.2
Amumu · Jungle51.7% 87249.3% 896+2.4
Maokai · Support50.9% 73149.0% 861+1.9
Leona · Support50.8% 35451.6% 3,244−0.8
Garen · Top50.1% 1,65051.0% 347−0.9
Taric · Support55.5% 67651.5% 474+4.0
Malphite · Top55.9% 1,46852.9% 340+2.9
Thresh · Support50.5% 27750.4% 8,963+0.1
Sona · Support53.3% 1,36944.7% 253+8.6
Yasuo · Top41.4% 21049.3% 941−7.9

By lane

LaneConditioningBone Plating
Top49.8% 5,73150.0% 26,372
Jungle51.4% 6,14148.2% 1,680
Mid50.7% 1,02049.1% 12,459
ADC52.7% 2,97848.1% 2,160
Support49.2% 5,48750.5% 28,608

By game length

Per-minute stats

StatConditioningBone Plating
Damage to champions664648
Healing360274
Damage mitigated1,424974
Objective damage476295
Kills0.1700.162
Deaths0.2080.218
Conditioning50.5%4.7% PR · 21,367 games
Second Wind50.4%10.0% PR · 45,593 games

On the same champions, Second Wind wins 0.6 points more often than Conditioning across 80 champion-lane pairs. Conditioning and Second Wind share a row, so it is a straight either-or choice.

Conditioning vs Second Wind on the same champions

ChampionConditioningSecond WindΔ WR
Malphite · Top55.9% 1,46851.9% 3,408+3.9
Garen · Top50.1% 1,65053.1% 1,960−2.9
Ornn · Top51.6% 97454.4% 901−2.7
Nautilus · Support49.8% 2,63049.2% 451+0.6
Leona · Support50.8% 35451.8% 4,017−0.9
Sion · Top49.6% 2,06550.7% 304−1.1
Thresh · Support50.5% 27754.6% 657−4.1
Yasuo · Top41.4% 21050.1% 1,579−8.7
Nasus · Top53.7% 17551.9% 4,352+1.8
Cho'Gath · Top52.9% 1,92359.5% 173−6.6
K'Sante · Top39.3% 13546.4% 1,883−7.1
Dr. Mundo · Top50.9% 10852.4% 2,887−1.5

By lane

LaneConditioningSecond Wind
Top49.8% 5,73150.4% 24,297
Jungle51.4% 6,14148.2% 986
Mid50.7% 1,02050.8% 12,600
ADC52.7% 2,97850.9% 1,489
Support49.2% 5,48750.1% 6,200

By game length

Per-minute stats

StatConditioningSecond Wind
Damage to champions664778
Healing360304
Damage mitigated1,4241,275
Objective damage476374
Kills0.1700.200
Deaths0.2080.216

Same-champion difference: for every champion and lane with 30+ games on both runes, the win-rate gap, weighted by the smaller sample. This removes the bias of each rune's champion mix.

Conditioning and its alternatives

All candidates at a glance. The same-champion column shows how each alternative does against Conditioning on the champions that take both.

RuneWin RatePick Ratevs this rune (same champions)Shared champions
Conditioning This rune50.5%4.7%——
Bone Plating49.9%15.7%−0.791
Second Wind50.4%10.0%+0.680
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Conditioning vs other runes – Patch 26.19

Conditioning vs Bone Plating: which is better?

On the same champions, Conditioning wins 0.7 points more often than Bone Plating across 91 champion-lane pairs. Across all games: Conditioning 50.5%, Bone Plating 49.9%. Conditioning and Bone Plating share a row, so it is a straight either-or choice.

Conditioning vs Second Wind: which is better?

On the same champions, Second Wind wins 0.6 points more often than Conditioning across 80 champion-lane pairs. Across all games: Conditioning 50.5%, Second Wind 50.4%. Conditioning and Second Wind share a row, so it is a straight either-or choice.