
Lunar Sickle
- DPS
- 37.5
- Combo damage
- 53
- Attacks
- 3
- Reach
- 3 blocks
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Leave your enemies reeling and ripe for the reaping.
- DPS
- 37.5#3 of 22 · Heavy
- Combo damage
- 533 attacks · 1.41 s
- Reach
- 3 blocks180° swing
- Jump attack
- 222.5 blocks splash radius
- Base weapon
- Tidal Sickle
Where to find Lunar Sickle
Game dataLunar Sickle has no loot entry of its own: it drops when Tidal Sickle rolls Unique rarity (5% of regular Tidal Sickle drops). Farm Tidal Sickle in these areas.
Lullaby Hills: 0.42% per fancy chest or mini-boss item (1 in 240), about 552 chests for a 90% chance. Drop calculator
| Area | Rec. level |
|---|---|
| 6 | |
| 26 | |
| 42 |
Lunar Sickle quick verdict
Lunar Sickle ranks #3 of 22 Heavy weapons by measured DPS (37.5), which puts it in S tier on our tier list.
- DPS rank
- #3 / 22Heavy · 37.5 DPS
- Final hits per second
- 0.71A combo finisher every 1.41 s · #6 of 22 in its class
- Reach
- 3 blocksWidest swing arc: 180°
Lunar Sickle combo breakdown
CalculatedEach attack's damage (× hits), time to chain, reach and arc. The strip below shows how the 1.41 s combo is spent.
Jump attack
- Damage
- 22
- Stagger
- 36
- Splash damage
- 30%
- Splash radius
- 2.5 blocks
Times are measured to the frame the next attack can start (the fastest chain), at the weapon's attack-speed multiplier. Enchantments and gear effects that change attack speed or damage are not included.
Data from the Minecraft Dungeons II game files, build 1.1.3.0. How we source this
Lunar Sickle reach and swing arcs
Game dataA top-down view of every attack in the combo: how far it reaches and how wide it sweeps.
- 12Attacks 1, 22.5 blocks · 70° arc
- 3Attack 33 blocks · 180° arc
- Each square is one block. You stand at the dot, facing up.
Lunar Sickle vs mobs: hits to stagger and defeat
CalculatedPick a boss, miniboss or mob to see how many hits of the looping combo it takes to stagger it and to defeat it.
Calculated from base values in the game files: the combo loops, each hit counts at the end of its swing, stagger builds hit by hit until it passes the mob's poise, and resistances to each damage type apply. Item power, enchantments and area threat level are not applied, so use it to compare weapons rather than as an exact count.
Keep the Lunar Sickle stats open while you play
Combo DPS, reach and swing arc for every melee and ranged weapon, a hit-count matchup against each mob, and one click to compare it, add it to a build or find where it drops.
- Combo DPS & timings
- Reach & swing arc
- Matchup against every mob

How Lunar Sickle compares
Bars show where Lunar Sickle sits among the 22 weapons of its class (Heavy): a full bar beats them all.
- DPS
- 37.5
- Combo damage
- 53
- Reach
- 3 blocks
- Arc
- 180°
- Combo time
- 1.41 s
- Jump attack
- 22
Base item: Tidal Sickle
Lunar Sickle is the Unique version of Tidal Sickle: same base stats and moves, plus a fixed effect.

A harvest tool for the new dimension, perfect for reaping souls.
Enchantments for Lunar Sickle
16 enchantments fit Lunar Sickle's slot. Apply them with enchantment books at the Enchantsmith.
Final-hit enchantments such as Ender Mines, Fire Aspect, Frost Crescent fire on every combo finisher: about 0.71 times per second on Lunar Sickle, #6 of 22 in its class.
| Enchantment | Triggers on | At tier III |
|---|---|---|
| Jump attack | Jump attack landings deal 5% additional damage and increases knockback by 100%. | |
| Final combo hit, Jump attack, Projectiles | Weapon attacks deploy 4 mines that explode in proximity to enemies or after a short time. | |
| Final combo hit, Jump attack | Wave deals 50% of weapon damage and sets mobs on fire for a short time. | |
| Final combo hit, Jump attack | Wave deals 20% of weapon damage and freezes mobs for a short time, slowing their attacks and movement. | |
| Defeating an enemy | Defeating an enemy has a 50% chance to create a Regenerating well for allies. | |
| Final combo hit | Wave deals 90% of weapon damage and deals additional soul damage for a short time. | |
| Final combo hit, Jump attack | Wave deals 90% of weapon damage and zaps mobs for a short time, making them weaker but faster. | |
| Final combo hit, Jump attack | Wave deals 30% of weapon damage and poisons mobs for a time. | |
| Jump attack | Jump attacks create waves of lightning and ice that damages enemies. | |
| Defeating an enemy | Grants a 35% chance to enter Shadowcloaking when defeating enemies. | |
| Defeating an enemy | Defeating an enemy has a 40% chance to create a Fortifying well for allies. | |
| Final combo hit, Jump attack | Shockwave deals 50% of weapon damage and increases knockback by 75%. | |
| Final combo hit, Jump attack | Wave deals 75% of weapon damage and deals additional soul damage over time. | |
| Final combo hit, Jump attack, Projectiles | Swirl deals an additional 100% of weapon damage to nearby enemies. | |
| Defeating an enemy | Grants a 50% chance to increase movement speed when defeating enemies. | |
| Dealing damage | Grants a 50% chance for 50% of weapon damage to spread as lightning damage. |
Similar to Lunar Sickle
Closest by numbers, weight class and archetype.
Lunar Sickle is a Heavy melee weapon whose 3-attack combo deals 53 damage in 1.41 s, or 37.5 DPS. That ranks #3 of 22 in its class (Heavy). As a Unique it always carries this effect: Increases chance to stagger enemies on hit by 60%. Look for it in Howling Woods, Frozen Highlands, Lullaby Hills. 16 enchantments fit its slot.
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Lunar Sickle FAQ
What is the DPS of Lunar Sickle in Minecraft Dungeons II?
37.5 DPS against a single target: its 3-attack combo deals 53 damage and takes 1.41 s when chained as fast as the animation allows. Enchantments and gear effects come on top.
Is Lunar Sickle good?
On damage per second it ranks #3 of 22 in its class (Heavy) with 37.5 DPS. The tier list ranks every weapon in its class on the same measurement.
Where do you find Lunar Sickle?
Lunar Sickle drops when Tidal Sickle rolls Unique rarity ( of regular drops). Tidal Sickle drops in 3 areas, including Howling Woods, Frozen Highlands, Lullaby Hills; bosses roll Unique more often.
What does Lunar Sickle do?
Lunar Sickle is the Unique version of Tidal Sickle. Its fixed effect: Increases chance to stagger enemies on hit by 60%. Base stats and moves are the same as Tidal Sickle.
What enchantments can go on Lunar Sickle?
16 enchantments fit its slot, including Crash Landing, Ender Mines, Fire Aspect, Frost Crescent, Healing Smite. Each has tiers I–III and some have a Unique tier; the enchantment pages list the exact values.




