Techno Crats General Trader's stock Permafrost trader stock
- Possible items
- 135
- Guaranteed
- 6
- Pool rolls
- 16
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Eric Hirsch sells 135 items in the preview build, including Bucks, Quality Metal, Scrap Axe.
- Possible items
- 135Bucks, Quality Metal, Scrap Axe
- Guaranteed
- 6150–249× Bucks, 20× Quality Metal, 1× Scrap Axe, 1× Scrap Pickaxe
- Most likely random
- Bucks4.5% per roll
- Pool rolls
- 16from 4 pools
- Trader
- Eric Hirsch
Stock
Game data6 items are always present, with the amount range.
| Item | Amount |
|---|---|
| 150–249 | |
| 20 | |
| 1 | |
| 1 | |
| 1 | |
| 1 |
Random contents
Calculated185 possible items from 4 weighted pools, rolled several times; "≥1" is the chance to see the item at least once across all rolls.
| Item | Amount | Chance / roll | Rolls | ≥1 over all rolls | Expected | Pool |
|---|---|---|---|---|---|---|
| 1–9 | 4.5% | 2 | 8.8% | 0.44 | Preset: Remnants All* | |
| 1–3 | 4.5% | 2 | 8.8% | 0.18 | Preset: Remnants All* | |
| 1–4 | 4.1% | 8 | 28.5% | 0.8 | Preset: Military All* | |
| 1 | 4.1% | 8 | 28.5% | 0.32 | Preset: Military All* | |
| 1 | 4.1% | 8 | 28.5% | 0.32 | Preset: Military All* | |
| 1 | 4.1% | 8 | 28.5% | 0.32 | Preset: Military All* | |
| 1 | 4.1% | 8 | 28.5% | 0.32 | Preset: Military All* | |
| 1 | 4.1% | 8 | 28.5% | 0.32 | Preset: Military All* | |
| 1 | 4.1% | 8 | 28.5% | 0.32 | Preset: Military All* | |
| 1 | 4.1% | 8 | 28.5% | 0.32 | Preset: Military All* | |
| 1 | 3.6% | 2 | 7.1% | 0.08 | Preset: Remnants All* | |
| 1–3 | 3.6% | 2 | 7.1% | 0.14 | Preset: Remnants All* | |
| 1 | 3.6% | 2 | 7.1% | 0.08 | Preset: Remnants All* | |
| 1 | 3.6% | 2 | 7.1% | 0.08 | Preset: Remnants All* | |
| 1 | 3.6% | 2 | 7.1% | 0.08 | Preset: Remnants All* | |
| 1–2 | 3.6% | 2 | 7.1% | 0.1 | Preset: Remnants All* | |
| 1 | 3.6% | 2 | 7.1% | 0.08 | Preset: Remnants All* | |
| 1–5 | 3.5% | 8 | 24.8% | 0.88 | Preset: Military All* | |
| 1–9 | 3.5% | 8 | 24.8% | 1.44 | Preset: Military All* | |
| 1 | 3.5% | 8 | 24.8% | 0.32 | Preset: Military All* | |
| 1 | 3.5% | 8 | 24.8% | 0.32 | Preset: Military All* | |
| 1 | 3.5% | 8 | 24.8% | 0.32 | Preset: Military All* | |
| 1 | 3.5% | 8 | 24.8% | 0.32 | Preset: Military All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.4% | 3 | 9.9% | 0.09 | All* | |
| 1 | 3.1% | 2 | 6.1% | 0.06 | Preset: Remnants All* | |
| 1–9 | 2.9% | 8 | 21% | 1.12 | Preset: Military All* | |
| 1–9 | 2.9% | 8 | 21% | 1.12 | Preset: Military All* | |
| 1–9 | 2.9% | 8 | 21% | 1.12 | Preset: Military All* | |
| 1–9 | 2.9% | 8 | 21% | 1.12 | Preset: Military All* | |
| 1–9 | 2.9% | 8 | 21% | 1.12 | Preset: Military All* | |
| 1–9 | 2.9% | 8 | 21% | 1.12 | Preset: Military All* | |
| 1 | 2.9% | 8 | 21% | 0.24 | Preset: Military All* | |
| 1 | 2.9% | 8 | 21% | 0.24 | Preset: Military All* | |
| 1 | 2.9% | 8 | 21% | 0.24 | Preset: Military All* | |
| 1 | 2.9% | 8 | 21% | 0.24 | Preset: Military All* | |
| 1 | 2.9% | 8 | 21% | 0.24 | Preset: Military All* | |
| 1–4 | 2.7% | 2 | 5.3% | 0.14 | Preset: Remnants All* | |
| 1 | 2.7% | 2 | 5.3% | 0.06 | Preset: Remnants All* | |
| 1 | 2.7% | 2 | 5.3% | 0.06 | Preset: Remnants All* | |
| 1 | 2.7% | 2 | 5.3% | 0.06 | Preset: Remnants All* | |
| 1 | 2.7% | 2 | 5.3% | 0.06 | Preset: Remnants All* | |
| 1 | 2.7% | 2 | 5.3% | 0.06 | Preset: Remnants All* | |
| 1 | 2.7% | 2 | 5.3% | 0.06 | Preset: Remnants All* | |
| 1 | 2.7% | 2 | 5.3% | 0.06 | Preset: Remnants All* | |
| 1–2 | 2.7% | 2 | 5.3% | 0.08 | Preset: Remnants All* | |
| 1–2 | 2.3% | 8 | 17% | 0.24 | Preset: Military All* | |
| 1 | 2.2% | 2 | 4.4% | 0.04 | Preset: Remnants All* | |
| 1 | 2% | 2 | 4% | 0.04 | Preset: Remnants All* | |
| 2–4 | 1.8% | 2 | 3.6% | 0.1 | Preset: Remnants All* | |
| 1 | 1.8% | 2 | 3.6% | 0.04 | Preset: Remnants All* | |
| 1 | 1.8% | 2 | 3.6% | 0.04 | Preset: Remnants All* | |
| 1 | 1.8% | 2 | 3.6% | 0.04 | Preset: Remnants All* | |
| 1 | 1.8% | 2 | 3.6% | 0.04 | Preset: Remnants All* | |
| 1 | 1.8% | 2 | 3.6% | 0.04 | Preset: Remnants All* | |
| 1 | 1.8% | 2 | 3.6% | 0.04 | Preset: Remnants All* | |
| 1 | 1.8% | 2 | 3.6% | 0.04 | Preset: Remnants All* | |
| 1 | 1.8% | 2 | 3.6% | 0.04 | Preset: Remnants All* | |
| 1–4 | 1.8% | 2 | 3.6% | 0.1 | Preset: Remnants All* | |
| 1 | 1.8% | 2 | 3.6% | 0.04 | Preset: Remnants All* | |
| 1 | 1.8% | 2 | 3.6% | 0.04 | Preset: Remnants All* | |
| 1 | 1.8% | 2 | 3.6% | 0.04 | Preset: Remnants All* | |
| 1 | 1.8% | 2 | 3.6% | 0.04 | Preset: Remnants All* | |
| 1 | 1.8% | 2 | 3.6% | 0.04 | Preset: Remnants All* | |
| 1 | 1.8% | 2 | 3.6% | 0.04 | Preset: Remnants All* | |
| 1 | 1.6% | 2 | 3.2% | 0.04 | Preset: Remnants All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.4% | 3 | 4.1% | 0.03 | Consumables: All* | |
| 1 | 1.3% | 2 | 2.6% | 0.02 | Preset: Remnants All* | |
| 1 | 1.2% | 8 | 9.2% | 0.08 | Preset: Military All* | |
| 1 | 1.2% | 8 | 9.2% | 0.08 | Preset: Military All* | |
| 1 | 1.2% | 8 | 9.2% | 0.08 | Preset: Military All* | |
| 1 | 0.9% | 8 | 7% | 0.08 | Preset: Military All* | |
| 1 | 0.9% | 8 | 7% | 0.08 | Preset: Military All* | |
| 1 | 0.9% | 8 | 7% | 0.08 | Preset: Military All* | |
| 1 | 0.9% | 2 | 1.8% | 0.02 | Preset: Remnants All* | |
| 1 | 0.9% | 8 | 7% | 0.08 | Preset: Military All* | |
| 1 | 0.9% | 8 | 7% | 0.08 | Preset: Military All* | |
| 1 | 0.9% | 2 | 1.8% | 0.02 | Preset: Remnants All* | |
| 1 | 0.9% | 2 | 1.8% | 0.02 | Preset: Remnants All* | |
| 1 | 0.6% | 8 | 4.7% | 0.08 | Preset: Military All* | |
| 1 | 0.6% | 8 | 4.7% | 0.08 | Preset: Military All* | |
| 1 | 0.6% | 8 | 4.7% | 0.08 | Preset: Military All* | |
| 1 | 0.6% | 8 | 4.7% | 0.08 | Preset: Military All* | |
| 1 | 0.6% | 8 | 4.7% | 0.08 | Preset: Military All* | |
| 1 | 0.6% | 8 | 4.7% | 0.08 | Preset: Military All* | |
| 1 | 0.3% | 8 | 2.4% | 0 | Preset: Military All* | |
| 1 | 0.3% | 8 | 2.4% | 0 | Preset: Military All* |
Chance = item weight ÷ pool weight for one roll; expected = chance × average amount × rolls. Pools marked * are named from the game's data files.
Know what Techno Crats General Trader's stock gives you
Every container, corpse, animal and trader with what they hold, drop chances and prices, plus a where-to-buy search across every trader's stock.
- Loot with drop chances
- Animals & what they drop
- Where to buy anything

Most valuable finds
Game dataWhat the Techno Crats General Trader's stock can hold ranked by trade value: Quality Metal at 40 Bucks tops the list.
| Item | Trade value | Amount | Chance | Category |
|---|---|---|---|---|
| 40 Bucks | 20 | Guaranteed | Resource | |
| 700 Bucks | 1 | 2% | Firearm | |
| 630 Bucks | 1 | 2% | Firearm | |
| 371 Bucks | 1 | 5% | Firearm | |
| 238 Bucks | 1 | 5% | Firearm | |
| 231 Bucks | 1 | 7% | Firearm |
What the contents are used for
Game data8 of the items found in the Techno Crats General Trader's stock feed recipes or building parts.
Cloth → Bandage, Bear Head Hat, Casual Boots, Casual Gloves, Casual Hat, Casual Jacket and 88 more
Wood → Coal, Copper Axe, Copper Pickaxe, Copper Shiv, Copper Sledgehammer, Crude Bow and 83 more
Treated Hide → Cloth, Hybrid Boots, Hybrid Gloves, Hybrid Hat, Hybrid Jacket, Hybrid Pants and 59 more
Bones → Moon Cult Boots, Moon Cult Gloves, Moon Cult Helmet, Moon Cult Jacket, Moon Cult Pants, Tribal Boots and 49 more
Scrap → 12ga flare ammo, 12 gauge Ammo, .45ACP Ammo, 5.45x39mm Ammo, 5.56x45mm Ammo, 9x19mm ammo and 43 more
Quality Metal → 7,62x39mm ammo, 7.62x51mm Ammo, 7,62x54mmR ammo, Military Boots, Military Gloves, Military Helmet and 35 more
Processed Plastic → Batteries, Glow Stick, Insulated Mountain Boots, Insulated Mountain Gloves, Insulated Mountain Hat, Insulated Mountain Jacket and 11 more
Rope → Casual Boots, Casual Gloves, Casual Hat, Casual Jacket, Casual Pants, Compound Bow and 7 more
Pools it rolls
Game dataThe weighted lists this source draws from, and how many times each is rolled.
- Consumables: All*72 entries · 3× rolled
- All*29 entries · 3× rolled
- Preset: Remnants All*42 entries · 2× rolled
- Preset: Military All*42 entries · 8× rolled
Pools are shared between containers; the random table above already expands them.
Other Traders
Sources of the same kind, with their item count and most likely contents.
- Anna's stock*16 items · Wood, Scrap
- General Trader's stock*19 items · Bucks, Herbs
- General Trader Church's stock*22 items · Bucks, Cloth
- Horizon General Trader's stock*45 items · Bucks, Makeshift Heater
- Horizon Hunting Trader's stock*131 items · Bucks, Cloth
- House Camp General Trader's stock*136 items · Bucks, SAS-70 “Zozulia”
- House Camp Hunting Trader's stock*131 items · Bucks, Cloth
- Hunter Trader's stock*67 items · Bucks, Stone Axe
Data: Permafrost Early Access preview build 0.44.2.4552-playtest — refreshed at the Oct 9 launch. How we source this
Eric Hirsch trades 135 items in Permafrost's preview build, among them Bucks, Quality Metal, Scrap Axe. Always inside: 150–249× Bucks, 20× Quality Metal, 1× Scrap Axe, 1× Scrap Pickaxe. Its random pools roll 16 times; Bucks is the most likely draw at 4.5% per roll. Chances are weight shares from the game's loot configs; positions are not in the preview data.
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Techno Crats General Trader's stock FAQ
What does Eric Hirsch sell?
135 items, including Bucks, Quality Metal, Scrap Axe. Prices use each item's trade value in Bucks.
What is the most likely item from the Techno Crats General Trader's stock?
Bucks at 4.5% per roll.
Which items are guaranteed?
150–249× Bucks, 20× Quality Metal, 1× Scrap Axe, 1× Scrap Pickaxe.
How many times are the pools rolled?
16 rolls across 4 pools; the "≥1" column shows the chance to see an item at least once.
Where do you find it?
Talk to Eric Hirsch; the character page has the journal bio and quests.