Permafrost Food, Drink & Medication
Every consumable in Permafrost with the hunger, energy, health, stamina and body warmth it restores, its cooking factor, stack size and value, plus the medication that cures each status effect.
- Consumables
- 38 food · 8 dishes · 6 drinks · 8 alcohol · 13 meds
- Hunger
- Energy Dish+200
- Energy
- Energy & Warming Dish+60
- Health
- Car Medkit+300
- Tier list
- Food ranked
Every consumable
Game dataItem | Type | Hunger | Energy | Health | Body warmth | Stack | Value |
|---|---|---|---|---|---|---|---|
| Alcohol | — | 10 | — | — | 20 | 10 | |
| Alcohol | — | 10 | — | — | 20 | 20 | |
| Alcohol | — | -50 | -150 | — | 20 | 10 | |
| Alcohol | — | — | — | — | 20 | 10 | |
| Alcohol | — | — | — | — | 20 | 4 | |
| Alcohol | — | — | — | — | 20 | 16 | |
| Alcohol | — | — | 20 | — | 20 | 75 | |
| Alcohol | — | — | 10 | — | 20 | 30 | |
| Cooked dish | 90 | — | — | — | 20 | 30 | |
| Cooked dish | 200 | 50 | — | — | 20 | 35 | |
| Cooked dish | 90 | 60 | — | — | 20 | 40 | |
| Cooked dish | 60 | 60 | 60 | — | 20 | 40 | |
| Cooked dish | 180 | — | 60 | — | 20 | 40 | |
| Cooked dish | 200 | — | 50 | — | 20 | 35 | |
| Cooked dish | 120 | 60 | 60 | — | 20 | 45 | |
| Cooked dish | 200 | — | — | — | 20 | 35 | |
| Drink | 10 | — | — | — | 20 | 8 | |
| Drink | 5 | 15 | — | — | 20 | 5 | |
| Drink | 10 | 25 | — | — | 20 | 15 | |
| Drink | 10 | 45 | — | — | 20 | 10 | |
| Drink | 10 | — | 45 | — | 20 | 15 | |
| Drink | 10 | — | — | — | 20 | 12 | |
| Food | 40 | — | — | — | 20 | 8 | |
| Food | 150 | 25 | — | — | 20 | 120 | |
| Food | 80 | — | — | — | 20 | 15 | |
| Food | 90 | — | — | — | 20 | 10 | |
| Food | 60 | — | — | — | 20 | 5 | |
| Food | 90 | — | — | — | 20 | 15 | |
| Food | 90 | — | — | — | 20 | 12 | |
| Food | 90 | — | — | — | 20 | 12 | |
| Food | 90 | — | — | — | 20 | 10 | |
| Food | 75 | — | — | — | 20 | 15 | |
| Food | 150 | 25 | — | — | 20 | 80 | |
| Food | 40 | — | — | — | 20 | 10 | |
| Food | 120 | — | — | — | 20 | 120 | |
| Food | 90 | — | — | — | 20 | 120 | |
| Food | 120 | — | — | — | 20 | 120 | |
| Food | 120 | — | — | — | 20 | 120 | |
| Food | 120 | — | — | — | 20 | 120 | |
| Food | 140 | — | — | — | 20 | 120 | |
| Food | 130 | — | — | — | 20 | 120 | |
| Food | 120 | — | — | — | 20 | 120 | |
| Food | 120 | — | — | — | 20 | 120 | |
| Food | 80 | — | — | — | 20 | 10 | |
| Food | 80 | — | — | — | 20 | 10 | |
| Food | 80 | — | — | — | 20 | 10 | |
| Food | 15 | — | 15 | — | 20 | 2 | |
| Food | 20 | — | — | — | 20 | 8 | |
| Food | 20 | — | — | — | 20 | 25 | |
| Food | 20 | — | — | — | 20 | 8 | |
| Food | 40 | 40 | — | — | 20 | 12 | |
| Food | 60 | — | 10 | — | 20 | 10 | |
| Food | 40 | — | — | — | 20 | 5 | |
| Food | 50 | — | — | — | 20 | 15 | |
| Food | 40 | — | — | — | 20 | 10 | |
| Food | 30 | — | — | — | 20 | 5 | |
| Food | 30 | — | — | — | 20 | 8 | |
| Food | 40 | — | — | — | 20 | 12 | |
| Food | 5 | — | — | — | 20 | — | |
| Food | 5 | 5 | — | — | 20 | 5 | |
| Medication | — | — | 60 | — | 5 | 10 | |
| Medication | — | — | 300 | — | 1 | 80 | |
| Medication | 5 | — | 25 | — | 30 | 8 | |
| Medication | — | — | 35 | — | 5 | 10 | |
| Medication | — | — | — | — | 1 | 25 | |
| Medication | — | — | — | — | 1 | 35 | |
| Medication | — | — | 300 | — | 1 | 150 | |
| Medication | — | — | 300 | — | 1 | 80 | |
| Medication | — | — | 300 | — | 1 | 100 | |
| Medication | — | — | 120 | — | 5 | 40 | |
| Medication | -15 | -30 | 75 | — | 5 | 25 | |
| Medication | -15 | -30 | 75 | — | 1 | 25 | |
| Medication | — | — | -20 | — | 10 | 20 | |
Restored values are the game's AttributeRestorationMap per use; cooked dishes multiply ingredient nutrition by the cooking factor.
Data: Permafrost Early Access preview build 0.44.2.4552-playtest — refreshed at the Oct 9 launch. How we source this
Every item a click away while you play
Search every weapon, tool, piece of clothing, food and resource with full stats, how to craft it, where to loot or buy it and what it is used in, then add it to a crafting list in one click.
- Stats, recipes & drop chances
- Where to find or buy it
- Add to a crafting list

Best food for each need
Game dataThe top consumable per restored attribute, and what a full stack is worth.
| Restores | Best | Per use | Per stack | Runner-up |
|---|---|---|---|---|
| Hunger | +200 | +4,000 | ||
| Energy | +60 | +1,200 | ||
| Health | +300 | +300 | ||
| Stamina | +60 | +1,200 |
Medication and what it cures
Game data18 consumables remove a status effect.
| Item | Cures | Also restores |
|---|---|---|
| AbilitySystem.Character.Effects.Wound.NastyWound, AbilitySystem.Character.Effects.Wound.InfectedWound, AbilitySystem.Character.Effects.Food.Parasites | Energy +10 | |
| AbilitySystem.Character.Effects.Wound.NastyWound, AbilitySystem.Character.Effects.Wound.InfectedWound, AbilitySystem.Character.Effects.Food.Parasites | Energy +-50, Health +-150, Stamina +-20 | |
| Parasites | — | |
| AbilitySystem.Character.Effects.Wound.NastyWound, AbilitySystem.Character.Effects.Wound.InfectedWound, AbilitySystem.Character.Effects.Food.Parasites | — | |
| Parasites | Health +20 | |
| Parasites | Health +10 | |
| Bleeding, Nasty Wound | Health +60 | |
| AbilitySystem.Character.Effects.Wound.NastyWound, AbilitySystem.Character.Effects.Wound.InfectedWound, AbilitySystem.Character.Effects.Food.Parasites, AbilitySystem.Character.Effects.Wound.Bleeding, AbilitySystem.Character.Effects.Wound.BrokenLeg | Health +300 | |
| Bleeding, Nasty Wound | Health +35 | |
| StatusEffect.BrokenLeg | — | |
| StatusEffect.BrokenLeg | — | |
| AbilitySystem.Character.Effects.Wound.NastyWound, AbilitySystem.Character.Effects.Wound.InfectedWound, AbilitySystem.Character.Effects.Food.Parasites, AbilitySystem.Character.Effects.Wound.Bleeding, AbilitySystem.Character.Effects.Wound.BrokenLeg | Health +300 | |
| AbilitySystem.Character.Effects.Wound.NastyWound, AbilitySystem.Character.Effects.Wound.InfectedWound, AbilitySystem.Character.Effects.Food.Parasites, AbilitySystem.Character.Effects.Wound.Bleeding, AbilitySystem.Character.Effects.Wound.BrokenLeg | Health +300 | |
| AbilitySystem.Character.Effects.Wound.NastyWound, AbilitySystem.Character.Effects.Wound.InfectedWound, AbilitySystem.Character.Effects.Food.Parasites, AbilitySystem.Character.Effects.Wound.Bleeding, AbilitySystem.Character.Effects.Wound.BrokenLeg | Health +300 | |
| Bleeding, Nasty Wound | Health +120 | |
| Parasites, Infected Wound | Hunger +-15, Energy +-30, Health +75 | |
| Parasites, Infected Wound | Hunger +-15, Energy +-30, Health +75 | |
| Parasites | Health +-20 |
Types
What each consumable type does.
| Type | Count | Avg hunger | What it is |
|---|---|---|---|
| Alcohol | 8 | 0 | Warms you up but adds alcohol units |
| Cooked dish | 8 | 143 | Cooked at a stove or campfire; multiplies ingredient nutrition |
| Drink | 6 | 9 | Coffee, tea and energy drinks for energy and warmth |
| Food | 38 | 73 | Raw and packaged food found in the world |
| Medication | 13 | -2 | Bandages, pills and spirits that cure status effects |
Permafrost has 73 consumables: 38 raw or packaged foods, 8 cooked dishes, 6 drinks, 8 alcoholic drinks and 13 medications. The Car Medkit restores the most in total (300); for hunger alone the Energy Dish (+200) leads, for energy the Energy & Warming Dish (+60) and for body warmth the — (+—). Cooking turns raw food into dishes with a higher restore value, and drinks are the fastest way to recover energy and warmth on the move. 18 medications cure status effects such as bleeding or parasites; the table above lists which cures what.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Permafrost food FAQ
What is the best food in Permafrost?
For hunger the Energy Dish restores +200 per use, the most of any consumable; the Car Medkit restores the most across all attributes (300).
Is cooked food better?
Yes. Each ingredient has a cooking factor that scales its nutrition into the dish, and dishes stack several ingredients' restore values.
How do you cure bleeding or parasites?
Medication such as Alcohol, Methyl Alcohol, Moonshine, Small Vodka removes specific status effects; the medication table shows which cures what.
How much is a full stack worth?
A full stack of 20 Energy Dish restores 4,000 hunger in total.