Permafrost Status Effects
Every status effect in Permafrost: the cold tiers (Bone-Chilling Cold, Deadly Cold Zone, Hypothermia), hunger (A Bit Hungry, Famished, Starving), wounds, exhaustion and intoxication, with the game's own remedy text and the items that cure or cause each one.
A Bit Hungry
Bleeding
Bone-Chilling Cold
Building Restriction- Dead
Deadly Cold Zone
Deep Snow- Downed
Drunk
Exhausted
Famished
High Blood Pressure
Hypothermia
Infected Wound
Lightheaded
Low Health
Low Temperature
Nasty Wound
Parasites
Starving
Tired
Wasted
Weary
Negative effects
Game dataA Bit Hungry
NegativeDanger · Critical Health LevelHunger is setting in. Look for some food.
- Effect
- Growling Stomach
- Remedy
- Eat food
Bleeding
NegativeDanger · Critical Health LevelSteadily losing blood. Needs bandaging.
- Remedy
- Use bandage
Bone-Chilling Cold
NegativeDanger · Critical Health LevelExtreme cold drains body warmth. Find shelter as soon as possible.
- Remedy
- Leave Cold Zone
Building Restriction
NegativeOn HUDUnable to build.
Dead
NegativeThis player character is dead (effect not visible to player)
Deadly Cold Zone
NegativeOn HUDDanger · Critical Health LevelFreezing temperature rapidly saps warmth. Leave immediately or death will follow.
- Remedy
- Leave Cold Zone
Deep Snow
NegativeYou are walking in a very deep snow, your movement is heavily restricted.
Downed
NegativeThis player character is awaiting revive (effect not visible to player)
Drunk
NegativeDanger · HypothermiaAlcohol disrupts temperature regulation. Need to wait it out and stop further consumption.
- Remedy
- Wait to wear off
Exhausted
NegativeDanger · Critical Health LevelEnergy completely drained. Need proper rest.
- Remedy
- Rest
Famished
NegativeDanger · Critical Health LevelSevere hunger weakens significantly. Find food quickly.
- Remedy
- Eat food
High Blood Pressure
NegativeDanger · HypothermiaHeart racing from caffeine. Reduce coffee intake.
- Remedy
- Wait to wear off
Hypothermia
NegativeOn HUDDanger · HypothermiaYou become drowsy, disoriented, and apathetic, but remain conscious.
- Effect
- Damage based on temp. difference
- Remedy
- Regenerate Body Warmth
Infected Wound
NegativeDanger · Critical Health LevelWound infected, hampering recovery. Need medication.
- Remedy
- Use medication or alcohol
- Cured by
Lightheaded
NegativeDanger · HypothermiaAlcohol causes dizziness. Will pass with time... just slow down with the booze.
- Remedy
- Wait to wear off
Low Health
NegativeDanger · Critical Health LevelYour Health dropped below a safe level. Be careful!
- Remedy
- Use medication
Low Temperature
NegativeDanger · Low TemperatureYou are in very cold place, your Body Warmth starts to drop.
Nasty Wound
NegativeDanger · Critical Health LevelSerious wound needs attention. Treat before infection.
- Remedy
- Use bandage
Parasites
NegativeDanger · Critical Health LevelParasites from raw food consume nutrients. Need medication.
- Remedy
- Use medication or alcohol
Starving
NegativeDanger · Critical Health LevelExtreme hunger cripples movement. Find some food, it's a matter of life and death.
- Remedy
- Eat food
Tired
NegativeDanger · Critical Health LevelFatigue affects energy recovery. Rest would help.
- Remedy
- Rest
Wasted
NegativeDanger · HypothermiaHeavily intoxicated, barely in control. Wait it out.
- Effect
- Random ragdoll
- Remedy
- Wait to wear off
Weary
NegativeDanger · Critical Health LevelLight fatigue slows recovery. Some rest is needed.
- Remedy
- Rest
Data: Permafrost Early Access preview build 0.44.2.4552-playtest — refreshed at the Oct 9 launch. How we source this
Positive effects
Game data8 buffs from food, drink, rest and shelter.
Caffeinated
PositiveDanger · HypothermiaCoffee temporarily boosts energy. The effect wears off soon.
Full Belly
PositiveDanger · Critical Health LevelA well-fed body heals itself. Energy recovers faster.
Healthy
PositiveDanger · Critical Health LevelPeak physical condition. Enhanced strength and capability.
Heated
PositiveOn HUDUnder warm embrace of a heater.
Resting
PositiveYou're resting. Your wounds and energy are recovering.
Warmed
PositiveOn HUDWarmed by the heat source.
Warmed
PositiveDeadly Cold · It's too cold in here, you are not prepared for this!Warmed by the heat source.
Well Rested
PositiveDanger · Critical Health LevelFully energized and healing. Ready for anything.
- Effect
- Health regeneration
Character attributes
Game dataThe 25 values the HUD tracks. 'Higher' means more is better (health, body warmth); 'lower' means less is better (alcohol units).
| Attribute | Better when |
|---|---|
| Alcohol Units | Lower |
| Body Warmth | Higher |
| Body Warmth Base Rate | — |
| Body Warmth Gain Rate | Higher |
| Body Warmth Loss Rate | Lower |
| Durability | Higher |
| Higher | |
| Final Temperature | Higher |
| Higher | |
| Heat Source Temperature | Higher |
| Higher | |
| Maximum Body Warmth | — |
| Maximum Durability | — |
| Maximum Energy | — |
| Maximum Health | — |
| Maximum Heat Source Temperature | — |
| Maximum Hunger | — |
| Maximum Stamina | — |
| Minimum Body Warmth | — |
| Movement Speed | Higher |
| Higher | |
| Stamina Gain Rate | Higher |
| Stamina Loss Rate | Lower |
| Temperature | Higher |
| Thermal Insulation | Higher |
Item condition states
Game dataItems change colour as they wear out; these are the game's thresholds.
| State | Durability |
|---|---|
| New | below 100% |
| Damaged | below 50% |
| Broken | below 0.5% |
Kinds
- Negative 23 debuffs the game warns about with a popup or HUD icon
- Positive 8 buffs
Permafrost tracks 31 status effects: 23 negative and 8 positive. Cold comes in tiers (Bone-Chilling Cold, Deadly Cold Zone, Hypothermia) and hunger in stages (A Bit Hungry, Famished, Starving); each has the game's own remedy text. 4 effects are removed by items — Bleeding is cured by Bandage, Makeshift Bandage, Military Bandage. The 25 character attributes behind them (health, hunger, energy, stamina, body warmth, thermal insulation) are listed below.
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Status effects FAQ
How does cold work in Permafrost?
Body warmth drops in cold zones and bad weather. As it falls you pass through 3 cold tiers (Bone-Chilling Cold, Deadly Cold Zone, Hypothermia). Raise thermal insulation with clothing, warm up at a fire or brazier, and eat or drink hot items to recover.
What happens when you are hungry?
Hunger progresses through A Bit Hungry, Famished, Starving. Eat food to reverse it; cooked dishes restore more than raw ingredients.
How do I cure Bleeding?
Use Bandage, Makeshift Bandage, Military Bandage. 4 status effects in total are removed by an item; each card above lists them.
Which effects show on the HUD?
5 effects show a HUD icon; the rest announce themselves with a popup when applied.