
Burning PactSkill
Exhaust 1 card. Draw cards.
Is Burning Pact good in Slay the Spire 2?
Burning Pact is an uncommon Ironclad skill in Slay the Spire 2. In combat it resolves as: Exhaust 1 card. Draw cards. It’s a dependable, middle-of-the-pack option, landing at C tier in our rankings.
Across 8 recorded runs, decks running it win 16.7% of the time, comfortably clear of the 12.6% average, by 4.0%. It’s a more selective pick, turning up in just 1.5% of decks that could run it. Ironclad players keep it in 16.3% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.0 times in the decks that take it.
It performs best next to Tremble — together they post a +16.7% swing in win rate. It also has strong chemistry with the relic Anchor, which moves its win rate by +33.3%. At 1 energy, it’s upgraded in 37.5% of runs and usually joins the deck around floor 16.
Upgraded, it gains +1 Cards, which is why so many decks invest a rest-site upgrade in it. That’s 1 wins, 5 deaths, and 2 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is The Insatiable Boss, which closes out 25.0% of its appearances. Read on for Burning Pact’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Ironclad run.
Burning Pact Win Rate & Pick Rate
Burning Pact’s 16.7% win rate clears the 12.6% all-deck average by 4.0%, the gap charted below.
Run Outcomes with Burning Pact
Burning Pact has 1 wins and 7 losses over 8 tracked runs (12.5% won); abandoned runs count as losses.
- Wins 12.5%
- Losses 87.5%
Best Cards to Pair with Burning Pact
Ranked by win-rate lift, Burning Pact performs best alongside Tremble (+16.7%), Bloodletting (+3.3%), and Strike (+3.3%).
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Burning Pact Win Rate by Class
Burning Pact is drafted only by the Ironclad, where it holds a 16.7% win rate across 8 runs.
Best Relics for Burning Pact
Burning Pact pairs best with the relics Anchor (+33.3%), War Paint (+16.7%), and Burning Blood (0.0%), ranked by win-rate lift.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Burning Pact Card Details
Burning Pact is an uncommon skill costing 1 energy; it’s upgraded in 37.5% of runs and usually picked up by floor 16.
Exhaust 1 card. Draw cards.
Upgrade: +1 Cards
What Ends Runs with Burning Pact
Burning Pact’s most common run-enders are The Insatiable Boss (25.0%).
- The Insatiable Boss25.0% of runs
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Burning Pact – Frequently Asked Questions
Is Burning Pact good in Slay the Spire 2?
Across 8 tracked runs, Burning Pact has a 16.7% win rate — +4.0% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Burning Pact do in Slay the Spire 2?
Burning Pact costs 1 energy. Exhaust 1 card. Draw cards.
What class is Burning Pact in Slay the Spire 2?
Burning Pact is an Uncommon Ironclad Skill.
Is Burning Pact worth upgrading in Slay the Spire 2?
Players upgrade Burning Pact in 37.5% of runs. Upgrading it grants +1 Cards.
What is the best relic for Burning Pact?
In tracked runs, Burning Pact has performed best alongside Anchor, which lifts its win rate by +33.3% over 3 runs together.
See Also
Compare Burning Pact with the rest of the best Slay the Spire 2 cards, relics, and classes below.