
DefendSkill
Gain 5 Block.
Is Defend good in Slay the Spire 2?
In Slay the Spire 2, Defend is a basic skill from the Ironclad card pool. Its effect: Gain 5 Block. The data flags it as a weaker pick, settling at F tier — usually one to pass on unless your deck specifically wants it.
Over 698 tracked runs its win rate sits at 20.3%, 1.3% ahead of the 19.0% all-deck baseline. Players reach for it often — it shows up in 18.4% of runs that can take it. Within Ironclad runs it’s drafted 98.7% of the time, making it a regular part of that class’s decks. Decks that include it run about 3.8 copies on average.
Its standout pairing so far is Believe in You, which lifts its win rate by +26.9% when the two share a deck. On the relic side, Mango??? is its standout companion, worth a +34.9% win-rate swing alongside it. It costs 1 energy, gets upgraded 9.1% of the time, and tends to be picked up near floor 1.
Upgrading the card adds +3 Block to its stat line. Of the runs that drafted it, 102 ended in victory against 401 deaths and 195 abandons. Its most common run-ender is Knowledge Demon Boss, finishing 3.9% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Defend fits a Ironclad deck.
Defend Win Rate & Pick Rate
At a 20.3% win rate, Defend runs 1.3% ahead of the 19.0% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Defend
Across the 698 tracked runs that drafted Defend, 102 ended in a win and 596 in a loss — a 14.6% win share, counting abandons as losses.
- Wins 14.6%
- Losses 85.4%
Best Cards to Pair with Defend
Defend’s strongest card pairings so far are Believe in You (+26.9%), Offering (+24.8%), and Regret (+24.3%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Defend Win Rate by Class
Exclusive to the Ironclad, Defend posts a 20.3% win rate over 698 tracked runs.
Best Relics for Defend
The relics that swing Defend’s win rate the most are Mango??? (+34.9%), Kifuda (+29.9%), and Delicate Frond (+29.9%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Defend Card Details
A 1-energy basic skill, Defend is upgraded 9.1% of the time and tends to enter the deck around floor 1.
Gain 5 Block.
Upgrade: +3 Block
What Ends Runs with Defend
Runs holding Defend end most often against Knowledge Demon Boss (3.9%), The Insatiable Boss (3.6%), and Decimillipede Elite (3.4%) — the share of its runs each accounts for is shown.
- Knowledge Demon Boss3.9% of runs
- The Insatiable Boss3.6% of runs
- Decimillipede Elite3.4% of runs
- Test Subject Boss3.0% of runs
- Kaiser Crab Boss2.9% of runs
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Defend – Frequently Asked Questions
Is Defend good in Slay the Spire 2?
Across 698 tracked runs, Defend has a 20.3% win rate — +1.3% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Defend do in Slay the Spire 2?
Defend costs 1 energy. Gain 5 Block.
What class is Defend in Slay the Spire 2?
Defend is a Basic Ironclad Skill.
Is Defend worth upgrading in Slay the Spire 2?
Players upgrade Defend in 9.1% of runs. Upgrading it grants +3 Block.
What is the best relic for Defend?
In tracked runs, Defend has performed best alongside Mango???, which lifts its win rate by +34.9% over 10 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.