Defend
Win Rate
12.8%
Pick Rate
32.6%
Δ vs Avg
+0.2

DefendSkill

Basic
TypeSkill
RarityBasic
Cost1
ClassNecrobinder
MethodologyData Methodology

Gain 5 Block.

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Is Defend good in Slay the Spire 2?

Defend is a basic Necrobinder skill in Slay the Spire 2. In combat it resolves as: Gain 5 Block. It currently underperforms most alternatives, sitting at D tier in our Slay the Spire 2 card rankings.

Across 169 recorded runs, decks running it win 12.8% of the time, right in line with the typical deck. It’s a popular draft, appearing in 32.6% of eligible decks. Necrobinder players keep it in 98.3% of their runs, so it’s a familiar sight in those decks. On average it shows up 3.8 times in the decks that take it.

It performs best next to Mayhem — together they post a +53.9% swing in win rate. It also has strong chemistry with the relic Venerable Tea Set???, which moves its win rate by +87.2%. At 1 energy, it’s upgraded in 7.5% of runs and usually joins the deck around floor 1.

Upgraded, it gains +3 Block, which is why so many decks invest a rest-site upgrade in it. That’s 17 wins, 116 deaths, and 36 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Phrog Parasite Elite, which closes out 7.1% of its appearances. Read on for Defend’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Necrobinder run.

Defend Win Rate & Pick Rate

At 12.8%, Defend performs almost exactly at the 12.6% all-deck average (0.2% off), as charted below.

Win rate12.8%
Average deck12.6%
+0.2% vs averagePick rate: 32.6%169 runs

Run Outcomes with Defend

Defend has 17 wins and 152 losses over 169 tracked runs (10.1% won); abandoned runs count as losses.

  • Wins 10.1%
  • Losses 89.9%

Best Cards to Pair with Defend

Ranked by win-rate lift, Defend performs best alongside Mayhem (+53.9%), Transfigure (+53.9%), and Dramatic Entrance (+53.9%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Defend Win Rate by Class

Defend is drafted only by the Necrobinder, where it holds a 12.8% win rate across 169 runs.

The NecrobinderThe Necrobinderappears in 98.3% of its runs (169 tracked)

Best Relics for Defend

Defend pairs best with the relics Venerable Tea Set??? (+87.2%), Unceasing Top (+87.2%), and Fragrant Mushroom (+87.2%), ranked by win-rate lift.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Defend Card Details

Defend is a basic skill costing 1 energy; it’s upgraded in 7.5% of runs and usually picked up by floor 1.

Gain 5 Block.

Cost1
TypeSkill
RarityBasic
ClassNecrobinder
Avg copies / deck3.8
Upgraded7.5%
Typical pickup floor1

Upgrade: +3 Block

What Ends Runs with Defend

Defend’s most common run-enders are Phrog Parasite Elite (7.1%), Bygone Effigy Elite (5.9%), and Terror Eel Elite (5.3%).

  • Phrog Parasite Elite7.1% of runs
  • Bygone Effigy Elite5.9% of runs
  • Terror Eel Elite5.3% of runs
  • Phantasmal Gardeners Elite4.1% of runs
  • Infested Prisms Elite3.6% of runs

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Defend – Frequently Asked Questions

Is Defend good in Slay the Spire 2?

Across 169 tracked runs, Defend has a 12.8% win rate — +0.2% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Defend do in Slay the Spire 2?

Defend costs 1 energy. Gain 5 Block.

What class is Defend in Slay the Spire 2?

Defend is a Basic Necrobinder Skill.

Is Defend worth upgrading in Slay the Spire 2?

Players upgrade Defend in 7.5% of runs. Upgrading it grants +3 Block.

What is the best relic for Defend?

In tracked runs, Defend has performed best alongside Venerable Tea Set???, which lifts its win rate by +87.2% over 3 runs together.

See Also

Compare Defend with the rest of the best Slay the Spire 2 cards, relics, and classes below.