
GlimmerSkill
Draw cards. Put cards from your Hand on top of your Draw Pile.
Is Glimmer good in Slay the Spire 2?
In Slay the Spire 2, Glimmer is an uncommon skill from the Regent card pool. Its effect: Draw cards. Put cards from your Hand on top of your Draw Pile. The data flags it as a weaker pick, settling at F tier — usually one to pass on unless your deck specifically wants it.
Over 27 tracked runs its win rate sits at 20.0%, 1.1% ahead of the 18.9% all-deck baseline. It sees niche play, included in only 0.7% of eligible runs. Within Regent runs it’s drafted 4.0% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.6 copies on average.
Its standout pairing so far is Royal Gamble, which lifts its win rate by +13.3% when the two share a deck. On the relic side, Meal Ticket is its standout companion, worth a +15.7% win-rate swing alongside it. It costs 1 energy, gets upgraded 9.1% of the time, and tends to be picked up near floor 14.
Upgrading the card adds +1 Cards to its stat line. Of the runs that drafted it, 4 ended in victory against 16 deaths and 7 abandons. Its most common run-ender is Decimillipede Elite, finishing 7.4% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Glimmer fits a Regent deck.
Glimmer Win Rate & Pick Rate
At a 20.0% win rate, Glimmer runs 1.1% ahead of the 18.9% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Glimmer
Across the 27 tracked runs that drafted Glimmer, 4 ended in a win and 23 in a loss — a 14.8% win share, counting abandons as losses.
- Wins 14.8%
- Losses 85.2%
Best Cards to Pair with Glimmer
Glimmer’s strongest card pairings so far are Royal Gamble (+13.3%), Radiate (+11.6%), and Child of the Stars (+11.3%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Glimmer Win Rate by Class
Exclusive to the Regent, Glimmer posts a 20.0% win rate over 27 tracked runs.
Best Relics for Glimmer
The relics that swing Glimmer’s win rate the most are Meal Ticket (+15.7%), War Paint (+13.3%), and Gremlin Horn (+13.3%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Glimmer Card Details
A 1-energy uncommon skill, Glimmer is upgraded 9.1% of the time and tends to enter the deck around floor 14.
Draw cards. Put cards from your Hand on top of your Draw Pile.
Upgrade: +1 Cards
What Ends Runs with Glimmer
Runs holding Glimmer end most often against Decimillipede Elite (7.4%), The Insatiable Boss (7.4%), and Knowledge Demon Boss (7.4%) — the share of its runs each accounts for is shown.
- Decimillipede Elite7.4% of runs
- The Insatiable Boss7.4% of runs
- Knowledge Demon Boss7.4% of runs
- Infested Prisms Elite7.4% of runs
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Glimmer – Frequently Asked Questions
Is Glimmer good in Slay the Spire 2?
Across 27 tracked runs, Glimmer has a 20.0% win rate — +1.1% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Glimmer do in Slay the Spire 2?
Glimmer costs 1 energy. Draw cards. Put cards from your Hand on top of your Draw Pile.
What class is Glimmer in Slay the Spire 2?
Glimmer is an Uncommon Regent Skill.
Is Glimmer worth upgrading in Slay the Spire 2?
Players upgrade Glimmer in 9.1% of runs. Upgrading it grants +1 Cards.
What is the best relic for Glimmer?
In tracked runs, Glimmer has performed best alongside Meal Ticket, which lifts its win rate by +15.7% over 4 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.