
Summon ForthSkill
Put Sovereign Blade into your Hand from anywhere. Forge.
Is Summon Forth good in Slay the Spire 2?
In Slay the Spire 2, Summon Forth is an uncommon skill from the Regent card pool. Its effect: Put Sovereign Blade into your Hand from anywhere. Forge. Performance-wise it’s a solid if unspectacular include, rated C tier overall.
Over 22 tracked runs its win rate sits at 18.2%, 5.6% ahead of the 12.6% all-deck baseline. It sees niche play, included in only 4.2% of eligible runs. Within Regent runs it’s drafted 13.3% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.1 copies on average.
Its standout pairing so far is Ultimate Defend, which lifts its win rate by +48.5% when the two share a deck. On the relic side, Pendulum is its standout companion, worth a +56.8% win-rate swing alongside it. It costs 1 energy, gets upgraded 25.0% of the time, and tends to be picked up near floor 9.
Upgrading the card adds +3 Forge to its stat line. Of the runs that drafted it, 4 ended in victory against 18 deaths and 0 abandons. Its most common run-ender is Vantom Boss, finishing 13.6% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Summon Forth fits a Regent deck.
Summon Forth Win Rate & Pick Rate
At a 18.2% win rate, Summon Forth runs 5.6% ahead of the 12.6% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Summon Forth
Across the 22 tracked runs that drafted Summon Forth, 4 ended in a win and 18 in a loss — a 18.2% win share, counting abandons as losses.
- Wins 18.2%
- Losses 81.8%
Best Cards to Pair with Summon Forth
Summon Forth’s strongest card pairings so far are Ultimate Defend (+48.5%), Bulwark (+48.5%), and Glow (+48.5%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Summon Forth Win Rate by Class
Exclusive to the Regent, Summon Forth posts a 18.2% win rate over 22 tracked runs.
Summon Forth Card Details
A 1-energy uncommon skill, Summon Forth is upgraded 25.0% of the time and tends to enter the deck around floor 9.
Put Sovereign Blade into your Hand from anywhere. Forge.
Upgrade: +3 Forge
What Ends Runs with Summon Forth
Runs holding Summon Forth end most often against Vantom Boss (13.6%), Bygone Effigy Elite (9.1%), and Phrog Parasite Elite (9.1%) — the share of its runs each accounts for is shown.
- Vantom Boss13.6% of runs
- Bygone Effigy Elite9.1% of runs
- Phrog Parasite Elite9.1% of runs
- Skulking Colony Elite9.1% of runs
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Summon Forth – Frequently Asked Questions
Is Summon Forth good in Slay the Spire 2?
Across 22 tracked runs, Summon Forth has a 18.2% win rate — +5.6% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Summon Forth do in Slay the Spire 2?
Summon Forth costs 1 energy. Put Sovereign Blade into your Hand from anywhere. Forge.
What class is Summon Forth in Slay the Spire 2?
Summon Forth is an Uncommon Regent Skill.
Is Summon Forth worth upgrading in Slay the Spire 2?
Players upgrade Summon Forth in 25.0% of runs. Upgrading it grants +3 Forge.
What is the best relic for Summon Forth?
In tracked runs, Summon Forth has performed best alongside Pendulum, which lifts its win rate by +56.8% over 4 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.