Haunt
Win Rate
52.4%
Pick Rate
4.4%
Δ vs Avg
+39.8

HauntPower

Uncommon
TypePower
RarityUncommon
Cost1
ClassNecrobinder
MethodologyData Methodology

Whenever you play a Soul, a random enemy loses 6 HP.

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Is Haunt good in Slay the Spire 2?

Haunt is an uncommon Necrobinder power in Slay the Spire 2. In combat it resolves as: Whenever you play a Soul, a random enemy loses 6 HP. It ranks among the strongest cards its class can draft right now, earning a spot at S tier in our Slay the Spire 2 card tier list.

Across 23 recorded runs, decks running it win 52.4% of the time, comfortably clear of the 12.6% average, by 39.8%. It’s a more selective pick, turning up in just 4.4% of decks that could run it. Necrobinder players keep it in 13.4% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.4 times in the decks that take it.

It performs best next to Seance — together they post a +47.6% swing in win rate. It also has strong chemistry with the relic Gremlin Horn, which moves its win rate by +47.6%. At 1 energy, it’s upgraded in 63.6% of runs and usually joins the deck around floor 13.

Upgraded, it gains +2 HpLoss, which is why so many decks invest a rest-site upgrade in it. That’s 11 wins, 10 deaths, and 2 abandoned runs with it in the deck. Read on for Haunt’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Necrobinder run.

Haunt Win Rate & Pick Rate

Haunt’s 52.4% win rate clears the 12.6% all-deck average by 39.8%, the gap charted below.

Win rate52.4%
Average deck12.6%
+39.8% vs averagePick rate: 4.4%23 runs

Run Outcomes with Haunt

Haunt has 11 wins and 12 losses over 23 tracked runs (47.8% won); abandoned runs count as losses.

  • Wins 47.8%
  • Losses 52.2%

Best Cards to Pair with Haunt

Ranked by win-rate lift, Haunt performs best alongside Seance (+47.6%), Oblivion (+47.6%), and Death March (+47.6%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Haunt Win Rate by Class

Haunt is drafted only by the Necrobinder, where it holds a 52.4% win rate across 23 runs.

The NecrobinderThe Necrobinderappears in 13.4% of its runs (23 tracked)

Best Relics for Haunt

Haunt pairs best with the relics Gremlin Horn (+47.6%), Gorget (+47.6%), and Festive Popper (+47.6%), ranked by win-rate lift.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Haunt Card Details

Haunt is an uncommon power costing 1 energy; it’s upgraded in 63.6% of runs and usually picked up by floor 13.

Whenever you play a Soul, a random enemy loses 6 HP.

Cost1
TypePower
RarityUncommon
ClassNecrobinder
Avg copies / deck1.4
Upgraded63.6%
Typical pickup floor13

Upgrade: +2 HpLoss

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Haunt – Frequently Asked Questions

Is Haunt good in Slay the Spire 2?

Across 23 tracked runs, Haunt has a 52.4% win rate — +39.8% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Haunt do in Slay the Spire 2?

Haunt costs 1 energy. Whenever you play a Soul, a random enemy loses 6 HP.

What class is Haunt in Slay the Spire 2?

Haunt is an Uncommon Necrobinder Power.

Is Haunt worth upgrading in Slay the Spire 2?

Players upgrade Haunt in 63.6% of runs. Upgrading it grants +2 HpLoss.

What is the best relic for Haunt?

In tracked runs, Haunt has performed best alongside Gremlin Horn, which lifts its win rate by +47.6% over 3 runs together.

See Also

Compare Haunt with the rest of the best Slay the Spire 2 cards, relics, and classes below.