Seance
Win Rate
22.2%
Pick Rate
2.1%
Δ vs Avg
+9.6

SeanceSkill

Rare
TypeSkill
RarityRare
Cost1
ClassNecrobinder
MethodologyData Methodology

Transform a card in your Draw Pile into Soul.

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Is Seance good in Slay the Spire 2?

In Slay the Spire 2, Seance is a rare skill from the Necrobinder card pool. Its effect: Transform a card in your Draw Pile into Soul. Performance-wise it’s a solid if unspectacular include, rated C tier overall.

Over 11 tracked runs its win rate sits at 22.2%, 9.6% ahead of the 12.6% all-deck baseline. It sees niche play, included in only 2.1% of eligible runs. Within Necrobinder runs it’s drafted 6.4% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.0 copies on average.

Its standout pairing so far is Haunt, which lifts its win rate by +77.8% when the two share a deck. On the relic side, Potion Belt is its standout companion, worth a +44.5% win-rate swing alongside it. It costs 1 energy, gets upgraded 18.2% of the time, and tends to be picked up near floor 14.

Upgrading the card adds -1 EnergyCost to its stat line. Of the runs that drafted it, 2 ended in victory against 7 deaths and 2 abandons. See the synergies, class split, and threats below for the full picture of where Seance fits a Necrobinder deck.

Seance Win Rate & Pick Rate

At a 22.2% win rate, Seance runs 9.6% ahead of the 12.6% all-deck baseline — the bars below put the two side by side.

Win rate22.2%
Average deck12.6%
+9.6% vs averagePick rate: 2.1%11 runs

Run Outcomes with Seance

Across the 11 tracked runs that drafted Seance, 2 ended in a win and 9 in a loss — a 18.2% win share, counting abandons as losses.

  • Wins 18.2%
  • Losses 81.8%

Best Cards to Pair with Seance

Seance’s strongest card pairings so far are Haunt (+77.8%), Spur (+44.5%), and Afterlife (+27.8%), each shown with the win-rate lift it adds.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Seance Win Rate by Class

Exclusive to the Necrobinder, Seance posts a 22.2% win rate over 11 tracked runs.

The NecrobinderThe Necrobinderappears in 6.4% of its runs (11 tracked)

Best Relics for Seance

The relics that swing Seance’s win rate the most are Potion Belt (+44.5%), Gorget (+44.5%), and Strike Dummy (+27.8%), with each lift shown.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Seance Card Details

A 1-energy rare skill, Seance is upgraded 18.2% of the time and tends to enter the deck around floor 14.

Transform a card in your Draw Pile into Soul.

Cost1
TypeSkill
RarityRare
ClassNecrobinder
Avg copies / deck1.0
Upgraded18.2%
Typical pickup floor14

Upgrade: -1 EnergyCost

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Seance – Frequently Asked Questions

Is Seance good in Slay the Spire 2?

Across 11 tracked runs, Seance has a 22.2% win rate — +9.6% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Seance do in Slay the Spire 2?

Seance costs 1 energy. Transform a card in your Draw Pile into Soul.

What class is Seance in Slay the Spire 2?

Seance is a Rare Necrobinder Skill.

Is Seance worth upgrading in Slay the Spire 2?

Players upgrade Seance in 18.2% of runs. Upgrading it grants -1 EnergyCost.

What is the best relic for Seance?

In tracked runs, Seance has performed best alongside Potion Belt, which lifts its win rate by +44.5% over 4 runs together.

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.