
MiseryAttack
Deal 7 damage. Apply any debuffs on the enemy to ALL other enemies.
Is Misery good in Slay the Spire 2?
In Slay the Spire 2, Misery is a rare attack from the Necrobinder card pool. Its effect: Deal 7 damage. Apply any debuffs on the enemy to ALL other enemies. The data flags it as a weaker pick, settling at D tier — usually one to pass on unless your deck specifically wants it.
Over 4 tracked runs its win rate sits at 0.0%, 12.6% short of the 12.6% all-deck baseline. It sees niche play, included in only 0.8% of eligible runs. Within Necrobinder runs it’s drafted 2.3% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.0 copies on average.
Its standout pairing so far is Bodyguard, which lifts its win rate by 0.0% when the two share a deck. On the relic side, Bound Phylactery is its standout companion, worth a 0.0% win-rate swing alongside it. It costs 0 energy, gets upgraded 0.0% of the time, and tends to be picked up near floor 12.
Upgrading the card adds +2 Damage to its stat line. Of the runs that drafted it, 0 ended in victory against 3 deaths and 1 abandons. See the synergies, class split, and threats below for the full picture of where Misery fits a Necrobinder deck.
Misery Win Rate & Pick Rate
At a 0.0% win rate, Misery runs 12.6% behind the 12.6% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Misery
Across the 4 tracked runs that drafted Misery, 0 ended in a win and 4 in a loss — a 0.0% win share, counting abandons as losses.
- Wins 0.0%
- Losses 100.0%
Misery Win Rate by Class
Exclusive to the Necrobinder, Misery posts a 0.0% win rate over 4 tracked runs.
Best Relics for Misery
The relics that swing Misery’s win rate the most are Bound Phylactery (0.0%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Misery Card Details
A 0-energy rare attack, Misery is upgraded 0.0% of the time and tends to enter the deck around floor 12.
Deal 7 damage. Apply any debuffs on the enemy to ALL other enemies.
Upgrade: +2 Damage
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Misery – Frequently Asked Questions
Is Misery good in Slay the Spire 2?
Across 4 tracked runs, Misery has a 0.0% win rate — +12.6% below the average deck. Win rate reflects how often runs that include the card end in victory.
What does Misery do in Slay the Spire 2?
Misery costs 0 energy. Deal 7 damage. Apply any debuffs on the enemy to ALL other enemies.
What class is Misery in Slay the Spire 2?
Misery is a Rare Necrobinder Attack.
Is Misery worth upgrading in Slay the Spire 2?
Players upgrade Misery in 0.0% of runs. Upgrading it grants +2 Damage.
What is the best relic for Misery?
In tracked runs, Misery has performed best alongside Bound Phylactery, which lifts its win rate by 0.0% over 4 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.