Offering
Win Rate
33.3%
Pick Rate
0.6%
Δ vs Avg
+20.7

OfferingSkill

Rare
TypeSkill
RarityRare
Cost0
ClassIronclad
MethodologyData Methodology

Lose 6 HP. Gain Energy. Draw cards.

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Is Offering good in Slay the Spire 2?

Offering is a rare Ironclad skill in Slay the Spire 2. In combat it resolves as: Lose 6 HP. Gain Energy. Draw cards. It ranks among the strongest cards its class can draft right now, earning a spot at B tier in our Slay the Spire 2 card tier list.

Across 3 recorded runs, decks running it win 33.3% of the time, comfortably clear of the 12.6% average, by 20.7%. It’s a more selective pick, turning up in just 0.6% of decks that could run it. Ironclad players keep it in 2.0% of their runs, so it’s a familiar sight in those decks. On average it shows up 3.7 times in the decks that take it.

At 0 energy, it’s upgraded in 0.0% of runs and usually joins the deck around floor 11.

Upgraded, it gains +2 Cards, which is why so many decks invest a rest-site upgrade in it. That’s 1 wins, 2 deaths, and 0 abandoned runs with it in the deck. Read on for Offering’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Ironclad run.

Offering Win Rate & Pick Rate

Offering’s 33.3% win rate clears the 12.6% all-deck average by 20.7%, the gap charted below.

Win rate33.3%
Average deck12.6%
+20.7% vs averagePick rate: 0.6%3 runs (limited)

Run Outcomes with Offering

Offering has 1 wins and 2 losses over 3 tracked runs (33.3% won); abandoned runs count as losses.

  • Wins 33.3%
  • Losses 66.7%

Offering Win Rate by Class

Offering is played across 2 classes, led by Ironclad (100.0%) and Silent (0.0%) by win rate.

Offering Card Details

Offering is a rare skill costing 0 energy; it’s upgraded in 0.0% of runs and usually picked up by floor 11.

Lose 6 HP. Gain Energy. Draw cards.

Cost0
TypeSkill
RarityRare
ClassIronclad
Avg copies / deck3.7
Upgraded0.0%
Typical pickup floor11

Upgrade: +2 Cards

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Offering – Frequently Asked Questions

Is Offering good in Slay the Spire 2?

Across 3 tracked runs, Offering has a 33.3% win rate — +20.7% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Offering do in Slay the Spire 2?

Offering costs 0 energy. Lose 6 HP. Gain Energy. Draw cards.

What class is Offering in Slay the Spire 2?

Offering is a Rare Ironclad Skill.

Is Offering worth upgrading in Slay the Spire 2?

Players upgrade Offering in 0.0% of runs. Upgrading it grants +2 Cards.

See Also

Compare Offering with the rest of the best Slay the Spire 2 cards, relics, and classes below.