Barricade
Win Rate
25.1%
Pick Rate
1.5%
Δ vs Avg
+11.2

BarricadePower

Rare
TypePower
RarityRare
Cost3
ClassIronclad
MethodologyData Methodology

Block is not removed at the start of your turn.

Is Barricade good in Slay the Spire 2?

In Slay the Spire 2, Barricade is a rare power from the Ironclad card pool. Its effect: Block is not removed at the start of your turn. Performance-wise it’s a solid if unspectacular include, rated C tier overall.

Over 172 tracked runs its win rate sits at 25.1%, 11.2% ahead of the 13.9% all-deck baseline. It sees niche play, included in only 1.5% of eligible runs. When it is actually offered players take it 29.4% of the time, and that looks correct: those runs win 31.0% against 27.3% for runs that passed, a +3.4% pick lift over 142 decided runs. Within Ironclad runs it’s drafted 6.0% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.1 copies on average.

Its standout pairing so far is Stoke, which lifts its win rate by +23.1% when the two share a deck. On the relic side, Tuning Fork is its standout companion, worth a +24.9% win-rate swing alongside it. It costs 3 energy, gets upgraded 50.3% of the time, and tends to be picked up near floor 18.

Upgrading the card adds -1 EnergyCost to its stat line. Of the runs that drafted it, 43 ended in victory against 128 deaths and 1 abandons. Its most common run-ender is Queen Boss, finishing 7.0% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Barricade fits a Ironclad deck.

Barricade Win Rate & Pick Rate

At a 25.1% win rate, Barricade runs 11.2% ahead of the 13.9% all-deck baseline — the bars below put the two side by side.

Win rate25.1%
Average deck13.9%
+11.2% vs averagePick rate: 1.5%172 runs

Run Outcomes with Barricade

Across the 172 tracked runs that drafted Barricade, 43 ended in a win and 129 in a loss — a 25.0% win share, counting abandons as losses.

  • Wins 25.0%
  • Losses 75.0%

Pick or Skip: Barricade

Players take Barricade in 29.4% of the 486 offers it appears in; those runs win 31.0% against 27.3% for runs that passed, a pick lift of +3.4% over 142 decided runs.

Pick rate when offered29.4%486 offers

Taken 143 times out of 486 offers.

Win rate when picked31.0%142 runs
Win rate when skipped27.3%293 runs
+3.7% vs skippingPick lift: +3.4%Sample OK

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up Barricade

Of the 4 pickup windows recorded for Barricade, Act 3 is the best: 60.0% across 10 runs.

Starting deckNot enough data—7 runs
Act 124.0%96 runs
Act 224.1%59 runs
Act 360.0%10 runs

Win rate of runs by the act Barricade entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with Barricade

Barricade’s strongest card pairings so far are Stoke (+23.1%), Offering (+21.7%), and Feel No Pain (+21.1%), each shown with the win-rate lift it adds.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Barricade Win Rate by Class

Exclusive to the Ironclad, Barricade posts a 25.0% win rate over 161 tracked runs.

The IroncladThe Ironcladappears in 6.0% of its runs (161 tracked)

Best Relics for Barricade

The relics that swing Barricade’s win rate the most are Tuning Fork (+24.9%), Anchor (+24.9%), and Bag of Preparation (+23.6%), with each lift shown.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Barricade Card Details

A 3-energy rare power, Barricade is upgraded 50.3% of the time and tends to enter the deck around floor 18.

Block is not removed at the start of your turn.

Cost3
TypePower
RarityRare
ClassIronclad
Avg copies / deck1.1
Upgraded50.3%
Typical pickup floor18

Upgrade: -1 EnergyCost

What Ends Runs with Barricade

Runs holding Barricade end most often against Queen Boss (7.0%), Test Subject Boss (5.8%), and Kaiser Crab Boss (4.7%) — the share of its runs each accounts for is shown.

  • Queen Boss7.0% of runs
  • Test Subject Boss5.8% of runs
  • Kaiser Crab Boss4.7% of runs
  • The Insatiable Boss4.1% of runs
  • Decimillipede Elite4.1% of runs
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Barricade – Frequently Asked Questions

Is Barricade good in Slay the Spire 2?

Across 172 tracked runs, Barricade has a 25.1% win rate — +11.2% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Barricade do in Slay the Spire 2?

Barricade costs 3 energy. Block is not removed at the start of your turn.

What class is Barricade in Slay the Spire 2?

Barricade is a Rare Ironclad Power.

Is Barricade worth upgrading in Slay the Spire 2?

Players upgrade Barricade in 50.3% of runs. Upgrading it grants -1 EnergyCost.

What is the best relic for Barricade?

In tracked runs, Barricade has performed best alongside Tuning Fork, which lifts its win rate by +24.9% over 20 runs together.

Should I take Barricade when it is offered?

Players take Barricade in 29.4% of its 486 recorded offers. Runs that picked it win 31.0% (142 decided runs) against 27.3% for runs that skipped it (293 decided runs) — a +3.7% difference, and a +3.4% pick lift once sample size is accounted for.

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.