The Bomb
Win Rate
20.5%
Pick Rate
0.7%
Δ vs Avg
+6.6

The BombSkill

Uncommon
TypeSkill
RarityUncommon
Cost2
ClassColorless
MethodologyData Methodology

At the end of turns, deal damage to ALL enemies.

Is The Bomb good in Slay the Spire 2?

The Bomb is an uncommon Colorless skill in Slay the Spire 2. In combat it resolves as: At the end of turns, deal damage to ALL enemies. It currently underperforms most alternatives, sitting at D tier in our Slay the Spire 2 card rankings.

Across 81 recorded runs, decks running it win 20.5% of the time, comfortably clear of the 14.0% average, by 6.6%. It’s a more selective pick, turning up in just 0.7% of decks that could run it. Taken in 3.5% of its offers, it still trails on the pick-versus-skip split: 19.1% for runs that took it against 29.5% for runs that left it, a -7.0% pick lift over 21 decided runs. Silent players keep it in 0.9% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.1 times in the decks that take it.

It performs best next to Defend — together they post a +6.1% swing in win rate. It also has strong chemistry with the relic Oddly Smooth Stone, which moves its win rate by +23.7%. At 2 energy, it’s upgraded in 35.6% of runs and usually joins the deck around floor 15.

That’s 16 wins, 62 deaths, and 3 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Kaiser Crab Boss, which closes out 6.2% of its appearances. Read on for The Bomb’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Colorless run.

The Bomb Win Rate & Pick Rate

The Bomb’s 20.5% win rate clears the 14.0% all-deck average by 6.6%, the gap charted below.

Win rate20.5%
Average deck14.0%
+6.6% vs averagePick rate: 0.7%81 runs

Run Outcomes with The Bomb

The Bomb has 16 wins and 65 losses over 81 tracked runs (19.8% won); abandoned runs count as losses.

  • Wins 19.8%
  • Losses 80.2%

Pick or Skip: The Bomb

Out of 627 recorded offers The Bomb is taken 3.5% of the time, and taking it is worth -7.0% in pick lift — 19.1% for runs that picked it against 29.5% for runs that skipped, across 21 decided runs.

Pick rate when offered3.5%627 offers

Taken 22 times out of 627 offers.

Win rate when picked19.1%21 runs
Win rate when skipped29.5%577 runs
-10.4% vs skippingPick lift: -7.0%Sample OK

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up The Bomb

The Bomb is strongest when it joins the deck in Act 3, where runs win 30.0% across 12 runs — one of 3 recorded pickup windows.

Act 116.3%50 runs
Act 226.3%19 runs
Act 330.0%12 runs

Win rate of runs by the act The Bomb entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with The Bomb

Ranked by win-rate lift, The Bomb performs best alongside Defend (+6.1%), Strike (+6.1%), and Survivor (+6.1%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

The Bomb Win Rate by Class

The Bomb is played across 4 classes, led by Silent (29.2%), Regent (27.3%), and Ironclad (21.7%) by win rate.

Best Relics for The Bomb

The Bomb pairs best with the relics Oddly Smooth Stone (+23.7%), Regal Pillow (+21.1%), and Festive Popper (+18.1%), ranked by win-rate lift.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

The Bomb Card Details

The Bomb is an uncommon skill costing 2 energy; it’s upgraded in 35.6% of runs and usually picked up by floor 15.

At the end of turns, deal damage to ALL enemies.

Cost2
TypeSkill
RarityUncommon
ClassColorless
Avg copies / deck1.1
Upgraded35.6%
Typical pickup floor15

What Ends Runs with The Bomb

The Bomb’s most common run-enders are Kaiser Crab Boss (6.2%), Knowledge Demon Boss (6.2%), and Decimillipede Elite (6.2%).

  • Kaiser Crab Boss6.2% of runs
  • Knowledge Demon Boss6.2% of runs
  • Decimillipede Elite6.2% of runs
  • Soul Fysh Boss4.9% of runs
  • The Insatiable Boss4.9% of runs
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The Bomb – Frequently Asked Questions

Is The Bomb good in Slay the Spire 2?

Across 81 tracked runs, The Bomb has a 20.5% win rate — +6.6% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does The Bomb do in Slay the Spire 2?

The Bomb costs 2 energy. At the end of turns, deal damage to ALL enemies.

What class is The Bomb in Slay the Spire 2?

The Bomb is an Uncommon Colorless Skill.

Is The Bomb worth upgrading in Slay the Spire 2?

The Bomb can be upgraded at a rest site to improve its effect.

What is the best relic for The Bomb?

In tracked runs, The Bomb has performed best alongside Oddly Smooth Stone, which lifts its win rate by +23.7% over 16 runs together.

Should I take The Bomb when it is offered?

Players take The Bomb in 3.5% of its 627 recorded offers. Runs that picked it win 19.1% (21 decided runs) against 29.5% for runs that skipped it (577 decided runs) — a -10.4% difference, and a -7.0% pick lift once sample size is accounted for.

See Also

Compare The Bomb with the rest of the best Slay the Spire 2 cards, relics, and classes below.