The Bomb
Win Rate
20.0%
Pick Rate
1.0%
Δ vs Avg
+7.4

The BombSkill

Uncommon
TypeSkill
RarityUncommon
Cost2
ClassColorless
MethodologyData Methodology

At the end of turns, deal damage to ALL enemies.

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Is The Bomb good in Slay the Spire 2?

The Bomb is an uncommon Colorless skill in Slay the Spire 2. In combat it resolves as: At the end of turns, deal damage to ALL enemies. It’s a dependable, middle-of-the-pack option, landing at C tier in our rankings.

Across 5 recorded runs, decks running it win 20.0% of the time, comfortably clear of the 12.6% average, by 7.4%. It’s a more selective pick, turning up in just 1.0% of decks that could run it. Regent players keep it in 2.4% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.2 times in the decks that take it.

It performs best next to Ascender's Bane — together they post a +5.0% swing in win rate. It also has strong chemistry with the relic Divine Right, which moves its win rate by +5.0%. At 2 energy, it’s upgraded in 50.0% of runs and usually joins the deck around floor 8.

That’s 1 wins, 4 deaths, and 0 abandoned runs with it in the deck. Read on for The Bomb’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Colorless run.

The Bomb Win Rate & Pick Rate

The Bomb’s 20.0% win rate clears the 12.6% all-deck average by 7.4%, the gap charted below.

Win rate20.0%
Average deck12.6%
+7.4% vs averagePick rate: 1.0%5 runs (limited)

Run Outcomes with The Bomb

The Bomb has 1 wins and 4 losses over 5 tracked runs (20.0% won); abandoned runs count as losses.

  • Wins 20.0%
  • Losses 80.0%

Best Cards to Pair with The Bomb

Ranked by win-rate lift, The Bomb performs best alongside Ascender's Bane (+5.0%), Defend (+5.0%), and Falling Star (+5.0%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

The Bomb Win Rate by Class

The Bomb is played across 2 classes, led by Regent (25.0%) and Silent (0.0%) by win rate.

Best Relics for The Bomb

The Bomb pairs best with the relics Divine Right (+5.0%), ranked by win-rate lift.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

The Bomb Card Details

The Bomb is an uncommon skill costing 2 energy; it’s upgraded in 50.0% of runs and usually picked up by floor 8.

At the end of turns, deal damage to ALL enemies.

Cost2
TypeSkill
RarityUncommon
ClassColorless
Avg copies / deck1.2
Upgraded50.0%
Typical pickup floor8

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The Bomb – Frequently Asked Questions

Is The Bomb good in Slay the Spire 2?

Across 5 tracked runs, The Bomb has a 20.0% win rate — +7.4% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does The Bomb do in Slay the Spire 2?

The Bomb costs 2 energy. At the end of turns, deal damage to ALL enemies.

What class is The Bomb in Slay the Spire 2?

The Bomb is an Uncommon Colorless Skill.

Is The Bomb worth upgrading in Slay the Spire 2?

The Bomb can be upgraded at a rest site to improve its effect.

What is the best relic for The Bomb?

In tracked runs, The Bomb has performed best alongside Divine Right, which lifts its win rate by +5.0% over 4 runs together.

See Also

Compare The Bomb with the rest of the best Slay the Spire 2 cards, relics, and classes below.