True Grit
Win Rate
20.7%
Pick Rate
4.3%
Δ vs Avg
+7.2

True Grit Skill

Common
Type
Skill
Rarity
Common
Cost
1
Class
Ironclad
Methodology
Data Methodology

Gain 7 Block. Exhaust 1 card at random.

Is True Grit good in Slay the Spire 2?

In Slay the Spire 2, True Grit is a common skill from the Ironclad card pool. Its effect: Gain 7 Block. Exhaust 1 card at random. The data flags it as a weaker pick, settling at D tier — usually one to pass on unless your deck specifically wants it.

Over 702 tracked runs its win rate sits at 20.7%, 7.2% ahead of the 13.5% all-deck baseline. It sees niche play, included in only 4.3% of eligible runs. When it is actually offered players take it 15.3% of the time, and that looks correct: those runs win 20.8% against 18.4% for runs that passed, a +2.4% pick lift over 577 decided runs. Within Ironclad runs it’s drafted 18.9% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.2 copies on average.

Its standout pairing so far is Mad Science, which lifts its win rate by +25.4% when the two share a deck. On the relic side, Tri-Boomerang is its standout companion, worth a +31.4% win-rate swing alongside it. It costs 1 energy, gets upgraded 43.8% of the time, and tends to be picked up near floor 14.

Upgrading the card adds +2 Block to its stat line. Of the runs that drafted it, 144 ended in victory against 552 deaths and 6 abandons. Its most common run-ender is Kaiser Crab Boss, finishing 6.6% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where True Grit fits a Ironclad deck.

True Grit Win Rate & Pick Rate

At a 20.7% win rate, True Grit runs 7.2% ahead of the 13.5% all-deck baseline — the bars below put the two side by side.

Win rate20.7%
Average deck13.5%
+7.2% vs averagePick rate: 4.3%702 runs

Run Outcomes with True Grit

Across the 702 tracked runs that drafted True Grit, 144 ended in a win and 558 in a loss — a 20.5% win share, counting abandons as losses.

  • Wins 20.5%
  • Losses 79.5%

Pick or Skip: True Grit

Players take True Grit in 15.3% of the 4248 offers it appears in; those runs win 20.8% against 18.4% for runs that passed, a pick lift of +2.4% over 577 decided runs.

Pick rate when offered15.3%4248 offers

Taken 651 times out of 4248 offers.

Win rate when picked20.8%577 runs
Win rate when skipped18.4%1627 runs
+2.4% vs skippingPick lift: +2.4%Sample OK

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up True Grit

Of the 4 pickup windows recorded for True Grit, Act 3 is the best: 60.3% across 63 runs.

Starting deckNot enough data—7 runs
Act 113.8%471 runs
Act 224.8%161 runs
Act 360.3%63 runs

Win rate of runs by the act True Grit entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with True Grit

True Grit’s strongest card pairings so far are Mad Science (+25.4%), Demon Form (+21.1%), and Dark Embrace (+19.8%), each shown with the win-rate lift it adds.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

True Grit Win Rate by Class

Exclusive to the Ironclad, True Grit posts a 20.7% win rate over 687 tracked runs.

The IroncladThe Ironcladappears in 18.9% of its runs (687 tracked)

Best Relics for True Grit

The relics that swing True Grit’s win rate the most are Tri-Boomerang (+31.4%), Meat on the Bone (+31.3%), and Vambrace (+26.9%), with each lift shown.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

True Grit Card Details

A 1-energy common skill, True Grit is upgraded 43.8% of the time and tends to enter the deck around floor 14.

Gain 7 Block. Exhaust 1 card at random.

Cost1
TypeSkill
RarityCommon
ClassIronclad
Avg copies / deck1.2
Upgraded43.8%
Typical pickup floor14

Upgrade: +2 Block

What Ends Runs with True Grit

Runs holding True Grit end most often against Kaiser Crab Boss (6.6%), Queen Boss (4.8%), and Decimillipede Elite (4.7%) — the share of its runs each accounts for is shown.

  • Kaiser Crab Boss6.6% of runs
  • Queen Boss4.8% of runs
  • Decimillipede Elite4.7% of runs
  • Test Subject Boss4.6% of runs
  • The Insatiable Boss4.1% of runs
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True Grit – Frequently Asked Questions

Is True Grit good in Slay the Spire 2?

Across 702 tracked runs, True Grit has a 20.7% win rate — +7.2% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does True Grit do in Slay the Spire 2?

True Grit costs 1 energy. Gain 7 Block. Exhaust 1 card at random.

What class is True Grit in Slay the Spire 2?

True Grit is a Common Ironclad Skill.

Is True Grit worth upgrading in Slay the Spire 2?

Players upgrade True Grit in 43.8% of runs. Upgrading it grants +2 Block.

What is the best relic for True Grit?

In tracked runs, True Grit has performed best alongside Tri-Boomerang, which lifts its win rate by +31.4% over 17 runs together.

Should I take True Grit when it is offered?

Players take True Grit in 15.3% of its 4248 recorded offers. Runs that picked it win 20.8% (577 decided runs) against 18.4% for runs that skipped it (1627 decided runs) — a +2.4% difference, and a +2.4% pick lift once sample size is accounted for.

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.