
- Win Rate
- 33.3%
- Pick Rate
- 0.0%
- Δ vs Avg
- +20.4
Velvet Choker Relic
- Rarity
- Ancient
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Gain Energy at the start of each turn. You cannot play more than cards per turn.
Is Velvet Choker good in Slay the Spire 2?
In Slay the Spire 2, Velvet Choker is an ancient relic you can pick up on your climb. Its effect: Gain Energy at the start of each turn. You cannot play more than cards per turn. The data marks it as a weaker relic, settling at D tier — rarely a run-defining grab.
Over 6 tracked runs the win rate of decks holding it sits at 33.3%, 20.4% ahead of the 12.9% all-run baseline. It sees lighter play, carried in only 0.0% of runs.
It typically enters the deck near floor 31. As an ancient relic, how often it’s offered depends on its rarity tier.
Of the runs that carried it, 2 ended in victory while 4 fell to a defeat. See the best cards, class split, and threats below for the full read on whether Velvet Choker is worth grabbing.
Velvet Choker Win Rate & Pick Rate
At a 33.3% win rate, Velvet Choker runs 20.4% ahead of the 12.9% all-run baseline — the bars below put the two side by side.
Run Outcomes with Velvet Choker
Across the 6 runs that carried Velvet Choker, 2 ended in a win and 4 in a loss — a 33.3% win share, counting abandons as losses.
- Wins 33.3%
- Losses 66.7%
Pick or Skip: Velvet Choker
Across 6 offers Velvet Choker has a 100.0% pick rate; the 6 runs that took it and 0 that left it are still below the sample floor, so no win rate is shown.
Taken 6 times out of 6 offers.
A win rate is only shown once that side clears the sample floor. Below it you get the run counts and nothing else — a 0% here would be a reporting artefact, not a result.
Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.
Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.
Velvet Choker Details
Carried in 0.0% of runs, Velvet Choker is an ancient relic typically acquired near floor 31.
Gain Energy at the start of each turn. You cannot play more than cards per turn.
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Velvet Choker – Frequently Asked Questions
Is Velvet Choker good in Slay the Spire 2?
Across 6 tracked runs carrying it, Velvet Choker wins 33.3% of the time — +20.4% above the average run. Win rate reflects how often runs with the relic end in victory.
What does Velvet Choker do in Slay the Spire 2?
Gain Energy at the start of each turn. You cannot play more than cards per turn.
How rare is Velvet Choker in Slay the Spire 2?
Velvet Choker is an Ancient relic, picked up in 0.0% of tracked runs.
Should I take Velvet Choker when it is offered?
Velvet Choker is taken in 100.0% of its 6 recorded offers, with 6 runs picking it and 0 passing. That is not yet enough decided runs on either side to publish a win rate, so treat the pick rate as the only reliable number here.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.