
Ancient Healing Tox — SPAM Survival
- Price
- 20–120
- Value
- 4–19
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Rarity ladder
Game dataValue, Spamton price and the exact effect text at every rarity.
| Rarity | Value | Price | Value per 10 ⬢ | Effect |
|---|---|---|---|---|
| Common | 4 | 20 ⬢ | 2 | At the start of each turn, the card recovers 4% of its max HP |
| Rare | 9 | 40 ⬢ | 2.25 | At the start of each turn, the card recovers 9% of its max HP |
| Epic | 14 | 60 ⬢ | 2.33 | At the start of each turn, the card recovers 14% of its max HP |
| Legendary | 19 | 120 ⬢ | 1.58 | At the start of each turn, the card recovers 19% of its max HP |
Data: SPAM game client v1.20 · extracted Oct 7, 2026 · How we calculate this
When it shows up in the shop
CalculatedChance that one offer is this rarity, then the chance at least one of the 3 offers is (Luck = turn number).
| Rarity | T2 | T4 | T6 | T8 | T10 | T14 | T20 | First possible |
|---|---|---|---|---|---|---|---|---|
| Common | 100% / 100% | 80% / 99% | 50% / 88% | 27% / 61% | 10% / 27% | — | — | Turn 2 |
| Rare | — | 20% / 49% | 45% / 83% | 53% / 90% | 50% / 88% | 35% / 73% | 15% / 38% | Turn 4 |
| Epic | — | — | 5% / 14% | 20% / 49% | 40% / 78% | 60% / 94% | 50% / 88% | Turn 6 |
| Legendary | — | — | — | — | — | 5% / 14% | 35% / 73% | Turn 12 |
These are rarity odds for any Tox of that rarity; a specific Tox is one of the Tox in that rarity's pool.
When to buy, skip or ban
CalculatedAn average deck banks enough Spamtons for the Common Ancient Healing (20) by its turn-2 shop, if it saves.
Its value per 10 Spamtons (2) is at or above the median for its rarity (2), so it's a solid buy when it shows up.
Ancient Healing only helps the card holding it, so banning it rarely beats banning a team-wide Tox like a Heart or Berserk.
Best holders: the toughest cards
Cards that start with it
Game dataThese cards bring the Tox into every match in one of their three slots.
Other Tox in this category
Ancient Healing is a Survival Tox with 4 rarities (Common, Rare, Epic, Legendary). An average deck banks enough Spamtons for the Common Ancient Healing (20) by its turn-2 shop, if it saves. Its value per 10 Spamtons (2) is at or above the median for its rarity (2), so it's a solid buy when it shows up. Ancient Healing only helps the card holding it, so banning it rarely beats banning a team-wide Tox like a Heart or Berserk.
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Ancient Healing Tox FAQ — SPAM v1.20
What does the Ancient Healing Tox do in SPAM?
At the start of each turn, the card recovers 19% of its max HP
How much does Ancient Healing cost?
Ancient Healing costs 20–120 Spamtons depending on rarity (Common, Rare, Epic, Legendary).
When can Legendary Ancient Healing appear in the shop?
The shop first offers Legendary Tox at turn 12, because rarity odds depend on your Luck, which goes up by one every turn.
Which cards start with Ancient Healing?
4 cards start with Ancient Healing, including Shado, Abyssal Scourge, Scorch, the Ignited Lizards, Regent of the Abysses, Godlur.
Should I ban Ancient Healing?
Ancient Healing only helps the card holding it, so banning it rarely beats banning a team-wide Tox like a Heart or Berserk.














