Shado, Abyssal Scourge card in SPAM

Shado, Abyssal Scourge — SPAM Card Shadow · Common

ShadowCommonDamageArea damageEconomy
HP
800
Spamtons
11
Tier
B
Methodology
Data Methodology

Shado, Abyssal Scourge (Common, Shadow) is a SPAM card with 800 HP, 11 Spamtons per turn and 1 ability: Tenebr'heal.

Element
Shadow
Rarity
Common
HP
800914 effective
Spamtons per turn
11
Modeled tier
B · #52

Shado, Abyssal Scourge overview

Game data
Shado, Abyssal Scourge card in SPAMShado, Abyssal ScourgeTenebr'heal3Ancient HealingAoE800/80011

Shado, Abyssal Scourge (Common, Shadow) has 800 HP and earns 11 Spamtons per turn. Our model rates it B tier, #52 of 127 cards.

Shado, Abyssal Scourge is an element engine: Tenebr'heal add element points with every cast, and each point raises every ability of that element by 10% for the rest of the match. That stacking is the core of most strong SPAM decks.

B#52 of 127 cardsModeled from damage, durability, economy and how often the strongest decks use itModeled
Damage
43
Durability
90
Economy
94
Utility
55

Data: SPAM game client v1.20 · extracted Oct 7, 2026 · How we calculate this

Shado, Abyssal Scourge abilities

Calculated

Base values before element bonuses. Expected damage accounts for accuracy, critical hits, targets and the average resistance of the card pool.

Tenebr'heal

Shadow

Deal 40 Shadow damage Shadow bonus (+1)
Vampirism

Cooldown
3
Accuracy
100%
Critical
1% · ×2
Damage per cast
37
Damage per turn
12

Starting Tox

Shado, Abyssal Scourge enters every match with Ancient Healing and AoE already in one of its three slots.

Shado, Abyssal Scourge talents

Every card has three talents and one is active per match. In ranked you pick it in a 30-second draft; in casual it is set in your collection.

  1. 1ResilienceWhile this card's HP is below 50%, its elemental resistances increase by (+25%).
  2. 2EvolutionIf possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are.
    Thresholds at 75%, 50% and 25% HP.
  3. 3Soul ArmorWhenever a card on the field dies, this card's elemental resistances increase by (+10%)

Talents unlock when you pull duplicates of the card from orbs.

Resistances

Game data

Shado, Abyssal Scourge resists Fire damage best (24%) and takes the most from Water and Shadow (5%).

+24%Fire
+5%Water
+15%Earth
+15%Nature
+5%Shadow
+15%Light

Effective HP against the card pool's average damage mix: 914.

How to play Shado, Abyssal Scourge

Shado, Abyssal Scourge resists Fire damage best (24%) and takes the most from Water and Shadow (5%).

In the Tox Shop, Shadowheart is its best modeled buy.

Best Tox buyShadowheartGeneratesShadow

Similar cards and alternatives

Same element or role with comparable HP and income: swap options when you don't own Shado, Abyssal Scourge.

Shado, Abyssal Scourge lore

Species: NightmareRegion: AbyssEra: Age of the Deities

Abyssal monsters possess indescribably horrific forms. These demonic creatures were encountered during the Oniyx expedition, a terrifying venture into the depths of the temple of Zaar’Phahl in Shal’Zaar. While seeking a way out of the Abyss, the group encountered new abyssal scourges. Their forms were difficult to describe, but after their initial fright, the explorers realized that these monstrosities were pointing them toward the exit. Trusting them was their last hope. These unlikely guides mowed down monsters like wheat, wielding weapons fed by the elemental chaos of the place. The specters thus kept the Abyss from spilling onto the Surface, giving the survivors time to raise fortifications around the breach. They were named “Shado,” from shadow without its W: as the initial of win, that letter had no place in an endless battle where victory could never be achieved. The temple of Zaar’Phahl is adorned with countless decorations in their honor.

More SPAM lore →

Art and print odds

Every SPAM card can drop in four finishes; orbs roll the finish separately from the card:

  • Standard95%
  • Reverse3%
  • Foil1.6%
  • Full Art0.4%

Illustrated by quetrax

Shado, Abyssal Scourge (Common, Shadow) has 800 HP and earns 11 Spamtons per turn. Our model rates it B tier, #52 of 127 cards. Shado, Abyssal Scourge is an element engine: Tenebr'heal add element points with every cast, and each point raises every ability of that element by 10% for the rest of the match. That stacking is the core of most strong SPAM decks. Shado, Abyssal Scourge resists Fire damage best (24%) and takes the most from Water and Shadow (5%). In the Tox Shop, Shadowheart is its best modeled buy.

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Shado, Abyssal Scourge FAQ — SPAM v1.20

Is Shado, Abyssal Scourge good in SPAM?

Our model rates Shado, Abyssal Scourge B tier (#52 of 127 cards). It scores 43 for damage and 90 for durability on a 0–100 scale relative to every other card. These ratings are modeled from game data, not win rates.

What is the best talent for Shado, Abyssal Scourge?

Shado, Abyssal Scourge can run Resilience, Evolution and Soul Armor; pick the one that fits your deck's plan.

What abilities does Shado, Abyssal Scourge have?

Shado, Abyssal Scourge has Tenebr'heal. Together they deal about 12 expected damage per turn against an average card before element bonuses.

What is Shado, Abyssal Scourge weak to?

Shado, Abyssal Scourge resists Fire damage best (24%) and takes the most from Water and Shadow (5%).

Which Tox should I buy for Shado, Abyssal Scourge?

In the Tox Shop, Shadowheart is its best modeled buy.

What is the lore of Shado, Abyssal Scourge?

Abyssal monsters possess indescribably horrific forms. These demonic creatures were encountered during the Oniyx expedition, a terrifying venture into the depths of the temple of Zaar’Phahl in Shal’Zaar. While seeking a way out of the Abyss, the group encountered new abyssal scourges.