Poison Tox icon in SPAM

Poison Tox — SPAM Damage

DamageCommonRareEpicLegendary
Price
10–150
Value
1–8
Methodology
Data Methodology
Deals damage equal to 8% of the target’s max HP at the start of each of its turns for 3 turns.
Category
Damage
Rarities
Common, Rare, Epic, Legendary
Price
10–150 ⬢
Affects
The card holding it
Earliest Legendary
Turn 12
Cards starting with it
2

Rarity ladder

Game data

Value, Spamton price and the exact effect text at every rarity.

Rarity ladder
RarityValuePriceValue per 10 ⬢Effect
Common110 ⬢1Deals damage equal to 1% of the target’s max HP at the start of each of its turns for 3 turns.
Rare350 ⬢0.6Deals damage equal to 3% of the target’s max HP at the start of each of its turns for 3 turns.
Epic6100 ⬢0.6Deals damage equal to 6% of the target’s max HP at the start of each of its turns for 3 turns.
Legendary8150 ⬢0.53Deals damage equal to 8% of the target’s max HP at the start of each of its turns for 3 turns.

Data: SPAM game client v1.20 · extracted Oct 7, 2026 · How we calculate this

When it shows up in the shop

Calculated

Chance that one offer is this rarity, then the chance at least one of the 3 offers is (Luck = turn number).

When it shows up in the shop
RarityT2T4T6T8T10T14T20First possible
Common100% / 100%80% / 99%50% / 88%27% / 61%10% / 27%——Turn 2
Rare—20% / 49%45% / 83%53% / 90%50% / 88%35% / 73%15% / 38%Turn 4
Epic——5% / 14%20% / 49%40% / 78%60% / 94%50% / 88%Turn 6
Legendary—————5% / 14%35% / 73%Turn 12

These are rarity odds for any Tox of that rarity; a specific Tox is one of the Tox in that rarity's pool.

When to buy, skip or ban

Calculated

An average deck banks enough Spamtons for the Common Poison (10) by its turn-2 shop, if it saves.

Its value per 10 Spamtons (1) is below the median for its rarity (2); take it when it fits your plan, skip it when a stronger offer is on the table.

Poison only helps the card holding it, so banning it rarely beats banning a team-wide Tox like a Heart or Berserk.

Cards that start with it

Game data

These cards bring the Tox into every match in one of their three slots.

Other Tox in this category

Poison is a Damage Tox with 4 rarities (Common, Rare, Epic, Legendary). An average deck banks enough Spamtons for the Common Poison (10) by its turn-2 shop, if it saves. Its value per 10 Spamtons (1) is below the median for its rarity (2); take it when it fits your plan, skip it when a stronger offer is on the table. Poison only helps the card holding it, so banning it rarely beats banning a team-wide Tox like a Heart or Berserk.

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Poison Tox FAQ — SPAM v1.20

What does the Poison Tox do in SPAM?

Deals damage equal to 8% of the target’s max HP at the start of each of its turns for 3 turns.

How much does Poison cost?

Poison costs 10–150 Spamtons depending on rarity (Common, Rare, Epic, Legendary).

When can Legendary Poison appear in the shop?

The shop first offers Legendary Tox at turn 12, because rarity odds depend on your Luck, which goes up by one every turn.

Which cards start with Poison?

2 cards start with Poison, including Wibs the Blazing, Floating Poison Gas.

Should I ban Poison?

Poison only helps the card holding it, so banning it rarely beats banning a team-wide Tox like a Heart or Berserk.