
Poison Tox — SPAM Damage
- Price
- 10–150
- Value
- 1–8
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Rarity ladder
Game dataValue, Spamton price and the exact effect text at every rarity.
| Rarity | Value | Price | Value per 10 ⬢ | Effect |
|---|---|---|---|---|
| Common | 1 | 10 ⬢ | 1 | Deals damage equal to 1% of the target’s max HP at the start of each of its turns for 3 turns. |
| Rare | 3 | 50 ⬢ | 0.6 | Deals damage equal to 3% of the target’s max HP at the start of each of its turns for 3 turns. |
| Epic | 6 | 100 ⬢ | 0.6 | Deals damage equal to 6% of the target’s max HP at the start of each of its turns for 3 turns. |
| Legendary | 8 | 150 ⬢ | 0.53 | Deals damage equal to 8% of the target’s max HP at the start of each of its turns for 3 turns. |
Data: SPAM game client v1.20 · extracted Oct 7, 2026 · How we calculate this
When it shows up in the shop
CalculatedChance that one offer is this rarity, then the chance at least one of the 3 offers is (Luck = turn number).
| Rarity | T2 | T4 | T6 | T8 | T10 | T14 | T20 | First possible |
|---|---|---|---|---|---|---|---|---|
| Common | 100% / 100% | 80% / 99% | 50% / 88% | 27% / 61% | 10% / 27% | — | — | Turn 2 |
| Rare | — | 20% / 49% | 45% / 83% | 53% / 90% | 50% / 88% | 35% / 73% | 15% / 38% | Turn 4 |
| Epic | — | — | 5% / 14% | 20% / 49% | 40% / 78% | 60% / 94% | 50% / 88% | Turn 6 |
| Legendary | — | — | — | — | — | 5% / 14% | 35% / 73% | Turn 12 |
These are rarity odds for any Tox of that rarity; a specific Tox is one of the Tox in that rarity's pool.
When to buy, skip or ban
CalculatedAn average deck banks enough Spamtons for the Common Poison (10) by its turn-2 shop, if it saves.
Its value per 10 Spamtons (1) is below the median for its rarity (2); take it when it fits your plan, skip it when a stronger offer is on the table.
Poison only helps the card holding it, so banning it rarely beats banning a team-wide Tox like a Heart or Berserk.
Cards that start with it
Game dataThese cards bring the Tox into every match in one of their three slots.
Other Tox in this category
Poison is a Damage Tox with 4 rarities (Common, Rare, Epic, Legendary). An average deck banks enough Spamtons for the Common Poison (10) by its turn-2 shop, if it saves. Its value per 10 Spamtons (1) is below the median for its rarity (2); take it when it fits your plan, skip it when a stronger offer is on the table. Poison only helps the card holding it, so banning it rarely beats banning a team-wide Tox like a Heart or Berserk.
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Poison Tox FAQ — SPAM v1.20
What does the Poison Tox do in SPAM?
Deals damage equal to 8% of the target’s max HP at the start of each of its turns for 3 turns.
How much does Poison cost?
Poison costs 10–150 Spamtons depending on rarity (Common, Rare, Epic, Legendary).
When can Legendary Poison appear in the shop?
The shop first offers Legendary Tox at turn 12, because rarity odds depend on your Luck, which goes up by one every turn.
Which cards start with Poison?
2 cards start with Poison, including Wibs the Blazing, Floating Poison Gas.
Should I ban Poison?
Poison only helps the card holding it, so banning it rarely beats banning a team-wide Tox like a Heart or Berserk.









