Chamber vs Astra matchup in Valorant
Win Rate
58.6%
Matches
70
Avg KDA
1.20
Avg ADR
132

Chamber vs AstraMatchup

Sentinel
Patch12.01
Matches82,189
RegionAll Regions
RankAll Ranks
PlatformAll Platforms
ModeCompetitive
Last UpdatedFeb 4, 2026
MethodologyData Methodology

Chamber vs Astra matchup breakdown: Chamber dominates with a 58.6% win rate across 70 matches. Higher damage output (132 ADR) gives Chamber a clear edge. See attack/defense stats and combat analysis.

Chamber Matchup Breakdown

Select an opposing agent to view detailed head-to-head statistics. Compare Chamber's performance in terms of win rate, KDA, damage output, headshot percentage, and attack/defense effectiveness — all based on real competitive Valorant match data.

Compare against an opponent
Astra - 58.6% win rateAstra(58.6%)
Chamber - 58.6% win rate in this matchup
Chamber
58.6% WR
VS
Astra vs Chamber matchup - 41.4% win rate
Astra
41.4% WR

Who Wins the Chamber vs Astra Matchup?

Chamber wins the Chamber vs Astra matchup
Winner
Chamber
Matches: 70
58.6%
Win Rate
41.4%
1.20
Avg KDA
1.47
16.0
Avg Kills
15.0
15.3
Avg Deaths
15.0
132.5
DMG/Round
125.7
29.9%
HS %
33.1%
203
Combat Score
194
49.5%
Attack WR
48.9%
51.1%
Defense WR
50.5%

Chamber vs Astra Performance Breakdown

Chamber vs Astra matchup breakdown - overall performance winner

Analysis of 70 matches reveals that Chamber holds a clear advantage over Astra in this head-to-head matchup, winning 3 out of 4 critical performance metrics. While Astra shows strength in one category, Chamber's overall statistical edge across fragging, damage, and side-specific win rates gives them the upper hand in most engagements.

Fragging Power
1.20Chamber
1.47Astra
Astra maintains a noticeable fragging advantage with a 1.47 KDA versus Chamber's 1.20. This difference in kill-death-assist ratio suggests Astra players are more reliable in clutch situations and contribute more consistently to round wins through individual playmaking.
Damage Output
132.5Chamber
125.7Astra
Chamber outputs 132.5 average damage per round, edging out Astra's 125.7 ADR. This consistent damage advantage helps Chamber secure more assist credits and finish weakened opponents, contributing to overall team success even when not landing the final blow.
Attack Side
49.5%Chamber
48.9%Astra
Attack-side performance is balanced between these agents, with Chamber at 49.5% and Astra at 48.9% win rates. Success on attack will depend more on team strategy and map control than individual agent selection.
Defense Side
51.1%Chamber
50.5%Astra
Both agents perform similarly on defense, with Chamber posting a 51.1% win rate and Astra at 50.5%. Defensive success in this matchup comes down to crosshair placement, utility timing, and team communication rather than agent-specific advantages.

Chamber vs Astra Matchup Summary

The Chamber vs Astra matchup in Valorant is a heavily one-sided matchup. Based on 70 competitive matches analyzed, Chamber wins 58.6% of the time compared to Astra's 41.4%, a 17.1 percentage point difference. The most significant gap is in fragging ability, where Astra consistently outperforms. In this Sentinel vs Controller matchup, Chamber has overwhelming superiority in this agent matchup. Astra should never take isolated fights against Chamber and must rely entirely on team coordination, utility, and crossfires to compete effectively.

Chamber vs Astra Fragging Analysis

Astra wins fragging stats against Chamber in Valorant

Astra edges out Chamber in a competitive fragging comparison, winning 3 of 5 metrics with notable advantages in KDA efficiency, survivability, headshot accuracy. With only a 3-2 margin based on 70 matches analyzed, this Chamber vs Astra matchup remains contestable for both sides. Chamber shouldn't feel outgunned — the statistical gap is narrow enough that individual skill, positioning choices, and in-game decision making can easily swing specific encounters in Chamber's favor.

KDA
1.20Chamber
1.47Astra
Astra demonstrates noticeably stronger kill-death-assist performance against Chamber, maintaining a 1.47 KDA versus 1.20. This 0.27 point gap reflects Astra's superior ability to secure eliminations while avoiding death in these head-to-head encounters. Chamber players facing Astra should prioritize team coordination over solo aggression — look for 2v1 situations, coordinate utility usage with teammates, and focus on trading rather than taking isolated duels where Astra's statistical advantage becomes most pronounced.
Avg Kills
16.0Chamber
15.0Astra
Chamber secures approximately 1.0 more kills per match than Astra in this head-to-head (16.0 vs 15.0). Over the course of a typical 20+ round game, this translates to Chamber contributing several additional eliminations to their team's efforts. The gap indicates Chamber's playstyle or kit provides slightly better kill-securing opportunities, though Astra can compensate through superior utility assistance, site anchoring, or clutch performances.
Avg Deaths
15.3Chamber
15.0Astra
Astra survives longer in this matchup, dying 15.0 times per game compared to Chamber's 15.3 deaths. This 0.3 death difference per match means Astra is available for more rounds, contributing to late-round scenarios and clutch situations more frequently. Chamber players should examine their positioning and aggression timing — the data suggests Astra's approach to these duels results in better survivability outcomes.
DMG/Round
132.5Chamber
125.7Astra
Chamber applies 6.7 more damage per round than Astra in this matchup (132.5 vs 125.7 ADR). While not overwhelming, this gap compounds meaningfully over a full match: Chamber contributes noticeably more chip damage, assists, and near-kills that set up teammates. Astra can close this gap through better trading patterns, ensuring their damage leads to actual eliminations rather than just tagging opponents who then escape or get healed.
Headshot %
29.9%Chamber
33.1%Astra
Astra demonstrates notably superior headshot accuracy against Chamber: 33.1% versus 29.9%. This 3.3 percentage point gap in precision means Astra ends gunfights faster, conserves more ammo, and wins more 50-50 duels where both players see each other simultaneously. Chamber faces a real disadvantage in aim duels and should compensate through utility, positioning, or weapon choices that don't require headshot precision (shotguns, Odin spraying through smokes, etc.).

Chamber vs Astra Attack and Defense Performance

Attack Side
Chamber
Chamber49.5%
Astra48.9%
Defense Side
Chamber
Chamber51.1%
Astra50.5%

Attack Side Breakdown

The attack-side comparison between Chamber and Astra reveals near-perfect parity, with Chamber winning 49.5% of attacking rounds compared to Astra's 48.9%. This negligible 0.6 percentage point difference indicates neither agent possesses inherent advantages when executing onto sites or pushing through chokepoints. When these agents meet on attack, success depends almost entirely on team coordination, execute timing, and individual mechanical skill rather than agent kit superiority.

From a tactical standpoint, neither Chamber nor Astra should adjust their standard attacking approach based on this matchup. Both agents can run their typical execute patterns, default rotations, and lurk timings without worrying about a statistical disadvantage. The data from 70 matches suggests that whichever player has better game sense, utility timing, and raw mechanical aim will win attack-side encounters — there's no agent-based shortcut to victory here.

For entry fragging specifically, both Chamber and Astra players can confidently take the first duel when executing onto sites. Neither agent's abilities create meaningful first-contact advantages over the other, so entry success comes down to crosshair placement, pre-aim quality, and jiggle-peeking technique. Whether you're playing Chamber or Astra, approach site entries with the same confidence you'd have in any other matchup.

Post-plant scenarios in this matchup are similarly balanced. Neither agent demonstrates superior spike defense or retake denial capabilities against the other based on our attack-side data. When the spike is down, focus on standard post-plant fundamentals: positioning for crossfires, using utility to delay defuses, and communicating enemy positions to teammates. The 0.6% difference is small enough to be statistical noise rather than a meaningful advantage.

Defense Side Breakdown

Defensive performance between Chamber and Astra is virtually identical, with Chamber holding 51.1% of rounds on CT side and Astra at 50.5%. This 0.6 point margin indicates both agents contribute equally when anchoring sites, retaking, or denying post-plants. Neither possesses defensive utility advantages significant enough to swing matchup outcomes.

Both Chamber and Astra can anchor sites with equal effectiveness in this matchup. Whether holding A, B, or mid on any map, neither agent's defensive kit provides meaningful advantages over the other. Site anchor decisions should be based on map knowledge, team composition needs, and personal preference rather than matchup considerations. The 0.6% difference is too small to influence site assignment choices.

Retake scenarios are similarly balanced between Chamber and Astra. Neither agent demonstrates superior retake utility, post-plant clearing ability, or clutch potential against the other based on our defensive data from 70 matches. When retaking against either agent, focus on standard retake fundamentals: utility to clear common spots, coordinated timing with teammates, and trading effectively. Don't adjust your retake approach based on whether you're facing Chamber or Astra.

Economy decisions and utility usage shouldn't change based on this specific matchup during defense. Both agents have comparable force buy success rates, full buy conversion, and utility effectiveness against each other. Make economy calls based on team needs and general defensive principles rather than Chamber vs Astra specific considerations. Your standard defensive utility timing and placement will be equally effective regardless of which agent you're facing.

Overall Side Analysis

Chamber maintains a consistent but slim advantage across both sides of the map in this matchup, with 49.5% attack win rate and 51.1% defense win rate. While Chamber is statistically favored regardless of map side, the margins are close enough that Astra remains highly competitive and can win games through strong individual performance.

Map choice and team composition have minimal impact on this specific matchup outcome. Both agents perform similarly across attack-sided, defense-sided, and balanced maps. Pick based on personal comfort, team needs, and broader composition considerations rather than Chamber vs Astra specific factors. The slight Chamber advantage doesn't change based on external factors.

For ranked climbing, don't overthink this matchup. The statistical differences are small enough that individual skill, team coordination, and game sense remain the primary factors determining outcomes. Focus on improving your fundamentals on either agent rather than trying to gain edges through matchup knowledge. Both Chamber and Astra are viable ranked picks with minimal matchup disadvantage.

Bottom line: this is one of the more balanced agent matchups in Valorant. Chamber has a slight statistical edge, but Astra is absolutely viable and can win through skill. If you're comfortable on Astra, don't switch to Chamber just for this matchup — the difference is too small to justify changing your agent pool.

Sentinel vs Controller Dynamics

The Sentinel (Chamber) vs Controller (Astra) dynamic creates asymmetric encounters where each agent brings fundamentally different tools to engagements. Chamber's Sentinel abilities serve different purposes than Astra's Controller kit, meaning direct fights often feature non-equivalent utility exchanges.

Understanding how Sentinel abilities interact with Controller counterplay is essential for maximizing your agent's potential. Chamber's Sentinel toolkit may excel at certain aspects while Astra's Controller kit counters others. The Chamber advantage suggests their role's capabilities translate better to winning these cross-role encounters on average.

Chamber has favorable matchups against 20 agents and unfavorable matchups against 7 agents in Valorant. Chamber's strongest matchup is against Gekko with a 100.0% win rate. The most challenging matchup is Vyse at 36.0% win rate. Use the table below to find specific matchup details and performance metrics.

Chamber matchup win rates and combat stats in Valorant (Patch 12.01)
Opponent
Win Rate
Matches
KDA
DMG/Rnd
HS %
Atk WR
Def WR
51.03%4861.30141.628.6%47.8%52.6%
50.90%3871.26141.929.3%47.4%51.8%
51.59%2521.28143.629.9%49.4%52.1%
52.99%2511.28140.729.6%50.0%52.2%
52.88%2081.26139.129.1%46.8%53.9%
55.07%2071.32142.830.4%48.5%53.9%
53.93%1911.29138.228.5%48.6%52.7%
44.78%1341.24138.027.3%46.1%50.5%
50.41%1211.21134.729.6%48.8%51.6%
45.00%801.19136.029.3%44.5%51.6%
58.57%701.20132.529.9%49.5%51.1%
50.00%661.19133.929.8%47.9%51.2%
53.85%651.34145.031.7%45.9%58.0%
36.00%501.28149.926.3%44.0%46.9%
56.82%441.45151.932.7%51.6%53.2%
45.24%421.19132.232.6%45.1%55.0%
58.33%361.27138.732.5%49.9%54.5%
44.12%341.37149.526.4%47.1%52.4%
43.75%321.26147.425.7%45.0%51.4%
51.85%271.22139.230.1%49.8%49.2%
52.00%251.34145.027.6%53.6%48.5%
42.11%191.18125.826.9%48.5%48.1%
77.78%181.45143.428.2%61.7%55.6%
53.33%151.30128.828.0%58.3%45.6%
66.67%61.31135.619.0%55.1%53.3%
60.00%51.37157.126.6%39.7%51.9%
100.00%31.65156.718.2%54.5%65.6%
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Frequently Asked Questions

What is Chamber's best matchup in Valorant?

Chamber's best matchup is against Gekko, achieving a 100.0% win rate. Chamber excels in this matchup through superior fragging ability and favorable utility interactions.

What is Chamber's hardest matchup?

Chamber's hardest matchup is against Vyse, with only a 36.0% win rate. Against this opponent, Chamber should focus on team coordination and utility usage to compensate.

How many favorable matchups does Chamber have?

Chamber has 20 favorable matchups (50%+ win rate) and 7 unfavorable matchups in Valorant. Understanding these matchup dynamics helps you make better agent picks and adapt your playstyle.

How should I play Chamber in difficult matchups?

When playing Chamber in difficult matchups, prioritize team coordination, utility usage, and crossfires. Avoid isolated 1v1 duels against unfavorable opponents and look for opportunities to use Chamber's abilities to create advantages. Adjust your positioning based on whether you're on attack or defense.

What stats matter most in Chamber's matchups?

Key stats to analyze in Chamber's matchups include win rate, KDA ratio, average damage per round, and attack/defense win rates. High damage matchups favor aggressive play, while low KDA matchups suggest playing more supportively and relying on team trades.

See Also: Other Sentinels