Drag and drop champions to build your TFT comp and get personalized comp recommendations based on the champions you select. You'll get custom stats based on analyzed relevant TFT comps to help determine the strength of your custom comp. You can also see the TFT comp contested risk rating to determine how likely you are to be contested by other players. Save your TFT comps to view them later in the TFT comps builder tool.
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Recommended Comps
Add 1 or more champions to the board to see comp recommendations.

Heimerdinger
Egg Toss
Heimerdinger lobs an egg at the highest percent Health enemy, dealing magic damage and stunning them for 1 seconds.

Lulu
Whimsy
Enchant the 3 closest allies or enemies. Enchanted allies gain 0/1/1 (+
) bonus Attack Speed for 5 seconds. Enchanted enemies are Stunned and transformed into a docile feline for 1 seconds, taking 20% increased damage.

Tristana
Explosive Charge
Tristana fires up to 1 explosive charges, prioritizing the closest targets without a charge. Charges detonate after 1 seconds, dealing physical damage ( Attack Damage %i:scaleAD%) to nearby enemies and an additional magic damage to the target.

Ezreal
Mystic Shot
Fire an energy bolt towards the target, dealing (+
) magic damage to the first enemy hit. Gain (+
) Attack Speed, stacking up to 5 times.

Karma
Inner Flame
Fire a burst of energy towards the current target, dealing (+
) magic damage in a 1-hex radius centered on the first enemy hit.

Leona
Solar Barrier
Create a surrounding barrier that reduces all incoming damage by (+
) for 4 seconds.

Malphite
Coral Shield
Gain (+
+200
) Shield for 5 seconds.

Nasus
Fury of the Dawn
Gain 225/350/650 max Health for 6 seconds, dealing 70/100/205 (+
) magic damage to adjacent enemies every second.

Nidalee
Primal Surge
Transform into Cougar Form for the rest of combat, reducing Attack Range to 1 and gaining bonus movement speed and (+
) Attack Speed. While in Cougar Form, every 3rd attack swipes the target for (+
) physical damage.

Sejuani
Warrior's Wrath
Deal (+
+
) magic damage to enemies in a cone. Then repeat the damage on the target and the enemy directly behind, Stunning them for 2 seconds.

Senna
Last Embrace
Launch mist toward the farthest enemy, dealing (+
) physical damage in a 1-hex radius centered on the first enemy hit, plus (+
) bonus magic damage to the target.

Sett
Knuckle Down
For 4 seconds, gain (+
) Armor and Magic Resist. Every other punch deals (+
) bonus physical damage.

Skarner
Crystalline Exoskeleton
Gain (+
) Shield for 8 seconds and 160/180/200% Attack Speed while it holds.

Taliyah
Flowing Volley
Throw 3 stones towards the current target, each dealing (+
) magic damage to the first enemy hit.

Vladimir
Transfusion
Heal 275/325/375 (+
) and deal 275/325/375 (+
) magic damage to the target.

Wukong
Crushing Blow
Deal 170/270/465 (+120
+50
) physical damage to the target and Stun them for 1/1/2 second(s).

Aphelios
Binding Eclipse<br>
Fires (+
) bolts in a cone, each dealing (+
) physical damage. Enemies only take damage from one bolt. Then, Stun all enemies hit for 1 second(s).

Braum
Unbreakable
Raise shield against the largest group of enemies for 4 seconds, gaining (+
) Durability against damage from that direction.

Gnar
Mega Gnar
Jump to the current target and Stun nearby enemies for 1 second. Gain 95/100/100% Attack Damage and 40/60/80 Armor, but reduce Attack Range to 1 hex.

Jax
Counter Strike
Dodge all incoming attacks for 2 seconds. Then, deal 225/350/750 (+
) magic damage to all nearby enemies and Stun them for 1/1/2 second(s).

Kai'Sa
Tidal Burst
Fire 4 missiles split between the current target and up to 2 other targets within attack range, each dealing 45/65/100 (+
) magic damage. Increase by 2 missiles each cast, up to 12.

Lillia
Watch Out!
Deal 215/275/370 (+
) magic damage spread amongst the target and all enemies within a 1-hex radius, plus 180/230/330 (+
) bonus magic damage to the target.

Lux
Cosmic Flare
Fire a star at the farthest enemy, dealing (+
) magic damage to the first enemy hit and (+
) magic damage to subsequent enemies.

Qiyana
Elemental Blade
Dash to the best position to strike enemies with a blade, dealing (+
) magic damage in a short line through the target and Disarming them for 2 seconds.
{{TFT_Keyword_Disarm}}
{{TFT_Keyword_Disarm}}

Rell
Iron Bond
Tether to the lowest percent Health ally, dealing 160/240/440 (+
) magic damage to all enemies between. Gain 35/40/50% of current Armor and Magic Resist, and grant the same amount to the bound ally for 4 seconds.

Twitch
Blast Potion
Deal 130/210/345 (+90
+40
) physical damage to enemies in a 1-hex radius centered on the target and 20% Sunder them for 5 seconds.
{{TFT_Keyword_Sunder}}
{{TFT_Keyword_Sunder}}

Yone
Way of the Hunter

Zac
Unstable Current
Restore 250/285/340 (+
) Health and explode outwards towards enemies within 2 hexes, dealing 0 of their max Health as magic damage.

Zyra
Grasping Spines
Summon vines in the row with the most enemies, dealing 225/325/550 (+
) magic damage and Stunning them for 1 second(s).

Diana
Pale Cascade
Gain a (+
) Shield over 6 seconds and summon 5/6/7 orbs to orbit. These orbs explode for (+
) magic damage when they hit an enemy, refreshing the Shield when the final orb explodes.

Lee Sin
Dragon's Rage
Kick the target, Stunning them for 1 seconds and knocking them back. The target and all enemies hit take 215/320/415 (+
) magic damage. 20% Shred damaged enemies for 5 seconds.
{{TFT_Keyword_Shred}}
{{TFT_Keyword_Shred}}

Nunu & Willump
Consume
Bite the target, dealing 500/750/1200 (+
) magic damage. If the target has less Health than Nunu & Willump prior to the bite, deal an additional 50% damage.

Olaf
Recklessness

Rakan
Disarming Diversion
Dash to the furthest enemy within 2 hexes, Stunning all units passed through for 2 seconds, and Taunting the target. Then, gain a (+
) Shield for 4 seconds. Attacks grant an additional (+
) Shield.

Rengar
Unseen Predator
Leap to the lowest Armor enemy, deal 230/340/535 (%i:scaleAD%%i:scaleAP) physical damage, then gain 200% Attack Speed for 2 attacks.

Seraphine
Serenade of the Seas
Grant 140/180/260 (+
) Shield and (+
) bonus magic damage on-attack to allies within 2 hexes for 4 seconds.

Sylas
Petricite Burst
Deal 140/200/320 (+
) magic damage to nearby enemies and gain 365/415/525 (+
) Shield for 6 seconds. If Shield is already active, hit a larger area and 30% Mana Reave enemies struck.
{{TFT_Keyword_ManaReave}}
{{TFT_Keyword_ManaReave}}

Varus
Chain of Constellations
Shoot a tendril towards the current target, dealing 170/255/475 (+
) physical damage to the first enemy hit and Stunning them for 1 seconds. It then spreads to 3 nearby enemies, dealing 155/255/405 (+
) magic damage and Stunning them for the same duration.

Volibear
Relentless Storm
Gain 500/800/1200 max Health. For the rest of combat, every 3rd attack deals 100/140/240 (+
) bonus magic damage to the target, and 100/140/240 (+
) magic damage to up to 4 additional enemies.

Zeri
Watershock Laser
Fire a water pulse at the closest enemy within 3 hexes, or at the centermost enemy, Stunning them for 1 seconds. When the pulse explodes it deals (+
) physical damage and creates a laser behind the target that deals 275/375/525 (+
) magic damage to all enemies hit.

Graves
Quickdraw

Hecarim
Onslaught of Shadows
Summon spectral riders that charge through the target, dealing 200/300/1500 (+
) magic damage and Stunning enemies hit for 2/2/8 seconds.

Jayce
Mercurial Justice
Transform into melee form, dealing (+
) magic damage to the current target and nearby enemies. Replace this Ability with Mercurial Judgement and gain 40 Armor and Magic Resist for the rest of combat.
Mercurial Judgement: Deal (+
) magic damage and (+
) bonus magic damage to nearby enemies. Then, heal for (+
) health and an additional 20% per enemy struck.

Nilah
Slipstream
Dash through the target, dealing (+
+
) physical damage. If this damages a Shield, gain a Shield equal to 80/100/300% of the damage dealt to it for 4 seconds. Instantly recast if the target is killed or remains Shielded.

Pantheon
Aegis Assault
{{TFT_Keyword_Wound}}

Xayah
Feathers FLY!
For 4 seconds, attacks leave a feather behind the target and 2/2/4 nearby enemies.
At the end of this duration, recall all feathers, dealing11/16/60 (+
+
) physical damage per feather to enemies struck.
At the end of this duration, recall all feathers, dealing

Bard
Tempered Fate
Stun the largest group of enemies for 1/2/15 seconds. While Stunned, enemies lose 0/0/100 (+
) Durability.

Soraka
Starfall

Yasuo
Sweeping Blade
Gain 180/240/2500 (+
) Shield for 2/2/20 seconds and dash through the target, slashing nearby enemies for (+
) physical damage.
Every third cast the slash deals 250% damage, hits a larger area, andStuns enemies for 2 seconds. If only one enemy remains, repeatedly slash them until they die.
Every third cast the slash deals 250% damage, hits a larger area, and

Zoe
Spell Thief
Nab an Ability from another dimension and cast it.

Nomsy
Fireballs!
Lob a fireball towards a random enemy that explodes on impact, dealing 190/285/455 (+
) magic damage to enemies within 1 hex, and bouncing additional fireballs that deal 30/35/40% of the damage.

Zippy
Somersault Assault
Gain (+
) Shield for 2 seconds and deal (+
) physical damage to the highest percent health enemy, Stunning and knocking them back slightly.

Daeja
Windblast

Idas
Golden Scales
For 2 seconds, reduce incoming damage by 30/50/400 . Then heal 450/600/4000 (+
) Health and grant other nearby allies 150/250/1600 (+
) Shield for 5 seconds. The Shield grants 30% Attack Speed while it holds.

Shi Oh Yu
Jade Form
Enter Jade stance, gaining 0 Durability, immunity to crowd control, and empowering the next 3 attacks with special effects.
Attack 1: Deal (+
) physical damage and Stun the target for 1 second(s).
Attack 2: Deal true damage.
Attack 3: End the stance, dealing (+
) physical damage to all enemies in a line and Stunning them for 1 second(s).

Sohm
Tideblossom
Mark an unmarked enemy, dealing (+
) magic damage to enemies along the way. Marks transfer to a nearby enemy on Mark owner death.
After 3 casts, the next cast deals (+
) magic damage in a 2-hex radius around all marked enemies.
After 3 casts, the next cast deals

Sy'fen
Rampage
Charge toward the farthest enemy within 3 hexes, dealing (+
) physical damage and Stunning enemies hit.
Then bite an enemy, dealing (+
) physical damage and ignoring 33% (+
) of the target's Armor.
Then bite an enemy, dealing

Tyrant Swain
Dragon Master's Decree
Launch 8 dragonlings toward nearby enemies. Each deals 90/130/600 (+
) magic damage to their target, then returns to restore for 12% missing Health.

Ao Shin
Lightning Rain
Fire a barrage of 20/20/100 lightning strikes at random enemies. Each strike deals 160/235/666 (+
) magic damage and removes 10 current Mana from the current target.

Aurelion Sol
Black Hole
Summon a black hole under a random enemy. After 2 seconds, it deals 370/600/99999 (+
) magic damage to the target and enemies within 2 hexes, and increases their damage taken by 20% for 10 seconds.
Black holes generated after 18 seconds of combat are larger and deal 20% more damage.
Black holes generated after 18 seconds of combat are larger and deal 20% more damage.

Shyvana
Dragon's Descent
Transform into a dragon for the rest of combat and replace this ability with Flame Breath . Become briefly untargetable and dive-bomb into the largest group of enemies, dealing 80/150/1500 (+
) magic damage in a 3-hex circle and Stunning for 1/1/10 seconds. After landing, cast Flame Breath immediately.
Flame Breath: Breathe fire in a cone, dealing up to 700/1200/20000 (+
) magic damage to enemies hit. While breathing fire, is always enraged.

Terra
Earthquake
Stomp three times, creating a surrounding earthquake that deals (+
+
+160
) physical damage. When it ends, gain 130/165/4000 (+
) Armor and Magic Resist for 8 seconds. While casting, become Unstoppable .
{{TFT_Keyword_Unstoppable}}
{{TFT_Keyword_Unstoppable}}
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