Blitzcrank, League of Legends champion
Win Rate
49.4%
Pick Rate
3.2%
Ban Rate
13.4%

Blitzcrankvs Taric

Blitzcrank D TierTankSupport
Patch26.19
Games2,913
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Blitzcrank vs Taric is a decisive matchup in LoL patch 26.19. Taric wins with a 77.8% win rate (+55.6%) over Blitzcrank based on 18 games. Taric holds the advantage in both the early and late game. Below you'll find the best Blitzcrank build, runes, laning stats, and strategies for the Blitzcrank vs Taric matchup.

Blitzcrank Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Blitzcrank performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Blitzcrank
Blitzcrank
34.0%
VS
Taric
66.0%
Taric

Who wins Blitzcrank vs Taric?

Taric favoredLow confidence

Blitzcrank wins 34.0% of these games. With this many games the true rate is most likely between 22.2% and 48.3% (95% range).

Expected
44.3%
From both champions' overall Support win rates
Matchup effect
−10.2 pts
Observed minus expected
Sample
47 games
Lane: Support
vs patch 26.18
—
Not enough games on both patches

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Taric is favored in this matchup: Blitzcrank wins 34.0% of 47 games, and the whole 95% range (22.2–48.3%) is on the same side of 50%.
  • Both champions' overall Support win rates predict 44.3% for Blitzcrank; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Taric usually wins the lane: 329 gold ahead of Blitzcrank at 15 minutes on average (47 games with a 15-minute snapshot).
  • Blitzcrank players pick the E > W > Q skill order far more often against Taric: under 0.5% of their other Support games, 4.3% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Blitzcrank and Taric played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Blitzcrank's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Blitzcrank vs Taric Laning Stats

BlitzcrankTaric

At 15 minutes

Gold difference
−329
Taric ahead
95% range −550 to −107
XP difference
−263
Taric ahead
95% range −512 to −14
CS difference
−3.9
Taric ahead
95% range −6.5 to −1.3
1.06
Kills before 15 min
1.26
3.00
Deaths before 15 min
2.79
0.04
Solo kills before 15 min
0.02
2.1%
First blood
12.8%

Whole-game averages

1.1
CS / min
1.2
356
DMG / min
279
8,618
Gold / game
9,311
90
Heal / min
507
961
DMG Mitigated / min
1,098
1.9
CC / min
1.6

Blitzcrank vs Taric Win Rate by Game Length

Blitzcrank's win rate against Taric by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
7 games
Too few games
25–30 min
17 games
Too few games
30–35 min
11 games
Too few games
35+ min
9 games
Blitzcrank vs Taric95% rangeBlitzcrank usual (Support)

No game length stands out: Blitzcrank's results against Taric in short and long games are within the margin of error of each other.

Blitzcrank vs Taric Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)TaricBlitzcrank gold at 15: −329
  2. First itemTaricBlitzcrank: 13.1 min · Taric: 12.4 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Blitzcrank Changes Against Taric

Choices Blitzcrank players make noticeably more or less often in this matchup than in their other Support games.

  • E > W > Q
    the E > W > Q skill orderSkill priority
    Usually
    under 0.5%
    vs Taric
    4.3%
    +4.3 pts
  • Shield Bash
    Usually
    0.6%
    vs Taric
    4.3%
    +3.7 pts

Best Blitzcrank Build vs Taric

Usual Blitzcrank build (Support)

84.6% win rate · 13 games

Against Taric

Not enough matchup-specific build data: only 3 of 16 Blitzcrank games against Taric carried a complete build, which is too few to recommend an item path from. Use Blitzcrank's standard build instead.

  • Blitzcrank usually completes Locket of the Iron Solari first, at 13.1 min (median of 30 games).
  • Taric usually completes Locket of the Iron Solari first, at 12.4 min (median of 25 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Blitzcrank Runes vs Taric

Usual Blitzcrank runes (Support)

Glacial AugmentGlacial Augment
Inspiration
Hextech FlashtraptionBiscuit DeliveryCosmic Insight
Sorcery
Nimbus CloakCelerity
Ability Haste (offense)Move Speed (flex)Tenacity and Slow Resist (defense)

72.7% win rate · 22 games

Against Taric

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Blitzcrank draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Blitzcrank matchup data for League of Legends patch 26.19. The table below shows Blitzcrank's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Blitzcrank build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Blitzcrank Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Blitzcrank vs Taric FAQ - Patch 26.19

Who wins Blitzcrank vs Taric?

Taric is favored in this matchup: Blitzcrank wins 34.0% of 47 games, and the whole 95% range (22.2–48.3%) is on the same side of 50%.

What is Blitzcrank's win rate against Taric?

Blitzcrank wins 34.0% of 47 Support games against Taric on patch 26.19 (95% range 22.2–48.3%). Based on both champions' overall Support win rates, 44.3% would be expected.

Does Blitzcrank counter Taric?

No — it is the other way around: Blitzcrank wins only 34.0% of 47 games against Taric, and the whole 95% range is below 50%.

Who wins lane, Blitzcrank or Taric?

Taric usually wins the lane: 329 gold ahead of Blitzcrank at 15 minutes on average (47 games with a 15-minute snapshot).

Does Blitzcrank outscale Taric?

There are too few games of each length to tell yet.

When is Taric strongest against Blitzcrank?

Taric is measurably ahead in: Lane (15 min), First item.

What should Blitzcrank build against Taric?

There are not enough games for a matchup-specific core, so use Blitzcrank's usual Support core: Force of Nature, Locket of the Iron Solari, Frozen Heart.

What runes should Blitzcrank use against Taric?

Use Blitzcrank's usual Glacial Augment page (Inspiration + Sorcery); there are too few games for a matchup-specific page. The biggest change against Taric: Shield Bash (0.6% usually, 4.3% here).