Diana, League of Legends champion
Win Rate
47.9%
Pick Rate
3.5%
Ban Rate
4.2%

Dianavs Yasuo

Diana F TierFighterAssassin
Patch26.19
Games3,138
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 4, 2026 UTC
MethodologyData Methodology

Diana vs Yasuo is a decisive matchup in LoL patch 26.19. Yasuo wins with a 56.3% win rate (+12.6%) over Diana based on 87 games. Yasuo holds the advantage in both the early and late game. Below you'll find the best Diana build, runes, laning stats, and strategies for the Diana vs Yasuo matchup.

Diana Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Diana performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Diana
Diana
49.8%
VS
Yasuo
50.2%
Yasuo

Who wins Diana vs Yasuo?

Even matchupModerate confidence

Diana wins 49.8% of these games. With this many games the true rate is most likely between 43.0% and 56.5% (95% range).

Expected
50.4%
From both champions' overall Mid win rates
Matchup effect
−0.7 pts
Observed minus expected
Sample
205 games
Lane: Mid
vs patch 26.18
+3.1 pts
Within normal patch-to-patch noise

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Top): 4 games, Diana won 75.0%.

They also met in another lane (Jungle): 3 games, Diana won 66.7%.

Key takeaways

  • Diana vs Yasuo is an even matchup: Diana wins 49.8% of 205 games, and the 95% range (43.0–56.5%) comfortably includes 50%.
  • Both champions' overall Mid win rates predict 50.4% for Diana; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 19, within the margin of error (204 games).
  • Diana players pick Chainlaced Crushers much less often against Yasuo: 10.6% of their other Mid games, under 2% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Diana and Yasuo played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Diana's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Diana vs Yasuo Laning Stats

DianaYasuo

At 15 minutes

Gold difference
−19
Within the margin of error
95% range −240 to +203
XP difference
−143
Within the margin of error
95% range −345 to +60
CS difference
−14.3
Yasuo ahead
95% range −17.7 to −10.8
3.47
Kills before 15 min
2.80
2.75
Deaths before 15 min
3.25
1.48
Solo kills before 15 min
1.07
19.0%
First blood
16.6%

Whole-game averages

6.0
CS / min
7.1
854
DMG / min
827
12,470
Gold / game
12,817
93
Heal / min
263
963
DMG Mitigated / min
1,053
0.2
CC / min
0.8

Diana vs Yasuo Win Rate by Game Length

Diana's win rate against Yasuo by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
19 games
40.0%
20–25 min
30 games
44.6%
25–30 min
65 games
51.9%
30–35 min
54 games
59.5%
35+ min
37 games
Diana vs Yasuo95% rangeDiana usual (Mid)

No game length stands out: Diana's results against Yasuo in short and long games are within the margin of error of each other.

Diana vs Yasuo Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenDiana gold at 15: −19
  2. First itemDianaDiana: 10.7 min · Yasuo: 13.8 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenDiana wins 43.2% of 95 games
  5. 30+ min gamesEvenDiana wins 54.9% of 91 games

What Diana Changes Against Yasuo

Choices Diana players make noticeably more or less often in this matchup than in their other Mid games.

  • Chainlaced Crushers
    Usually
    10.6%
    vs Yasuo
    under 2%
    −10.6 pts
  • Sorcery
    SorcerySecondary tree
    Usually
    35.2%
    vs Yasuo
    28.3%
    −7.0 pts44.8% WR here
  • Armored Advance
    Usually
    3.3%
    vs Yasuo
    9.3%
    +6.0 pts

Best Diana Build vs Yasuo

Usual Diana build (Mid)

88.2% win rate · 17 games

Limited sample: 47 of 123 games finished this exact core, so treat it as an observation rather than a recommendation.

  • Diana usually completes Stormsurge first, at 10.7 min (median of 120 games).
  • Yasuo usually completes Blade of The Ruined King first, at 13.8 min (median of 74 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Diana Runes vs Yasuo

Usual Diana runes (Mid)

ElectrocuteElectrocute
Domination
Sudden ImpactGrisly MementosTreasure Hunter
Sorcery
Manaflow BandScorch
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

52.6% win rate · 952 games

Against Yasuo

ElectrocuteElectrocute
Domination
Sudden ImpactGrisly MementosTreasure Hunter
Resolve
Bone PlatingShield Bash
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

53.1% win rate · 81 games

MetaBot Desktop

Plan your Diana draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Diana matchup data for League of Legends patch 26.19. The table below shows Diana's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Diana build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Diana Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Diana vs Yasuo FAQ - Patch 26.19

Who wins Diana vs Yasuo?

Diana vs Yasuo is an even matchup: Diana wins 49.8% of 205 games, and the 95% range (43.0–56.5%) comfortably includes 50%.

What is Diana's win rate against Yasuo?

Diana wins 49.8% of 205 Mid games against Yasuo on patch 26.19 (95% range 43.0–56.5%). Based on both champions' overall Mid win rates, 50.4% would be expected.

Does Diana counter Yasuo?

Not clearly. Diana wins 49.8% of 205 games against Yasuo, and the 95% range (43.0–56.5%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Diana or Yasuo?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 19, within the margin of error (204 games).

Does Diana outscale Yasuo?

Not measurably: Diana's win rate against Yasuo in games of 25 minutes or less and in longer games is within the margin of error of each other.

When is Yasuo strongest against Diana?

On current data there is no stage of the game where Yasuo is ahead of Diana beyond the margin of error.

What should Diana build against Yasuo?

The most successful Diana core against Yasuo is Stormsurge, Shadowflame, Zhonya's Hourglass (59.6% over 47 games). The biggest change against Yasuo: Chainlaced Crushers (10.6% usually, under 2% here).

What runes should Diana use against Yasuo?

Electrocute with Domination and Resolve — 53.1% over 81 games against Yasuo. The biggest change against Yasuo: Sorcery (35.2% usually, 28.3% here).