Jarvan IV, League of Legends champion
Win Rate
49.5%
Pick Rate
1.8%
Ban Rate
0.7%

Jarvan IV Jungle Build: Items & Boots

Jarvan IV C TierFighterTank
Patch
26.20
Games
2,411
Lane
Jungle
Tier
All Tiers
Last Updated
Oct 14, 2026 UTC
Methodology
Data Methodology

The most-played Patch 26.20 Jarvan IV build is Gluttonous Greaves, Voltaic Cyclosword, Profane Hydra, Bastionbreaker, Edge of Night, Death's Dance, Oracle Lens: 5.49% of games, 62.19% win rate. Below are the boots, first items, starting items and summoner spells players pick most, each with its own win rate and game count.

Best Jarvan IV Build - Highest Win Rate Items

Top Summoner Spells

  • FlashSmite
    Flash + Smite
    62.1%Win Rate99.7%Pick Rate

Build Stats

62.19%Win Rate
+12.67%WR Diff
5.49%Pick Rate
283Matches

This Jarvan IV build focuses on a balanced mix of offense and defense. Build the core items first for your power spike, then adapt with situational items based on enemy team composition.

The core items for this Jarvan IV build are Voltaic Cyclosword, Profane Hydra, and Bastionbreaker. This item combination achieves a 62.2% win rate across 283 matches analyzed.

At full build, Jarvan IV gains a total of 275 AD, 250 Health, and 50 Armor, giving a strong power profile for physical damage.

Best Jarvan IV Runes

Precision primary rune treePrecision
  • Conqueror
  • Triumph
  • Legend: Alacrity
  • Coup de Grace
Inspiration secondary rune treeInspiration
  • Cosmic Insight
  • Magical Footwear
  • Attack Speed
  • Adaptive Force
  • Health Scaling
View full runes

Jarvan IV Abilities

View ability details

Jarvan IV build strength based on the items chosen in the build when compared to all builds across every champion. Strongest in: Physical Damage. Lower in: Health, Magic Resistance, Magic Damage.

The most popular starting items for Jarvan IV are Scorchclaw Pup, Health Potion, Stealth Ward with a 55.2% win rate and 37.1% pick rate.

55.2%Win Rate
37.1%Pick Rate
These are Jarvan IV's essential core items that you should build in nearly every game. Voltaic Cyclosword (56.7% WR, +7.2% WR diff, 30.7% pick rate) provides 55 AD. Profane Hydra (53.6% WR, +4.1% WR diff, 46.0% pick rate) provides 55 AD. Bastionbreaker (61.1% WR, +11.6% WR diff, 16.6% pick rate) provides 55 AD. Rush these items first to reach your power spike and maximize your impact.
  • Voltaic Cyclosword S Tier
    Voltaic Cyclosword - 3,000 gold - Jarvan IV core item

    Voltaic Cyclosword

    3,000 3,000
    56.68%Win Rate
    +7.16%WR Diff
    30.73%Pick Rate
  • Profane Hydra S Tier
    Profane Hydra - 2,850 gold - Jarvan IV core item

    Profane Hydra

    2,850 2,850
    53.65%Win Rate
    +4.13%WR Diff
    46.00%Pick Rate
  • Bastionbreaker S Tier
    Bastionbreaker - 3,000 gold - Jarvan IV core item

    Bastionbreaker

    3,000 3,000
    61.10%Win Rate
    +11.58%WR Diff
    16.63%Pick Rate
MetaBot Desktop

Theorycraft Your Next Jarvan IV Build

Test any item combination — even off-meta — against thousands of real Jarvan IV matches. See win rate, KDA, damage, and every item's real impact before you ever lock in.

  • Any item combo — even off-meta
  • Thousands of real matches
  • Win rate by rank & game length
Build Theorycrafter in the MetaBot Desktop app analyzing a custom League of Legends item build

Jarvan IV players complete Scorchclaw Pup first in 63% of games, winning 49.6% of them. The median first item is finished at 0:12 (25th to 75th percentile: 0:06 to 0:18).

First item

BuildWin RatePick RateDone atGames
49.6%63.1%0:121,517
50.0%21.9%0:12528
49.0%15.0%0:12361

First two items

BuildWin RatePick RateDone atGames
53.9%28.9%10:12674
54.4%7.2%9:36169
53.4%5.7%10:12133

Three-item core

BuildWin RatePick RateDone atGames
54.1%19.8%17:24427
56.4%4.4%16:3694
56.7%3.1%16:1867

Stages keep purchase order, so "A then B" and "B then A" are counted separately. Completion time is the minute the last item of the stage was bought. Boots are tracked separately.

Large sampleBased on 2,406 matches. That is a large enough sample for these numbers to be reliable.

Jarvan IV players max Q > E > W in 94% of games, winning 49.8% of the 2,215 games that followed that order. The grid shows the most common ability at every level.

Skill priorityQ - Dragon StrikeQE - Demacian StandardEW - Golden AegisW
Level123456789101112131415161718
Q12345
W12345
E12345
R123
  • Q > W > E: 3% of games, 46.4% win rate
  • E > Q > W: 3% of games, 43.9% win rate
Large sampleBased on 2,361 matches. That is a large enough sample for these numbers to be reliable.
Top situational items for Jarvan IV include Edge of Night, Death's Dance. These can be swapped out depending on the enemy composition and team needs.
  • Edge of Night S Tier
    Edge of Night - 3,000 gold - Jarvan IV situational item

    Edge of Night

    3,000 3,000
    64.49%Win Rate
    +14.97%WR Diff
    4.44%Pick Rate
  • Death's Dance S Tier
    Death's Dance - 3,300 gold - Jarvan IV situational item

    Death's Dance

    3,300 3,300
    53.93%Win Rate
    +4.41%WR Diff
    28.00%Pick Rate
The best boots for Jarvan IV are Gluttonous Greaves. Adjust based on enemy team comp.
  • Gluttonous Greaves S Tier
    Gluttonous Greaves - 1,000 gold - Jarvan IV boots

    Gluttonous Greaves

    1,000 1,000
    64.71%Win Rate
    +15.19%WR Diff
    1.41%Pick Rate
The recommended trinket for Jarvan IV is Oracle Lens for vision control and map awareness.
  • Oracle Lens S Tier
    Oracle Lens - Jarvan IV trinket for vision control

    Oracle Lens

    0 0
    49.20%Win Rate
    -0.32%WR Diff
    69.72%Pick Rate

Combined statistics from all items in this Jarvan IV build.

  • Total movement speedMovement Speed:45
  • Total attack damageAttack Damage:275
  • Total healthHealth:250
  • Total armorArmor:50
When facing Jarvan IV's top counters like MonkeyKing, Viego, Ekko, consider adjusting your situational items to increase survivability and match their damage output. If counter champions are building high damage, prioritize magic resistance items against AP threats or health-stacking items for general survivability in your situational item slots to reduce burst damage and improve trading potential. Your core build provides strong damage output. Against tanky counter picks, consider penetration items or percentage-based damage from your situational options to maintain kill pressure. Adapt your final build slots with items like Edge of Night or Death's Dance based on which counter champions you're facing and their itemization patterns. Monitor enemy builds and adjust accordingly for optimal Jarvan IV performance.
physical damage dealerFirst Power Spike3,000gScorchclaw Pup at 0:12 (median)

This Jarvan IV physical damage dealer build is optimized for players looking to maximize their impact in League of Legends. Its 62.2% win rate comes from only 283 games, so treat it as an observation rather than a proven edge. The build's key strengths include exceptional physical damage output with 275 total attack damage from items. This Jarvan IV build offers flexibility and works well in most team compositions, providing a balance of damage and utility. Consider the enemy team composition when finalizing your situational items to maximize Jarvan IV's effectiveness. However, be aware that this build no built-in sustain for extended fights. With a total gold cost of 16,150, this Jarvan IV build scales into the late game. Focus on farming efficiently and reaching your Voltaic Cyclosword, Profane Hydra, and Bastionbreaker power spike before taking major fights. For optimal results with this Jarvan IV build, focus on proper itemization timing, positioning in teamfights, and adapting your situational items based on the specific challenges each game presents.

Strengths

  • Exceptional physical damage output with 275 total attack damage from items

Weaknesses

  • No built-in sustain for extended fights

Jarvan IV Jungle Boots, Starting Items & Summoner Spells (Patch 26.20)

2,355 games

Most Jarvan IV Jungle players rush Scorchclaw Pup first (63% of games), finished at a median of 0.2 minutes. Plated Steelcaps are the usual boots (48%). The standard summoner spells are Flash + Smite (100%). The game usually starts with Scorchclaw Pup + Health Potion + Stealth Ward.

Jarvan IV boots

OptionPlayersWin RateGames
Plated SteelcapsPlated SteelcapsMost played48.3%49.4%1,138
Mercury's TreadsMercury's Treads34.5%47.7%813
Slightly Magical FootwearSlightly Magical Footwear6.4%50.0%150
Ionian Boots of LucidityIonian Boots of Lucidity3.8%58.9%90

Jarvan IV starting items

OptionPlayersWin RateGames
Scorchclaw PupHealth PotionStealth WardScorchclaw Pup + Health Potion + Stealth WardMost played29.2%46.1%688
Scorchclaw PupScorchclaw Pup11.0%51.9%258
Scorchclaw PupStealth WardScorchclaw Pup + Stealth Ward9.5%57.1%224
Mosstomper SeedlingHealth PotionStealth WardMosstomper Seedling + Health Potion + Stealth Ward8.1%48.9%190

Jarvan IV summoner spells

OptionPlayersWin RateGames
FlashSmiteFlash + SmiteMost played99.7%49.5%2,348

Every option is listed with its own pick rate, win rate and game count from ranked games this patch. Options under 40 games are left out.

Jarvan IV First Item and Core Build Timing

Which item Jarvan IV players finish first and which three-item core they build, with the median completion minute and the middle 50% of games — the timing to beat if you want to spike before your opponent.

First completed item

ItemsFinishedPlayersWin RateGames
Scorchclaw Pup Scorchclaw Pup0.2 min
0.1-0.3 min
63.0%49.4%1,484
Mosstomper Seedling Mosstomper Seedling0.2 min
0.1-0.3 min
22.1%50.2%520
Gustwalker Hatchling Gustwalker Hatchling0.2 min
0.1-0.3 min
14.9%49.0%351

Three-item core

ItemsFinishedPlayersWin RateGames
Scorchclaw PupProfane HydraVoltaic Cyclosword Scorchclaw Pup → Profane Hydra → Voltaic Cyclosword17.4 min
15.9-19.2 min
19.8%54.1%427
Scorchclaw PupProfane HydraAxiom Arc Scorchclaw Pup → Profane Hydra → Axiom Arc16.6 min
14.9-18.1 min
4.4%56.4%94
Mosstomper SeedlingProfane HydraVoltaic Cyclosword Mosstomper Seedling → Profane Hydra → Voltaic Cyclosword16.3 min
15.1-17.8 min
3.1%56.7%67
Gustwalker HatchlingProfane HydraVoltaic Cyclosword Gustwalker Hatchling → Profane Hydra → Voltaic Cyclosword17.1 min
15.8-19.2 min
2.9%56.5%62
Mosstomper SeedlingProfane HydraAxiom Arc Mosstomper Seedling → Profane Hydra → Axiom Arc16.2 min
15.6-17.8 min
2.5%57.4%54

Every Jarvan IV Jungle Item by Win Rate

The completed items Jarvan IV players build most this patch, with the share of games each one appears in and its win rate. Situational items sit low in pick rate for a reason — read the win rate next to the game count.

OptionPlayersWin RateGames
Profane HydraProfane HydraMost played47.1%53.7%1,109
Sundered SkySundered Sky34.4%44.0%809
Black CleaverBlack Cleaver33.4%49.0%787
Voltaic CycloswordVoltaic Cyclosword31.5%56.7%741
EclipseEclipse30.3%46.1%714
Death's DanceDeath's Dance28.7%53.9%675
BastionbreakerBastionbreaker17.0%61.1%401
Guardian AngelGuardian Angel15.3%61.8%361
Axiom ArcAxiom Arc11.1%61.8%262
Maw of MalmortiusMaw of Malmortius8.2%47.9%194
Frozen HeartFrozen Heart6.9%44.8%163
Spirit VisageSpirit Visage5.4%45.7%127

Jarvan IV Build Planner

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Start from Jarvan IV's most common core and swap items to see the total gold and stats. When your picks contain a three-item core players actually build, its recorded win rate shows up.

Jarvan IV's most-built items
Your build (3/6)
Profane HydraVoltaic CycloswordPlated Steelcaps
Total gold7,050

No recorded three-item core in this build yet — it may be off-meta.

Total stats from items
Attack Damage
110
Armor
25
Ability Haste
20
Lethality
28
Move Speed
45

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