Pantheon, League of Legends champion
Win Rate
49.5%
Pick Rate
4.2%
Ban Rate
2.8%

Pantheon vs Riven

Pantheon C TierFighterAssassin
Patch
26.19
Games
3,808
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 4, 2026 UTC
Methodology
Data Methodology

Pantheon vs Riven is a decisive matchup in LoL patch 26.19. Pantheon wins with a 66.7% win rate (+33.3%) over Riven based on 12 games. Pantheon holds the advantage in both the early and late game. Below you'll find the best Pantheon build, runes, laning stats, and strategies for the Pantheon vs Riven matchup.

Pantheon Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Pantheon performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Pantheon
Pantheon
63.6%
VS
Riven
36.4%
Riven

Who wins Pantheon vs Riven?

Slight Pantheon edgeLow confidence

Pantheon wins 63.6% of these games. With this many games the true rate is most likely between 43.0% and 80.3% (95% range).

Expected
52.7%
From both champions' overall Top win rates
Matchup effect
+10.9 pts
Observed minus expected
Sample
22 games
Lane: Top
vs patch 26.18
—
Not enough games on both patches

Lane: Top · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Pantheon, but the sample is too limited for a strong conclusion: Pantheon wins 63.6% of 22 games (95% range 43.0–80.3%).
  • Both champions' overall Top win rates predict 52.7% for Pantheon; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Pantheon players pick Bone Plating far more often against Riven: 4.7% of their other Top games, 27.3% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Pantheon and Riven played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Pantheon's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Pantheon vs Riven Laning Stats

PantheonRiven

Only 22 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

6.0
CS / min
5.9
883
DMG / min
648
12,907
Gold / game
13,067
181
Heal / min
217
946
DMG Mitigated / min
1,308
0.9
CC / min
1.0

Pantheon vs Riven Win Rate by Game Length

Pantheon's win rate against Riven by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
1 games
Too few games
20–25 min
0 games
Too few games
25–30 min
10 games
Too few games
30–35 min
4 games
Too few games
35+ min
7 games
Pantheon vs Riven95% rangePantheon usual (Top)

No game length stands out: Pantheon's results against Riven in short and long games are within the margin of error of each other.

Pantheon vs Riven Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Pantheon Changes Against Riven

Choices Pantheon players make noticeably more or less often in this matchup than in their other Top games.

  • Bone Plating
    Usually
    4.7%
    vs Riven
    27.3%
    +22.6 pts
  • Plated Steelcaps
    Usually
    55.2%
    vs Riven
    77.3%
    +22.1 pts
  • Mercury's Treads
    Usually
    28.5%
    vs Riven
    9.1%
    −19.4 pts
  • Legend: Haste
    Usually
    90.3%
    vs Riven
    72.7%
    −17.6 pts
  • Conditioning
    Usually
    16.2%
    vs Riven
    under 2%
    −16.2 pts
  • Serpent's Fang
    Usually
    7.5%
    vs Riven
    22.7%
    +15.2 pts
  • Long SwordDoran's BladeHealth PotionStealth Ward
    Long Sword + Doran's Blade + Health Potion + Stealth WardStarting items
    Usually
    under 0.5%
    vs Riven
    4.5%
    +4.5 pts
  • Long SwordDoran's BladeHealth PotionRefillable Potion
    Long Sword + Doran's Blade + Health Potion + Refillable PotionStarting items
    Usually
    under 0.5%
    vs Riven
    4.5%
    +4.5 pts

Best Pantheon Build vs Riven

Usual Pantheon build (Top)

78.9% win rate · 19 games

Against Riven

Not enough matchup-specific build data: only 2 of 14 Pantheon games against Riven carried a complete build, which is too few to recommend an item path from. Use Pantheon's standard build instead.

  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Pantheon Runes vs Riven

Usual Pantheon runes (Top)

Press the AttackPress the Attack
Precision
Presence of MindLegend: HasteLast Stand
Sorcery
ScorchTranscendence
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

51.6% win rate · 419 games

Against Riven

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Pantheon draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Pantheon matchup data for League of Legends patch 26.19. The table below shows Pantheon's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Pantheon build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Pantheon Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

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Pantheon vs Riven FAQ - Patch 26.19

Who wins Pantheon vs Riven?

Current data slightly favors Pantheon, but the sample is too limited for a strong conclusion: Pantheon wins 63.6% of 22 games (95% range 43.0–80.3%).

What is Pantheon's win rate against Riven?

Pantheon wins 63.6% of 22 Top games against Riven on patch 26.19 (95% range 43.0–80.3%). Based on both champions' overall Top win rates, 52.7% would be expected.

Does Pantheon counter Riven?

Not clearly. Pantheon wins 63.6% of 22 games against Riven, and the 95% range (43.0–80.3%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Pantheon or Riven?

There are not enough games with a 15-minute snapshot yet (22) to say who wins lane.

Does Pantheon outscale Riven?

There are too few games of each length to tell yet.

When is Riven strongest against Pantheon?

On current data there is no stage of the game where Riven is ahead of Pantheon beyond the margin of error.

What should Pantheon build against Riven?

There are not enough games for a matchup-specific core, so use Pantheon's usual Top core: Voltaic Cyclosword, Eclipse, Youmuu's Ghostblade. The biggest change against Riven: Plated Steelcaps (55.2% usually, 77.3% here).

What runes should Pantheon use against Riven?

Use Pantheon's usual Press the Attack page (Precision + Sorcery); there are too few games for a matchup-specific page. The biggest change against Riven: Bone Plating (4.7% usually, 27.3% here).