Rammus, League of Legends champion
Win Rate
53.4%
Pick Rate
1.8%
Ban Rate
9.1%

Rammusvs Shaco

Rammus S TierTank
Patch26.19
Games1,616
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 3, 2026 UTC
MethodologyData Methodology

Rammus vs Shaco is a moderate matchup in LoL patch 26.19. Rammus wins with a 51.7% win rate (+3.4%) over Shaco based on 29 games. Shaco wins the early laning phase while Rammus scales better into the late game. Below you'll find the best Rammus build, runes, laning stats, and strategies for the Rammus vs Shaco matchup.

Rammus Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Rammus performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Rammus
Rammus
51.6%
VS
Shaco
48.4%
Shaco

Who wins Rammus vs Shaco?

Slight Rammus edgeLow confidence

Rammus wins 51.6% of these games. With this many games the true rate is most likely between 41.5% and 61.6% (95% range).

Expected
55.4%
From both champions' overall Jungle win rates
Matchup effect
−3.8 pts
Observed minus expected
Sample
91 games
Lane: Jungle
vs patch 26.18
−7.4 pts
Within normal patch-to-patch noise

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Rammus, but the sample is too limited for a strong conclusion: Rammus wins 51.6% of 91 games (95% range 41.5–61.6%).
  • Both champions' overall Jungle win rates predict 55.4% for Rammus; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Shaco usually wins the lane: 492 gold ahead of Rammus at 15 minutes on average (89 games with a 15-minute snapshot).
  • Rammus players pick Mosstomper Seedling far more often against Shaco: 9.5% of their other Jungle games, 16.7% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Rammus and Shaco played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Rammus's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Rammus vs Shaco Laning Stats

RammusShaco

At 15 minutes

Gold difference
−492
Shaco ahead
95% range −719 to −265
XP difference
−215
Shaco ahead
95% range −419 to −10
CS difference
−2.2
Within the margin of error
95% range −6.4 to +2.0
1.87
Kills before 15 min
3.42
1.70
Deaths before 15 min
1.53
0.04
Solo kills before 15 min
0.20
3.3%
First blood
7.7%

Whole-game averages

0.9
CS / min
0.8
515
DMG / min
720
12,374
Gold / game
13,712
353
Heal / min
272
2,353
DMG Mitigated / min
435
1.6
CC / min
1.0

Rammus vs Shaco Win Rate by Game Length

Rammus's win rate against Shaco by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
9 games
Too few games
20–25 min
10 games
Too few games
25–30 min
14 games
53.6%
30–35 min
28 games
60.0%
35+ min
30 games
Rammus vs Shaco95% rangeRammus usual (Jungle)

No game length stands out: Rammus's results against Shaco in short and long games are within the margin of error of each other.

Rammus vs Shaco Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)ShacoRammus gold at 15: −492
  2. First itemEvenRammus: 0.2 min · Shaco: 0.1 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesEvenRammus wins 56.9% of 58 games

What Rammus Changes Against Shaco

Choices Rammus players make noticeably more or less often in this matchup than in their other Jungle games.

Best Rammus Build vs Shaco

Usual Rammus build (Jungle)

68.7% win rate · 83 games

Against Shaco

Not enough matchup-specific build data: only 8 of 59 Rammus games against Shaco carried a complete build, which is too few to recommend an item path from. Use Rammus's standard build instead.

  • Rammus usually completes Mosstomper Seedling first, at 0.2 min (median of 45 games).
  • Shaco usually completes Gustwalker Hatchling first, at 0.1 min (median of 49 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Rammus Runes vs Shaco

Usual Rammus runes (Jungle)

AftershockAftershock
Resolve
Font of LifeConditioningUnflinching
Precision
Legend: AlacrityTriumph
Attack Speed (offense)Health Scaling (flex)Health Scaling (defense)

53.7% win rate · 1,295 games

Against Shaco

AftershockAftershock
Resolve
Font of LifeConditioningUnflinching
Sorcery
CelerityWaterwalking
Attack Speed (offense)Health Scaling (flex)Health Scaling (defense)

50.0% win rate · 32 games

MetaBot Desktop

Plan your Rammus draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Rammus matchup data for League of Legends patch 26.19. The table below shows Rammus's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Rammus build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Rammus Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Rammus vs Shaco FAQ - Patch 26.19

Who wins Rammus vs Shaco?

Current data slightly favors Rammus, but the sample is too limited for a strong conclusion: Rammus wins 51.6% of 91 games (95% range 41.5–61.6%).

What is Rammus's win rate against Shaco?

Rammus wins 51.6% of 91 Jungle games against Shaco on patch 26.19 (95% range 41.5–61.6%). Based on both champions' overall Jungle win rates, 55.4% would be expected.

Does Rammus counter Shaco?

Not clearly. Rammus wins 51.6% of 91 games against Shaco, and the 95% range (41.5–61.6%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Rammus or Shaco?

Shaco usually wins the lane: 492 gold ahead of Rammus at 15 minutes on average (89 games with a 15-minute snapshot).

Does Rammus outscale Shaco?

There are too few games of each length to tell yet.

When is Shaco strongest against Rammus?

Shaco is measurably ahead in: Lane (15 min).

What should Rammus build against Shaco?

There are not enough games for a matchup-specific core, so use Rammus's usual Jungle core: Jak'Sho, The Protean, Randuin's Omen, Thornmail. The biggest change against Shaco: Mosstomper Seedling (9.5% usually, 16.7% here).

What runes should Rammus use against Shaco?

Aftershock with Resolve and Sorcery — 50.0% over 32 games against Shaco.