Seraphine, League of Legends champion
Win Rate
51.3%
Pick Rate
6.2%
Ban Rate
18.3%

Seraphinevs Zilean

Seraphine A TierSupportMage
Patch26.19
Games5,604
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Seraphine vs Zilean is a very close matchup in LoL patch 26.19. Zilean wins with a 50.8% win rate (+1.5%) over Seraphine based on 67 games. Seraphine wins the early laning phase while Zilean scales better into the late game. Below you'll find the best Seraphine build, runes, laning stats, and strategies for the Seraphine vs Zilean matchup.

Seraphine Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Seraphine performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Seraphine
Seraphine
53.2%
VS
Zilean
46.8%
Zilean

Who wins Seraphine vs Zilean?

Slight Seraphine edgeLow confidence

Seraphine wins 53.2% of these games. With this many games the true rate is most likely between 43.9% and 62.2% (95% range).

Expected
51.3%
From both champions' overall Support win rates
Matchup effect
+1.8 pts
Observed minus expected
Sample
111 games
Lane: Support
vs patch 26.18
+12.7 pts
Within normal patch-to-patch noise

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Seraphine, but the sample is too limited for a strong conclusion: Seraphine wins 53.2% of 111 games (95% range 43.9–62.2%).
  • Both champions' overall Support win rates predict 51.3% for Seraphine; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 125, within the margin of error (108 games).
  • Seraphine players pick Exhaust + Flash far more often against Zilean: 16.2% of their other Support games, 23.4% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Seraphine and Zilean played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Seraphine's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Seraphine vs Zilean Laning Stats

SeraphineZilean

At 15 minutes

Gold difference
+125
Within the margin of error
95% range −30 to +280
XP difference
−269
Zilean ahead
95% range −406 to −132
CS difference
−3.2
Zilean ahead
95% range −5.0 to −1.4
1.35
Kills before 15 min
0.92
2.23
Deaths before 15 min
2.22
0.14
Solo kills before 15 min
0.03
6.3%
First blood
3.6%

Whole-game averages

1.4
CS / min
1.7
483
DMG / min
380
9,011
Gold / game
8,960
222
Heal / min
274
345
DMG Mitigated / min
343
1.1
CC / min
0.8

Seraphine vs Zilean Win Rate by Game Length

Seraphine's win rate against Zilean by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
14 games
Too few games
20–25 min
12 games
57.9%
25–30 min
38 games
51.9%
30–35 min
27 games
Too few games
35+ min
20 games
Seraphine vs Zilean95% rangeSeraphine usual (Support)

No game length stands out: Seraphine's results against Zilean in short and long games are within the margin of error of each other.

Seraphine vs Zilean Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenSeraphine gold at 15: +125
  2. First itemSeraphineSeraphine: 12.4 min · Zilean: 13.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenSeraphine wins 56.0% of 50 games
  5. 30+ min gamesEvenSeraphine wins 51.1% of 47 games

What Seraphine Changes Against Zilean

Choices Seraphine players make noticeably more or less often in this matchup than in their other Support games.

  • ExhaustFlash
    Exhaust + FlashSummoner spells
    Usually
    16.2%
    vs Zilean
    23.4%
    +7.2 pts65.4% WR here
  • Bone Plating
    Usually
    3.6%
    vs Zilean
    7.2%
    +3.6 pts

Best Seraphine Build vs Zilean

Usual Seraphine build (Support)

81.8% win rate · 22 games

Against Zilean

Not enough matchup-specific build data: only 4 of 37 Seraphine games against Zilean carried a complete build, which is too few to recommend an item path from. Use Seraphine's standard build instead.

  • Seraphine usually completes Echoes of Helia first, at 12.4 min (median of 37 games).
  • Zilean usually completes Shurelya's Battlesong first, at 13.2 min (median of 64 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Seraphine Runes vs Zilean

Usual Seraphine runes (Support)

Summon AerySummon Aery
Sorcery
Manaflow BandTranscendenceGathering Storm
Resolve
Font of LifeRevitalize
Ability Haste (offense)Adaptive Force (flex)Health (defense)

51.7% win rate · 3,942 games

Against Zilean

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Seraphine draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Seraphine matchup data for League of Legends patch 26.19. The table below shows Seraphine's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Seraphine build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Seraphine Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Seraphine vs Zilean FAQ - Patch 26.19

Who wins Seraphine vs Zilean?

Current data slightly favors Seraphine, but the sample is too limited for a strong conclusion: Seraphine wins 53.2% of 111 games (95% range 43.9–62.2%).

What is Seraphine's win rate against Zilean?

Seraphine wins 53.2% of 111 Support games against Zilean on patch 26.19 (95% range 43.9–62.2%). Based on both champions' overall Support win rates, 51.3% would be expected.

Does Seraphine counter Zilean?

Not clearly. Seraphine wins 53.2% of 111 games against Zilean, and the 95% range (43.9–62.2%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Seraphine or Zilean?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 125, within the margin of error (108 games).

Does Seraphine outscale Zilean?

There are too few games of each length to tell yet.

When is Zilean strongest against Seraphine?

On current data there is no stage of the game where Zilean is ahead of Seraphine beyond the margin of error.

What should Seraphine build against Zilean?

There are not enough games for a matchup-specific core, so use Seraphine's usual Support core: Luden's Echo, Liandry's Torment, Imperial Mandate.

What runes should Seraphine use against Zilean?

Use Seraphine's usual Summon Aery page (Sorcery + Resolve); there are too few games for a matchup-specific page. The biggest change against Zilean: Exhaust + Flash (16.2% usually, 23.4% here).