Seraphine, League of Legends champion
Win Rate
51.3%
Pick Rate
6.2%
Ban Rate
18.3%

Seraphine vs Ezreal

Seraphine A TierSupportMage
Patch
26.19
Games
5,604
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 5, 2026 UTC
Methodology
Data Methodology

Seraphine vs Ezreal is a decisive matchup in LoL patch 26.19. Seraphine wins with a 59.1% win rate (+18.2%) over Ezreal based on 22 games. Seraphine holds the advantage in both the early and late game. Below you'll find the best Seraphine build, runes, laning stats, and strategies for the Seraphine vs Ezreal matchup.

Seraphine Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Seraphine performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Seraphine
Seraphine
50.0%
VS
Ezreal
50.0%
Ezreal

Who wins Seraphine vs Ezreal?

Even matchupLow confidence

Seraphine wins 50.0% of these games. With this many games the true rate is most likely between 34.5% and 65.5% (95% range).

Expected
54.7%
From both champions' overall Bot win rates
Matchup effect
−4.7 pts
Observed minus expected
Sample
36 games
Lane: Bot
vs patch 26.18
—
Not enough games on both patches

Lane: Bot · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Support): 4 games, Seraphine won 25.0%.

Key takeaways

  • Seraphine vs Ezreal is an even matchup: Seraphine wins 50.0% of 36 games, and the 95% range (34.5–65.5%) comfortably includes 50%.
  • Both champions' overall Bot win rates predict 54.7% for Seraphine; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 83, within the margin of error (36 games).
  • Seraphine players pick Flash + Teleport far more often against Ezreal: 55.3% of their other Bot games, 80.6% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Seraphine and Ezreal played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Seraphine's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Seraphine vs Ezreal Laning Stats

SeraphineEzreal

At 15 minutes

Gold difference
−83
Within the margin of error
95% range −647 to +480
XP difference
+158
Within the margin of error
95% range −152 to +468
CS difference
−6.4
Within the margin of error
95% range −15.6 to +2.8
3.03
Kills before 15 min
3.14
2.56
Deaths before 15 min
2.58
0.19
Solo kills before 15 min
0.11
16.7%
First blood
13.9%

Whole-game averages

6.3
CS / min
6.6
775
DMG / min
895
12,631
Gold / game
13,285
129
Heal / min
205
403
DMG Mitigated / min
421
1.1
CC / min
0.1

Seraphine vs Ezreal Win Rate by Game Length

Seraphine's win rate against Ezreal by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
6 games
Too few games
25–30 min
9 games
Too few games
30–35 min
9 games
Too few games
35+ min
9 games
Seraphine vs Ezreal95% rangeSeraphine usual (Bot)

No game length stands out: Seraphine's results against Ezreal in short and long games are within the margin of error of each other.

Seraphine vs Ezreal Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenSeraphine gold at 15: −83
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Seraphine Changes Against Ezreal

Choices Seraphine players make noticeably more or less often in this matchup than in their other Bot games.

  • FlashTeleport
    Flash + TeleportSummoner spells
    Usually
    55.3%
    vs Ezreal
    80.6%
    +25.3 pts48.3% WR here
  • Scorch
    ScorchRune
    Usually
    48.5%
    vs Ezreal
    30.6%
    −17.9 pts
  • Rabadon's Deathcap
    Usually
    13.2%
    vs Ezreal
    under 2%
    −13.2 pts
  • FlashHeal
    Flash + HealSummoner spells
    Usually
    15.3%
    vs Ezreal
    2.8%
    −12.5 pts
  • Transcendence
    Usually
    93.7%
    vs Ezreal
    83.3%
    −10.4 pts50.0% WR here
  • Health PotionHealth PotionTear of the Goddess
    Health Potion + Health Potion + Tear of the GoddessStarting items
    Usually
    6.5%
    vs Ezreal
    16.7%
    +10.1 pts
  • Cash Back
    Usually
    3.4%
    vs Ezreal
    11.1%
    +7.7 pts
  • Adaptive Force (flex)
    Adaptive Force (flex)Stat shard
    Usually
    96.3%
    vs Ezreal
    88.9%
    −7.5 pts50.0% WR here

Best Seraphine Build vs Ezreal

Usual Seraphine build (Bot)

59.5% win rate · 37 games

Against Ezreal

Not enough matchup-specific build data: only 4 of 28 Seraphine games against Ezreal carried a complete build, which is too few to recommend an item path from. Use Seraphine's standard build instead.

  • Ezreal usually completes Trinity Force first, at 13.7 min (median of 24 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Seraphine Runes vs Ezreal

Usual Seraphine runes (Bot)

Arcane CometArcane Comet
Sorcery
Manaflow BandTranscendenceGathering Storm
Precision
Presence of MindLegend: Haste
Ability Haste (offense)Adaptive Force (flex)Health (defense)

66.7% win rate · 21 games

Against Ezreal

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Seraphine draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Seraphine matchup data for League of Legends patch 26.19. The table below shows Seraphine's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Seraphine build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Seraphine Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Seraphine vs Ezreal FAQ - Patch 26.19

Who wins Seraphine vs Ezreal?

Seraphine vs Ezreal is an even matchup: Seraphine wins 50.0% of 36 games, and the 95% range (34.5–65.5%) comfortably includes 50%.

What is Seraphine's win rate against Ezreal?

Seraphine wins 50.0% of 36 Bot games against Ezreal on patch 26.19 (95% range 34.5–65.5%). Based on both champions' overall Bot win rates, 54.7% would be expected.

Does Seraphine counter Ezreal?

Not clearly. Seraphine wins 50.0% of 36 games against Ezreal, and the 95% range (34.5–65.5%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Seraphine or Ezreal?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 83, within the margin of error (36 games).

Does Seraphine outscale Ezreal?

There are too few games of each length to tell yet.

When is Ezreal strongest against Seraphine?

On current data there is no stage of the game where Ezreal is ahead of Seraphine beyond the margin of error.

What should Seraphine build against Ezreal?

There are not enough games for a matchup-specific core, so use Seraphine's usual Bot core: Imperial Mandate, Rylai's Crystal Scepter, Blackfire Torch. The biggest change against Ezreal: Rabadon's Deathcap (13.2% usually, under 2% here).

What runes should Seraphine use against Ezreal?

Use Seraphine's usual Arcane Comet page (Sorcery + Precision); there are too few games for a matchup-specific page. The biggest change against Ezreal: Flash + Teleport (55.3% usually, 80.6% here).