Seraphine, League of Legends champion
Win Rate
51.3%
Pick Rate
5.7%
Ban Rate
12.9%

Seraphine vs Mel

Seraphine A TierSupportMage
Patch
26.22
Games
3,555
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 6, 2026 UTC
Methodology
Data Methodology

Seraphine vs Mel is a decisive matchup in LoL patch 26.22. Seraphine wins with a 56.5% win rate (+13.0%) over Mel based on 46 games. Seraphine holds the advantage in both the early and late game. Below you'll find the best Seraphine build, runes, laning stats, and strategies for the Seraphine vs Mel matchup.

Seraphine Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Seraphine performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Seraphine
Seraphine
53.8%
VS
Mel
46.2%
Mel

Who wins Seraphine vs Mel?

Slight Seraphine edgeLow confidence

Seraphine wins 53.8% of these games. With this many games the true rate is most likely between 38.6% and 68.4% (95% range).

Expected
53.5%
From both champions' overall Support win rates
Matchup effect
+0.4 pts
Observed minus expected
Sample
39 games
Lane: Support
vs patch 26.21
—
Not enough games on both patches

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.22 · Nov 4 – Nov 6

They also met in another lane (Mid): 4 games, Seraphine won 50.0%.

Key takeaways

  • Current data slightly favors Seraphine, but the sample is too limited for a strong conclusion: Seraphine wins 53.8% of 39 games (95% range 38.6–68.4%).
  • Both champions' overall Support win rates predict 53.5% for Seraphine; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Mel usually wins the lane: 287 gold ahead of Seraphine at 15 minutes on average (39 games with a 15-minute snapshot).
  • Seraphine players pick Summon Aery much less often against Mel: 58.1% of their other Support games, 41.0% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Seraphine and Mel played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Seraphine's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Seraphine vs Mel Laning Stats

SeraphineMel

At 15 minutes

Gold difference
−287
Mel ahead
95% range −518 to −56
XP difference
−209
Mel ahead
95% range −417 to −1
CS difference
−6.7
Mel ahead
95% range −10.7 to −2.7
1.64
Kills before 15 min
2.74
2.33
Deaths before 15 min
2.69
0.15
Solo kills before 15 min
0.23
2.6%
First blood
10.3%

Whole-game averages

1.5
CS / min
2.2
439
DMG / min
716
10,292
Gold / game
12,030
234
Heal / min
113
340
DMG Mitigated / min
371
1.1
CC / min
1.2

Seraphine vs Mel Win Rate by Game Length

Seraphine's win rate against Mel by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
1 games
Too few games
20–25 min
2 games
Too few games
25–30 min
12 games
Too few games
30–35 min
9 games
Too few games
35+ min
15 games
Seraphine vs Mel95% rangeSeraphine usual (Support)

No game length stands out: Seraphine's results against Mel in short and long games are within the margin of error of each other.

Seraphine vs Mel Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)MelSeraphine gold at 15: −287
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Seraphine Changes Against Mel

Choices Seraphine players make noticeably more or less often in this matchup than in their other Support games.

Best Seraphine Build vs Mel

Usual Seraphine build (Support)

64.7% win rate · 116 games

Against Mel

Not enough matchup-specific build data: only 3 of 21 Seraphine games against Mel carried a complete build, which is too few to recommend an item path from. Use Seraphine's standard build instead.

  • Mel usually completes Luden's Echo first, at 13.5 min (median of 25 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Seraphine Runes vs Mel

Usual Seraphine runes (Support)

Summon AerySummon Aery
Sorcery
Manaflow BandTranscendenceGathering Storm
Resolve
RevitalizeFont of Life
Ability Haste (offense)Adaptive Force (flex)Health (defense)

72.7% win rate · 22 games

Against Mel

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Seraphine draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Seraphine matchup data for League of Legends patch 26.22. The table below shows Seraphine's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Seraphine build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Seraphine Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Seraphine vs Mel FAQ - Patch 26.22

Who wins Seraphine vs Mel?

Current data slightly favors Seraphine, but the sample is too limited for a strong conclusion: Seraphine wins 53.8% of 39 games (95% range 38.6–68.4%).

What is Seraphine's win rate against Mel?

Seraphine wins 53.8% of 39 Support games against Mel on patch 26.22 (95% range 38.6–68.4%). Based on both champions' overall Support win rates, 53.5% would be expected.

Does Seraphine counter Mel?

Not clearly. Seraphine wins 53.8% of 39 games against Mel, and the 95% range (38.6–68.4%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Seraphine or Mel?

Mel usually wins the lane: 287 gold ahead of Seraphine at 15 minutes on average (39 games with a 15-minute snapshot).

Does Seraphine outscale Mel?

There are too few games of each length to tell yet.

When is Mel strongest against Seraphine?

Mel is measurably ahead in: Lane (15 min).

What should Seraphine build against Mel?

There are not enough games for a matchup-specific core, so use Seraphine's usual Support core: Echoes of Helia, Moonstone Renewer, Rylai's Crystal Scepter. The biggest change against Mel: Morellonomicon (6.7% usually, 17.9% here).

What runes should Seraphine use against Mel?

Use Seraphine's usual Summon Aery page (Sorcery + Resolve); there are too few games for a matchup-specific page. The biggest change against Mel: Summon Aery (58.1% usually, 41.0% here).