Vi, League of Legends champion
Win Rate
49.1%
Pick Rate
2.2%
Ban Rate
0.8%

Vi vs Jax

Vi D TierFighterAssassin
Patch
26.20
Games
4,311
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 19, 2026 UTC
Methodology
Data Methodology

Vi vs Jax is a moderate matchup in LoL patch 26.20. Jax wins with a 52.1% win rate (+4.2%) over Vi based on 48 games. Vi wins the early laning phase while Jax scales better into the late game. Below you'll find the best Vi build, runes, laning stats, and strategies for the Vi vs Jax matchup.

Vi Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Vi performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Vi
Vi
48.8%
VS
Jax
51.2%
Jax

Who wins Vi vs Jax?

Even matchupLow confidence

Vi wins 48.8% of these games. With this many games the true rate is most likely between 34.6% and 63.2% (95% range).

Expected
50.8%
From both champions' overall Jungle win rates
Matchup effect
−1.9 pts
Observed minus expected
Sample
43 games
Lane: Jungle
vs patch 26.19
—
Not enough games on both patches

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 10 – Oct 19

They also met in another lane (Top): 3 games, Vi won 33.3%.

Key takeaways

  • Vi vs Jax is an even matchup: Vi wins 48.8% of 43 games, and the 95% range (34.6–63.2%) comfortably includes 50%.
  • Both champions' overall Jungle win rates predict 50.8% for Vi; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 24, within the margin of error (43 games).
  • Vi players pick Ultimate Hunter far more often against Jax: 27.6% of their other Jungle games, 41.9% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Vi and Jax played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Vi's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Vi vs Jax Laning Stats

ViJax

At 15 minutes

Gold difference
+24
Within the margin of error
95% range −318 to +366
XP difference
+192
Within the margin of error
95% range −150 to +533
CS difference
+3.0
Within the margin of error
95% range −3.8 to +9.8
2.51
Kills before 15 min
2.40
2.26
Deaths before 15 min
2.47
0.17
Solo kills before 15 min
0.24
4.7%
First blood
2.3%

Whole-game averages

0.9
CS / min
1.1
591
DMG / min
598
12,558
Gold / game
12,459
262
Heal / min
344
1,051
DMG Mitigated / min
868
1.0
CC / min
0.6

Vi vs Jax Win Rate by Game Length

Vi's win rate against Jax by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
2 games
Too few games
20–25 min
6 games
Too few games
25–30 min
15 games
Too few games
30–35 min
13 games
Too few games
35+ min
7 games
Vi vs Jax95% rangeVi usual (Jungle)

No game length stands out: Vi's results against Jax in short and long games are within the margin of error of each other.

Vi vs Jax Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenVi gold at 15: +24
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Vi Changes Against Jax

Choices Vi players make noticeably more or less often in this matchup than in their other Jungle games.

  • Ultimate Hunter
    Usually
    27.6%
    vs Jax
    41.9%
    +14.2 pts
  • Guardian Angel
    Usually
    14.1%
    vs Jax
    under 2%
    −14.1 pts
  • Move Speed (flex)
    Move Speed (flex)Stat shard
    Usually
    1.6%
    vs Jax
    7.0%
    +5.4 pts
  • Adaptive Force (flex)
    Adaptive Force (flex)Stat shard
    Usually
    97.9%
    vs Jax
    93.0%
    −4.9 pts45.0% WR here
  • Umbral Glaive
    Usually
    0.5%
    vs Jax
    4.7%
    +4.1 pts

Best Vi Build vs Jax

Usual Vi build (Jungle)

90.0% win rate · 10 games

Against Jax

Not enough matchup-specific build data: only 5 of 21 Vi games against Jax carried a complete build, which is too few to recommend an item path from. Use Vi's standard build instead.

  • Vi usually completes Scorchclaw Pup first, at 0.2 min (median of 23 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Vi Runes vs Jax

Usual Vi runes (Jungle)

Hail of BladesHail of Blades
Domination
Sudden ImpactGrisly MementosRelentless Hunter
Precision
TriumphLegend: Alacrity
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

63.0% win rate · 54 games

Against Jax

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Vi draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Vi matchup data for League of Legends patch 26.20. The table below shows Vi's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Vi build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Vi Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Vi vs Jax FAQ - Patch 26.20

Who wins Vi vs Jax?

Vi vs Jax is an even matchup: Vi wins 48.8% of 43 games, and the 95% range (34.6–63.2%) comfortably includes 50%.

What is Vi's win rate against Jax?

Vi wins 48.8% of 43 Jungle games against Jax on patch 26.20 (95% range 34.6–63.2%). Based on both champions' overall Jungle win rates, 50.8% would be expected.

Does Vi counter Jax?

Not clearly. Vi wins 48.8% of 43 games against Jax, and the 95% range (34.6–63.2%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Vi or Jax?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 24, within the margin of error (43 games).

Does Vi outscale Jax?

There are too few games of each length to tell yet.

When is Jax strongest against Vi?

On current data there is no stage of the game where Jax is ahead of Vi beyond the margin of error.

What should Vi build against Jax?

There are not enough games for a matchup-specific core, so use Vi's usual Jungle core: Death's Dance, Trinity Force, Guardian Angel. The biggest change against Jax: Guardian Angel (14.1% usually, under 2% here).

What runes should Vi use against Jax?

Use Vi's usual Hail of Blades page (Domination + Precision); there are too few games for a matchup-specific page. The biggest change against Jax: Ultimate Hunter (27.6% usually, 41.9% here).