
- Win Rate
- 49.3%
- Pick Rate
- 2.7%
- Ban Rate
- 1.6%
Vi vs Jayce
- Patch
- 26.22
- Games
- 5,264
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Nov 14, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Vi vs Jayce (Jungle): Vi wins 60.2% of 83 ranked games over the last 2 patches (gold diff at 15: -954). Patch 26.22 build & runes.
Current data slightly favors Vi, but the sample is too limited for a strong conclusion: Vi wins 60.2% of 83 games (95% range 49.5–70.1%).
Vi Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Vi performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Vi vs Jayce?
Vi wins 60.2% of these games. With this many games the true rate is most likely between 49.5% and 70.1% (95% range).
- Expected
- 53.7% From both champions' overall Jungle win rates
- Matchup effect
- +6.5 pts Observed minus expected
- Sample
- 83 games Lane: Jungle · Patch 26.21–26.22
- vs patch 26.21
- — Not enough games on both patches
Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 14
The headline win rate covers patches 26.21–26.22 (83 games). The lane, game-length, build and rune sections below use patch 26.22 only (71 games).
Key takeaways
- Current data slightly favors Vi, but the sample is too limited for a strong conclusion: Vi wins 60.2% of 83 games (95% range 49.5–70.1%).
- Both champions' overall Jungle win rates predict 53.7% for Vi; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Jayce usually wins the lane: 954 gold ahead of Vi at 15 minutes on average (70 games with a 15-minute snapshot).
- Vi players pick the Q > E > W skill order much less often against Jayce: 72.9% of their other Jungle games, 57.7% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Vi and Jayce played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Vi's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Vi vs Jayce Laning Stats
At 15 minutes
Whole-game averages
Vi vs Jayce Win Rate by Game Length
Vi's win rate against Jayce by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Vi's results against Jayce in short and long games are within the margin of error of each other.
Vi vs Jayce Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)JayceVi gold at 15: −954
- First itemEvenVi: 0.1 min · Jayce: 0.1 min
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesInsufficient data
What Vi Changes Against Jayce
Choices Vi players make noticeably more or less often in this matchup than in their other Jungle games.
- Q > E > Wthe Q > E > W skill orderSkill priorityUsually72.9%vs Jayce57.7%−15.2 pts58.5% WR here
Mercury's TreadsBootsUsually36.0%vs Jayce22.5%−13.5 pts
Plated SteelcapsBootsUsually44.2%vs Jayce56.3%+12.2 pts60.0% WR here
Grisly MementosRuneUsually21.2%vs Jayce9.9%−11.3 pts- Q > W > Ethe Q > W > E skill orderSkill priorityUsually24.2%vs Jayce35.2%+11.0 pts56.0% WR here
Cut DownRuneUsually13.3%vs Jayce22.5%+9.2 pts
Sixth SenseRuneUsually2.7%vs Jayce7.0%+4.3 pts


Gustwalker Hatchling + Health Potion + Stealth Ward + Oracle LensStarting itemsUsually0.9%vs Jayce4.2%+3.3 pts
Best Vi Build vs Jayce
Usual Vi build (Jungle)
67.0% win rate · 100 games
Against Jayce
Not enough matchup-specific build data: only 13 of 37 Vi games against Jayce carried a complete build, which is too few to recommend an item path from. Use Vi's standard build instead.
- Vi usually completes Gustwalker Hatchling first, at 0.1 min (median of 44 games).
- Jayce usually completes Scorchclaw Pup first, at 0.1 min (median of 69 games).
- Skill priority: Q > E > W — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Vi Runes vs Jayce
Plan your Vi draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Vi matchup data for League of Legends patch 26.22. The table below shows Vi's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Vi build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Vi Matchups
Hardest for Vi
Easiest for Vi
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Vi vs Jayce FAQ - Patch 26.21–26.22
Who wins Vi vs Jayce?
Current data slightly favors Vi, but the sample is too limited for a strong conclusion: Vi wins 60.2% of 83 games (95% range 49.5–70.1%).
What is Vi's win rate against Jayce?
Vi wins 60.2% of 83 Jungle games against Jayce on patch 26.21–26.22 (95% range 49.5–70.1%). Based on both champions' overall Jungle win rates, 53.7% would be expected.
Does Vi counter Jayce?
Not clearly. Vi wins 60.2% of 83 games against Jayce, and the 95% range (49.5–70.1%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Vi or Jayce?
Jayce usually wins the lane: 954 gold ahead of Vi at 15 minutes on average (70 games with a 15-minute snapshot).
Does Vi outscale Jayce?
There are too few games of each length to tell yet.
When is Jayce strongest against Vi?
Jayce is measurably ahead in: Lane (15 min).
What should Vi build against Jayce?
There are not enough games for a matchup-specific core, so use Vi's usual Jungle core: Maw of Malmortius, Trinity Force, Black Cleaver. The biggest change against Jayce: Mercury's Treads (36.0% usually, 22.5% here).
What runes should Vi use against Jayce?
Use Vi's usual Conqueror page (Precision + Inspiration); there are too few games for a matchup-specific page. The biggest change against Jayce: Grisly Mementos (21.2% usually, 9.9% here).
