
- Win Rate
- 50.3%
- Pick Rate
- 4.9%
Grasp of the Undying vs Conqueror vs Aftershock
- Patch
- 26.19
- Games with rune
- 22,331
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 5, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
- Rune tree
- Resolve · Keystone
- Cooldown
- 4s
- Win Rate
- 50.3%−0.2 vs row avg
- Pick Rate
- 4.9%
- Best champion
- Malphite · 55.4%
- Most played by
- Shen
Grasp of the Undying vs alternatives
Patch 26.19 · All ranksOnly one keystone fits on a rune page. Here is Grasp of the Undying against the 6 keystones players most often take instead, on the same champions and overall.
On the same champions, Grasp of the Undying and Conqueror are within 0.3 points of each other (31 shared champion-lanes), so pick by playstyle. Conqueror is a keystone from another tree, so switching also changes your primary tree.
Grasp of the Undying vs Conqueror on the same champions
| Champion | Grasp of the Undying | Conqueror | Δ WR |
|---|---|---|---|
| 50.4% 2,694 | 49.7% 1,512 | +0.7 | |
| 53.5% 2,005 | 48.9% 1,567 | +4.5 | |
| 47.4% 970 | 53.4% 5,394 | −6.0 | |
| 47.1% 1,053 | 47.2% 809 | −0.1 | |
| 46.3% 916 | 49.6% 855 | −3.3 | |
| 52.1% 2,076 | 47.6% 483 | +4.5 | |
| 50.4% 462 | 47.2% 934 | +3.2 | |
| 51.5% 412 | 50.7% 1,179 | +0.7 | |
| 44.7% 338 | 50.0% 1,541 | −5.3 | |
| 49.8% 432 | 48.0% 421 | +1.8 | |
| 47.2% 127 | 50.7% 5,123 | −3.4 | |
| 47.7% 486 | 49.0% 145 | −1.2 |
By lane
| Lane | Grasp of the Undying | Conqueror |
|---|---|---|
| Top | 50.6% 17,633 | 49.6% 26,544 |
| Jungle | 48.0% 1,020 | 50.2% 26,315 |
| Mid | 49.4% 1,094 | 49.5% 5,893 |
| ADC | 50.4% 254 | 49.3% 4,758 |
| Support | 49.5% 2,323 | 47.2% 1,700 |
By game length
Per-minute stats
| Stat | Grasp of the Undying | Conqueror |
|---|---|---|
| Damage to champions | 788 | 790 |
| Healing | 340 | 390 |
| Damage mitigated | 1,605 | 1,098 |
| Objective damage | 397 | 607 |
| Kills | 0.172 | 0.238 |
| Deaths | 0.203 | 0.218 |
Played by the same champions, Aftershock comes out 2.4 points ahead of Grasp of the Undying (18 shared champion-lanes). Grasp of the Undying and Aftershock share a row, so it is a straight either-or choice.
Grasp of the Undying vs Aftershock on the same champions
| Champion | Grasp of the Undying | Aftershock | Δ WR |
|---|---|---|---|
| 45.4% 1,654 | 48.8% 496 | −3.4 | |
| 50.5% 432 | 46.4% 461 | +4.0 | |
| 42.2% 135 | 49.3% 7,034 | −7.1 | |
| 47.9% 657 | 45.5% 154 | +2.5 | |
| 48.6% 105 | 51.9% 6,688 | −3.3 | |
| 50.0% 66 | 50.0% 1,565 | ±0.0 | |
| 43.8% 64 | 50.6% 4,831 | −6.9 | |
| 49.3% 2,613 | 55.3% 38 | −6.0 | |
| 52.6% 2,766 | 63.9% 36 | −11.3 | |
| 42.3% 142 | 63.8% 47 | −21.6 | |
| 39.4% 33 | 50.0% 1,551 | −10.6 | |
| 59.4% 32 | 51.3% 2,204 | +8.1 |
By lane
| Lane | Grasp of the Undying | Aftershock |
|---|---|---|
| Top | 50.6% 17,633 | 47.1% 537 |
| Jungle | 48.0% 1,020 | 52.3% 3,997 |
| Mid | 49.4% 1,094 | 51.4% 584 |
| ADC | 50.4% 254 | — 30 |
| Support | 49.5% 2,323 | 50.1% 14,542 |
By game length
Per-minute stats
| Stat | Grasp of the Undying | Aftershock |
|---|---|---|
| Damage to champions | 788 | 426 |
| Healing | 340 | 235 |
| Damage mitigated | 1,605 | 1,444 |
| Objective damage | 397 | 260 |
| Kills | 0.172 | 0.096 |
| Deaths | 0.203 | 0.216 |
Played by the same champions, Lethal Tempo comes out 1.7 points ahead of Grasp of the Undying (12 shared champion-lanes). Lethal Tempo is a keystone from another tree, so switching also changes your primary tree.
Grasp of the Undying vs Lethal Tempo on the same champions
| Champion | Grasp of the Undying | Lethal Tempo | Δ WR |
|---|---|---|---|
| 47.1% 1,053 | 50.1% 3,146 | −3.0 | |
| 53.2% 965 | 50.1% 3,713 | +3.0 | |
| 47.7% 486 | 50.6% 8,135 | −2.9 | |
| 44.1% 592 | 50.7% 854 | −6.6 | |
| 46.1% 228 | 53.7% 1,365 | −7.6 | |
| 49.4% 156 | 49.7% 2,372 | −0.3 | |
| 47.4% 970 | 48.8% 129 | −1.4 | |
| 53.4% 88 | 53.3% 1,680 | +0.1 | |
| 48.6% 917 | 48.1% 79 | +0.5 | |
| 45.7% 92 | 45.0% 171 | +0.6 | |
| 51.5% 412 | 49.0% 49 | +2.5 | |
| 45.2% 31 | 52.8% 940 | −7.6 |
By lane
| Lane | Grasp of the Undying | Lethal Tempo |
|---|---|---|
| Top | 50.6% 17,633 | 50.5% 11,168 |
| Jungle | 48.0% 1,020 | 51.3% 7,769 |
| Mid | 49.4% 1,094 | 51.3% 8,299 |
| ADC | 50.4% 254 | 50.5% 46,929 |
| Support | 49.5% 2,323 | 40.2% 393 |
By game length
Per-minute stats
| Stat | Grasp of the Undying | Lethal Tempo |
|---|---|---|
| Damage to champions | 788 | 861 |
| Healing | 340 | 247 |
| Damage mitigated | 1,605 | 663 |
| Objective damage | 397 | 544 |
| Kills | 0.172 | 0.265 |
| Deaths | 0.203 | 0.236 |
On the same champions, Grasp of the Undying and Hail of Blades are within 0.5 points of each other (15 shared champion-lanes), so pick by playstyle. Hail of Blades is a keystone from another tree, so switching also changes your primary tree.
Grasp of the Undying vs Hail of Blades on the same champions
| Champion | Grasp of the Undying | Hail of Blades | Δ WR |
|---|---|---|---|
| 53.1% 2,147 | 52.0% 1,540 | +1.1 | |
| 52.1% 459 | 52.4% 5,424 | −0.3 | |
| 50.4% 462 | 52.4% 580 | −2.0 | |
| 46.1% 228 | 50.5% 2,058 | −4.4 | |
| 47.4% 970 | 47.4% 230 | ±0.0 | |
| 44.7% 338 | 47.2% 369 | −2.5 | |
| 43.4% 122 | 41.0% 937 | +2.5 | |
| 47.7% 486 | 54.4% 114 | −6.6 | |
| 61.7% 115 | 52.8% 373 | +8.9 | |
| 49.3% 2,613 | 50.8% 59 | −1.6 | |
| 47.1% 1,053 | 61.4% 57 | −14.3 | |
| 50.5% 93 | 49.2% 128 | +1.3 |
By lane
| Lane | Grasp of the Undying | Hail of Blades |
|---|---|---|
| Top | 50.6% 17,633 | 49.9% 3,072 |
| Jungle | 48.0% 1,020 | 50.5% 12,431 |
| Mid | 49.4% 1,094 | 49.4% 2,655 |
| ADC | 50.4% 254 | 46.0% 644 |
| Support | 49.5% 2,323 | 48.2% 3,680 |
By game length
Per-minute stats
| Stat | Grasp of the Undying | Hail of Blades |
|---|---|---|
| Damage to champions | 788 | 739 |
| Healing | 340 | 362 |
| Damage mitigated | 1,605 | 890 |
| Objective damage | 397 | 666 |
| Kills | 0.172 | 0.271 |
| Deaths | 0.203 | 0.227 |
On the same champions, Fleet Footwork wins 1.5 points more often than Grasp of the Undying across 13 champion-lane pairs. Fleet Footwork is a keystone from another tree, so switching also changes your primary tree.
Grasp of the Undying vs Fleet Footwork on the same champions
| Champion | Grasp of the Undying | Fleet Footwork | Δ WR |
|---|---|---|---|
| 44.1% 592 | 48.7% 1,471 | −4.6 | |
| 47.7% 486 | 51.1% 1,731 | −3.4 | |
| 49.8% 261 | 51.6% 4,700 | −1.8 | |
| 52.1% 3,074 | 49.3% 152 | +2.8 | |
| 53.2% 965 | 46.6% 133 | +6.5 | |
| 48.6% 917 | 45.7% 116 | +2.9 | |
| 49.6% 127 | 51.1% 378 | −1.5 | |
| 45.7% 92 | 46.9% 929 | −1.3 | |
| 49.4% 156 | 52.7% 131 | −3.3 | |
| 47.4% 970 | 41.5% 65 | +5.9 | |
| 49.1% 470 | 52.9% 68 | −3.8 | |
| 56.4% 39 | 53.0% 1,057 | +3.4 |
By lane
| Lane | Grasp of the Undying | Fleet Footwork |
|---|---|---|
| Top | 50.6% 17,633 | 49.3% 4,005 |
| Jungle | 48.0% 1,020 | 50.9% 3,730 |
| Mid | 49.4% 1,094 | 50.7% 2,663 |
| ADC | 50.4% 254 | 49.5% 6,812 |
| Support | 49.5% 2,323 | 46.2% 563 |
By game length
Per-minute stats
| Stat | Grasp of the Undying | Fleet Footwork |
|---|---|---|
| Damage to champions | 788 | 795 |
| Healing | 340 | 351 |
| Damage mitigated | 1,605 | 820 |
| Objective damage | 397 | 522 |
| Kills | 0.172 | 0.236 |
| Deaths | 0.203 | 0.204 |
On the same champions, Press the Attack wins 1.1 points more often than Grasp of the Undying across 18 champion-lane pairs. Press the Attack is a keystone from another tree, so switching also changes your primary tree.
Grasp of the Undying vs Press the Attack on the same champions
| Champion | Grasp of the Undying | Press the Attack | Δ WR |
|---|---|---|---|
| 48.6% 917 | 52.7% 4,997 | −4.0 | |
| 47.4% 970 | 49.0% 1,341 | −1.6 | |
| 50.4% 462 | 47.2% 1,244 | +3.2 | |
| 53.2% 965 | 50.2% 432 | +2.9 | |
| 53.4% 88 | 51.0% 308 | +2.4 | |
| 52.1% 2,076 | 53.1% 64 | −1.0 | |
| 51.5% 412 | 64.6% 65 | −13.2 | |
| 44.1% 592 | 49.1% 57 | −5.0 | |
| 47.1% 1,053 | 53.1% 49 | −6.0 | |
| 45.7% 92 | 45.5% 77 | +0.2 | |
| 46.3% 216 | 51.1% 45 | −4.8 | |
| 62.8% 43 | 54.7% 201 | +8.1 |
By lane
| Lane | Grasp of the Undying | Press the Attack |
|---|---|---|
| Top | 50.6% 17,633 | 52.0% 8,936 |
| Jungle | 48.0% 1,020 | 50.9% 9,683 |
| Mid | 49.4% 1,094 | 48.0% 2,913 |
| ADC | 50.4% 254 | 48.9% 12,398 |
| Support | 49.5% 2,323 | 46.5% 1,673 |
By game length
Per-minute stats
| Stat | Grasp of the Undying | Press the Attack |
|---|---|---|
| Damage to champions | 788 | 834 |
| Healing | 340 | 311 |
| Damage mitigated | 1,605 | 796 |
| Objective damage | 397 | 578 |
| Kills | 0.172 | 0.258 |
| Deaths | 0.203 | 0.229 |
Same-champion difference: for every champion and lane with 30+ games on both runes, the win-rate gap, weighted by the smaller sample. This removes the bias of each rune's champion mix.
Grasp of the Undying and its alternatives
All candidates at a glance. The same-champion column shows how each alternative does against Grasp of the Undying on the champions that take both.
| Rune | Win Rate | Pick Rate | vs this rune (same champions) | Shared champions |
|---|---|---|---|---|
| 50.3% | 4.9% | — | — | |
| 49.7% | 14.4% | −0.3 | 31 | |
| 50.4% | 4.3% | +2.4 | 18 | |
| 50.6% | 16.4% | +1.7 | 12 | |
| 49.8% | 5.0% | +0.5 | 15 | |
| 49.8% | 3.9% | +1.5 | 13 | |
| 50.0% | 7.8% | +1.1 | 18 |
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Grasp of the Undying vs other runes – Patch 26.19
Grasp of the Undying vs Conqueror: which is better?
On the same champions, Grasp of the Undying and Conqueror are within 0.3 points of each other (31 shared champion-lanes), so pick by playstyle. Across all games: Grasp of the Undying 50.3%, Conqueror 49.7%. Conqueror is a keystone from another tree, so switching also changes your primary tree.
Grasp of the Undying vs Aftershock: which is better?
On the same champions, Aftershock wins 2.4 points more often than Grasp of the Undying across 18 champion-lane pairs. Across all games: Grasp of the Undying 50.3%, Aftershock 50.4%. Grasp of the Undying and Aftershock share a row, so it is a straight either-or choice.
Grasp of the Undying vs Lethal Tempo: which is better?
On the same champions, Lethal Tempo wins 1.7 points more often than Grasp of the Undying across 12 champion-lane pairs. Across all games: Grasp of the Undying 50.3%, Lethal Tempo 50.6%. Lethal Tempo is a keystone from another tree, so switching also changes your primary tree.
Grasp of the Undying vs Hail of Blades: which is better?
On the same champions, Grasp of the Undying and Hail of Blades are within 0.5 points of each other (15 shared champion-lanes), so pick by playstyle. Across all games: Grasp of the Undying 50.3%, Hail of Blades 49.8%. Hail of Blades is a keystone from another tree, so switching also changes your primary tree.