Where Twisted Warden fits in the story
Twisted Warden is fight 3 of 10 in the main story, in Down into the Deep Dark.
- Story questDown into the Deep Dark
- Boss arena
Dungeon (The Deep Dark) - Previous boss
Warden - Next boss
Copper Monstrosity

Written from Twisted Warden's attack data, hazards, resistances and co-op health.
Every attack Twisted Warden can use, with base damage, reach and cooldown from its ability data.
| Attack | Combo damage | Type | Reach | Cooldown | On hit |
|---|---|---|---|---|---|
| Sonic Boom | 32 | Ranged | 10 blocks | 3 s | — |
| Heavy Swipe | 22 | Melee | 5.3 blocks | — | — |
| Opening Swipe | 18 | Melee | 5.3 blocks | 2 s | — |
| Follow-up Swipe | 18 | Melee | 5.3 blocks | — | — |
| Sonic Boom (follow-up) | 18 × 3 | Ranged | 10 blocks | 3 s | — |
| Soul Stars | 6 × 6 | Ranged | 10 blocks | — | — |
| Spin | — | Special | — | 20 s | — |
Other abilities: Soul Puke, Soul Form.
Attacks, weaknesses and guaranteed drops for every boss, what to bring and what to avoid, and a checklist to tick off each boss you beat.

Twisted Warden resists some damage types; avoid them.
From its damage-taken multipliers. Enchantments are matched by the damage type they deal, gear by the game's own element tag.
The game multiplies Twisted Warden's health by party size (MultiplayerScalingDefinitions). Base health before level and difficulty scaling.
| Players | Health | Multiplier |
|---|---|---|
| 1 | 1,750 | ×1 |
| 2 | 3,500 | ×2 |
| 3 | 5,250 | ×3 |
| 4 | 7,000 | ×4 |
Party size also grows enemy groups outside boss arenas: ×1.2 with 2 players, ×1.5 with 3 and ×1.9 with 4. Boss-arena waves stay the same size whatever the party size.
Twisted Warden is fight 3 of 10 in the main story, in Down into the Deep Dark.
Items from the quests where you fight Twisted Warden.
| Item | Source |
|---|---|
| First completion | |
| Repeat runs | |
| First completion | |
| First completion | |
| First completion | |
| First completion | |
| First completion |
How to fight Twisted Warden again and what each kill can drop.
Odds for any one Unique: Drop calculator
Twisted Warden spawns in 2 areas.
| Area | Rec. level | Spawns as |
|---|---|---|
| 6 | Quest fight | |
| 14 | Boss arena |
Health and damage here are the base values in the game data; the game multiplies them for your level and the difficulty, so use them to compare mobs. Poise is the stagger a mob absorbs before it is interrupted, and weakness multipliers change the damage it takes from each type.
Data from the Minecraft Dungeons II game files, build 1.1.3.0. How we source this
Twisted Warden (Boss) has 1,750 base health, 800 poise and a hardest hit of 32. You fight it in Down into the Deep Dark, The Twisted Warden Revived. Quest rewards include Twisted Warden Vest, Twisted Tooth, Sculk Digger Hood, Sculk Digger Robe.
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Respect Sonic Boom: 32 damage out to 10 blocks every 3 seconds, followed by 3 more blasts of 18. Strafe sideways rather than backing straight away. Its swipe chain (18, 18, then a 22-damage Heavy Swipe) covers a 75° arc up to 5.25 blocks in front: fight from its sides. Soul Puke leaves Soul Puddles that apply Soulsick for 7 seconds: don't fight inside them. Soul damage is halved (−50%) and melee does 20% less, so ranged and elemental damage work best. The game recommends level 16.
1,750 base health in the game data, before level and difficulty scaling.
In the quest Down into the Deep Dark, The Twisted Warden Revived. Its arena is in Dungeon (The Deep Dark).
1,750 solo, 3,500 with 2 players and 7,000 with 4 players (×4). The game multiplies its health by party size.
Twisted Warden is fight 3 of 10 in the main story, during Down into the Deep Dark. The next story boss is Copper Monstrosity.
Its quests reward Twisted Warden Vest, Twisted Tooth, Sculk Digger Hood, Sculk Digger Robe. Its item drops have no Commons and roll Unique 16.7% of the time.
Yes. Twisted Warden is boss 3 of 10 in the Minecraft Dungeons II story, fought during Down into the Deep Dark.
Replay The Twisted Warden Revived to fight it again. Each item it drops has a 16.7% chance to be Unique.