
Everything the game tags Soul: 2 artifacts (Soul Harvester, Corrupted Beacon) and Ichor Blast, Soul Blast for Soul damage on your weapon. No armor piece carries the Soul tag.
One stated rule per slot: the weapon that lands the most final hits per second, so Ichor Blast fires most often, the Soul armor set and the Soul artifacts with the shortest cooldowns.
Read from each enchantment's ability: the damage type it deals and the status it applies. Tier III is the value at max level.
| Enchantment | Slot | Triggers on | Tier III |
|---|---|---|---|
| Melee | Final combo hit | Wave deals 90% of weapon damage and deals additional soul damage for a short time. | |
| Melee | Final combo hit, Jump attack | Wave deals 75% of weapon damage and deals additional soul damage over time. |
Applies:
Soulsick
Ichor Blast fires on final combo hits and jump attacks. Chaining full combos, these weapons land a final hit most often (exact animation timings).
| # | Weapon | Class | Final hits / s | Full combo |
|---|---|---|---|---|
| 1 | Light | 2.08/s | 0.48 s | |
| 2 | Heavy | 1.04/s | 0.96 s | |
| 3 | Medium | 0.86/s | 1.17 s | |
| 4 | Medium | 0.76/s | 1.31 s | |
| 5 | Heavy | 0.74/s | 1.35 s |
Fill all 12 gear slots with enchantments, see your Enchantment Points and every effect line add up, and save up to 20 builds on your PC.

Damage-taken multipliers from the game files. A boss with no entry takes normal Soul damage.
Each boss page lists every resistance, attack and its health in co-op.
Shortest cooldown first, with the souls each use costs.
| Artifact | Cooldown | Soul cost | Also tagged |
|---|---|---|---|
| 5 s | 15 | ||
| 7 s | 0 |
Random effects that can roll on gear tagged Soul (the game's Soul effect pool), with their values at tiers I–III.
| Effect | Category | I | II | III |
|---|---|---|---|---|
| Attack | 10% | 15% | 20% | |
| Attack | 10% | 15% | 20% | |
| Attack | 10% | 15% | 20% | |
| Attack | 10% | 15% | 20% |
Gear also rolls effects from its slot pool (any armor, any weapon), so these are what the Soul tag adds.
Data from the Minecraft Dungeons II game files, build 1.1.1.0. How we source this
The game tags 2 items Soul, all of them artifacts: Soul Harvester, Corrupted Beacon. On your weapon, Soul damage comes from Ichor Blast, Soul Blast. Ichor Blast fires most often on the Twilight Dagger (2.08 final hits per second). Bosses that take extra Soul damage: Enderman (+15%). The Soul roll pool adds 4 effects: Cryomancer, Electromancer, Pyromancer, Venomancer.
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No. No armor piece carries the Soul tag; Soul gear is the Soul Harvester, Corrupted Beacon artifacts plus Ichor Blast, Soul Blast on your weapon.
Ichor Blast, Soul Blast. Ichor Blast fires on final combo hits and jump attacks, so it triggers most on the Twilight Dagger, which lands 2.08 final hits per second.
Extra Soul damage: Enderman (+15%). Reduced Soul damage: Monarch (−50%), Twisted Warden (−50%), Sculk Monstrosity (−35%), Harmonizer (−25%), Dartback (−20%), Warden (−20%).
2 artifacts carry the Soul tag. Shortest cooldowns: Soul Harvester (5 s), Corrupted Beacon (7 s).