Protection – Minecraft Dungeons II gear effect

Protection

DefenseFighter gearTank gear
Category
Defense
III
20%
Methodology
Data Methodology

Tier I: Take 10% less damage. Tier III: Take 20% less damage.

Tier I → III
10% → 20%Unique: 25%
Category
Defense
Archetype
Fighter gear, Tank gear
Items with it fixed
2Humbler Antenna

Protection values by tier

Game data

The game's own tooltip text for each tier.

TierValueEffect
I10%Take 10% less damage.
II15%Take 15% less damage.
III20%Take 20% less damage.
Unique25%Take 25% less damage.

Data from the Minecraft Dungeons II game files, build 1.1.3.0. How we source this

Where Protection can roll

Any item in one of these pools can roll Protection as a random effect.

Fighter gearTank gear

Limited to armor.

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Items with Protection

Unique items that carry Protection fixed, and talismans that grant it.

ItemTypeTier
Humbler Antenna – Minecraft Dungeons II itemHumbler AntennaArmorUnique
Monster Masher – Minecraft Dungeons II itemMonster MasherMelee weaponUnique

Protection goes from "Take 10% less damage." at tier I to "Take 20% less damage." at tier III. It can roll as a random effect from: Fighter gear, Tank gear. 2 items come with it fixed, including Humbler Antenna, Monster Masher.

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Protection FAQ

What does Protection do?

Protection goes from "Take 10% less damage." at tier I to "Take 20% less damage." at tier III.

What gear can roll Protection?

It can roll as a random effect from: Fighter gear, Tank gear.

Which items have Protection fixed?

2 items come with it fixed, including Humbler Antenna, Monster Masher.

How strong is Protection on Unique items?

The Unique tier reads: Take 25% less damage. Tier III is 20%.