
BrandSkill
Lose 1 HP. Exhaust 1 card. Gain 1 Strength.
Is Brand good in Slay the Spire 2?
In Slay the Spire 2, Brand is a rare skill from the Ironclad card pool. Its effect: Lose 1 HP. Exhaust 1 card. Gain 1 Strength. Right now it’s a premium pick that sits at S tier — one of the better cards you can add to a deck this run.
Over 44 tracked runs its win rate sits at 40.0%, 21.1% ahead of the 18.9% all-deck baseline. It sees niche play, included in only 1.2% of eligible runs. Within Ironclad runs it’s drafted 6.1% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.1 copies on average.
Its standout pairing so far is Offering, which lifts its win rate by +21.1% when the two share a deck. On the relic side, Bronze Scales is its standout companion, worth a +23.2% win-rate swing alongside it. It costs 0 energy, gets upgraded 32.0% of the time, and tends to be picked up near floor 17.
Upgrading the card adds +1 Strength to its stat line. Of the runs that drafted it, 16 ended in victory against 24 deaths and 4 abandons. Its most common run-ender is Queen Boss, finishing 9.1% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Brand fits a Ironclad deck.
Brand Win Rate & Pick Rate
At a 40.0% win rate, Brand runs 21.1% ahead of the 18.9% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Brand
Across the 44 tracked runs that drafted Brand, 16 ended in a win and 28 in a loss — a 36.4% win share, counting abandons as losses.
- Wins 36.4%
- Losses 63.6%
Best Relics for Brand
The relics that swing Brand’s win rate the most are Bronze Scales (+23.2%), Centennial Puzzle (+21.9%), and Horn Cleat (+18.8%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Brand Card Details
A 0-energy rare skill, Brand is upgraded 32.0% of the time and tends to enter the deck around floor 17.
Lose 1 HP. Exhaust 1 card. Gain 1 Strength.
Upgrade: +1 Strength
What Ends Runs with Brand
Runs holding Brand end most often against Queen Boss (9.1%), Test Subject Boss (6.8%), and The Insatiable Boss (6.8%) — the share of its runs each accounts for is shown.
- Queen Boss9.1% of runs
- Test Subject Boss6.8% of runs
- The Insatiable Boss6.8% of runs
- Vantom Boss4.5% of runs
- Infested Prisms Elite4.5% of runs
Get the Winning Edge
Real-time overlays, automatic match tracking, and exclusive tools — everything you need to climb, free on your PC.
- In-game overlays
- Automatic match tracking
- Desktop-exclusive tools
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Brand – Frequently Asked Questions
Is Brand good in Slay the Spire 2?
Across 44 tracked runs, Brand has a 40.0% win rate — +21.1% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Brand do in Slay the Spire 2?
Brand costs 0 energy. Lose 1 HP. Exhaust 1 card. Gain 1 Strength.
What class is Brand in Slay the Spire 2?
Brand is a Rare Ironclad Skill.
Is Brand worth upgrading in Slay the Spire 2?
Players upgrade Brand in 32.0% of runs. Upgrading it grants +1 Strength.
What is the best relic for Brand?
In tracked runs, Brand has performed best alongside Bronze Scales, which lifts its win rate by +23.2% over 10 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.