
- Win Rate
- 28.4%
- Pick Rate
- 1.6%
- Δ vs Avg
- +14.5
Brand Skill
- Type
- Skill
- Rarity
- Rare
- Cost
- 0
- Class
- Ironclad
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Lose 1 HP. Exhaust 1 card. Gain 1 Strength.
Is Brand good in Slay the Spire 2?
In Slay the Spire 2, Brand is a rare skill from the Ironclad card pool. Its effect: Lose 1 HP. Exhaust 1 card. Gain 1 Strength. Performance-wise it’s a solid if unspectacular include, rated C tier overall.
Over 334 tracked runs its win rate sits at 28.4%, 14.5% ahead of the 13.8% all-deck baseline. It sees niche play, included in only 1.6% of eligible runs. Offer data argues the other way: taken 29.9% of the time it is shown, runs that picked it win 28.4% against 32.4% for runs that passed — a -3.9% pick lift across 254 decided runs. Within Ironclad runs it’s drafted 7.0% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.1 copies on average.
Its standout pairing so far is Stoke, which lifts its win rate by +29.8% when the two share a deck. On the relic side, Bronze Scales is its standout companion, worth a +25.4% win-rate swing alongside it. It costs 0 energy, gets upgraded 34.7% of the time, and tends to be picked up near floor 19.
Upgrading the card adds +1 Strength to its stat line. Of the runs that drafted it, 93 ended in victory against 235 deaths and 6 abandons. Its most common run-ender is Queen Boss, finishing 7.5% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Brand fits a Ironclad deck.
Brand Win Rate & Pick Rate
At a 28.4% win rate, Brand runs 14.5% ahead of the 13.8% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Brand
Across the 334 tracked runs that drafted Brand, 93 ended in a win and 241 in a loss — a 27.8% win share, counting abandons as losses.
- Wins 27.8%
- Losses 72.2%
Pick or Skip: Brand
Players take Brand in 29.9% of the 891 offers it appears in; those runs win 28.4% against 32.4% for runs that passed, a pick lift of -3.9% over 254 decided runs.
Taken 266 times out of 891 offers.
Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.
Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.
When to Pick Up Brand
Of the 3 pickup windows recorded for Brand, Act 3 is the best: 57.9% across 19 runs.
Win rate of runs by the act Brand entered the deck. Acts that have not reached the sample floor show their run count only.
Best Cards to Pair with Brand
Brand’s strongest card pairings so far are Stoke (+29.8%), Aggression (+28.7%), and Mad Science (+21.3%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Brand Win Rate by Class
Exclusive to the Ironclad, Brand posts a 28.5% win rate over 325 tracked runs.
Best Relics for Brand
The relics that swing Brand’s win rate the most are Bronze Scales (+25.4%), Centennial Puzzle (+25.0%), and Venerable Tea Set (+21.4%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Brand Card Details
A 0-energy rare skill, Brand is upgraded 34.7% of the time and tends to enter the deck around floor 19.
Lose 1 HP. Exhaust 1 card. Gain 1 Strength.
Upgrade: +1 Strength
What Ends Runs with Brand
Runs holding Brand end most often against Queen Boss (7.5%), Aeonglass Boss (5.4%), and Test Subject Boss (5.4%) — the share of its runs each accounts for is shown.
- Queen Boss7.5% of runs
- Aeonglass Boss5.4% of runs
- Test Subject Boss5.4% of runs
- Kaiser Crab Boss5.4% of runs
- Decimillipede Elite3.9% of runs
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Brand – Frequently Asked Questions
Is Brand good in Slay the Spire 2?
Across 334 tracked runs, Brand has a 28.4% win rate — +14.5% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Brand do in Slay the Spire 2?
Brand costs 0 energy. Lose 1 HP. Exhaust 1 card. Gain 1 Strength.
What class is Brand in Slay the Spire 2?
Brand is a Rare Ironclad Skill.
Is Brand worth upgrading in Slay the Spire 2?
Players upgrade Brand in 34.7% of runs. Upgrading it grants +1 Strength.
What is the best relic for Brand?
In tracked runs, Brand has performed best alongside Bronze Scales, which lifts its win rate by +25.4% over 67 runs together.
Should I take Brand when it is offered?
Players take Brand in 29.9% of its 891 recorded offers. Runs that picked it win 28.4% (254 decided runs) against 32.4% for runs that skipped it (515 decided runs) — a -4.1% difference, and a -3.9% pick lift once sample size is accounted for.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.