Caltrops
Win Rate
20.0%
Pick Rate
0.2%
Δ vs Avg
+1.1

CaltropsPower

Event
TypePower
RarityEvent
Cost1
ClassEvent
MethodologyData Methodology

Whenever you are attacked, deal 3 damage back.

Join Our Discord
Bug reports, feature requests & developer chat
Join Discord
Metabot Logo
MetaBot Desktop
Live In-Game Overlays

Is Caltrops good in Slay the Spire 2?

Caltrops is an event Event power in Slay the Spire 2. In combat it resolves as: Whenever you are attacked, deal 3 damage back. It currently underperforms most alternatives, sitting at F tier in our Slay the Spire 2 card rankings.

Across 7 recorded runs, decks running it win 20.0% of the time, comfortably clear of the 18.9% average, by 1.1%. It’s a more selective pick, turning up in just 0.2% of decks that could run it. Defect players keep it in 0.3% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.0 times in the decks that take it.

It performs best next to Defend — together they post a -4.6% swing in win rate. It also has strong chemistry with the relic Ring of the Snake, which moves its win rate by -4.6%. At 1 energy, it’s upgraded in 14.3% of runs and usually joins the deck around floor 8.

That’s 1 wins, 4 deaths, and 2 abandoned runs with it in the deck. Read on for Caltrops’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Event run.

Caltrops Win Rate & Pick Rate

Caltrops’s 20.0% win rate clears the 18.9% all-deck average by 1.1%, the gap charted below.

Win rate20.0%
Average deck18.9%
+1.1% vs averagePick rate: 0.2%7 runs (limited)

Run Outcomes with Caltrops

Caltrops has 1 wins and 6 losses over 7 tracked runs (14.3% won); abandoned runs count as losses.

  • Wins 14.3%
  • Losses 85.7%

Best Cards to Pair with Caltrops

Ranked by win-rate lift, Caltrops performs best alongside Defend (-4.6%), Neutralize (-4.6%), and Survivor (-4.6%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Caltrops Win Rate by Class

Caltrops is played across 3 classes, led by Defect (50.0%), Silent (0.0%), and Ironclad (0.0%) by win rate.

Best Relics for Caltrops

Caltrops pairs best with the relics Ring of the Snake (-4.6%), ranked by win-rate lift.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Caltrops Card Details

Caltrops is an event power costing 1 energy; it’s upgraded in 14.3% of runs and usually picked up by floor 8.

Whenever you are attacked, deal 3 damage back.

Cost1
TypePower
RarityEvent
ClassEvent
Avg copies / deck1.0
Upgraded14.3%
Typical pickup floor8
MetaBot Desktop

Get the Winning Edge

Real-time overlays, automatic match tracking, and exclusive tools — everything you need to climb, free on your PC.

  • In-game overlays
  • Automatic match tracking
  • Desktop-exclusive tools
🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Caltrops – Frequently Asked Questions

Is Caltrops good in Slay the Spire 2?

Across 7 tracked runs, Caltrops has a 20.0% win rate — +1.1% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Caltrops do in Slay the Spire 2?

Caltrops costs 1 energy. Whenever you are attacked, deal 3 damage back.

What class is Caltrops in Slay the Spire 2?

Caltrops is an Event Event Power.

Is Caltrops worth upgrading in Slay the Spire 2?

Caltrops can be upgraded at a rest site to improve its effect.

What is the best relic for Caltrops?

In tracked runs, Caltrops has performed best alongside Ring of the Snake, which lifts its win rate by -4.6% over 4 runs together.

See Also

Compare Caltrops with the rest of the best Slay the Spire 2 cards, relics, and classes below.