
- Win Rate
- 31.4%
- Pick Rate
- 1.6%
- Δ vs Avg
- +17.6
Conflagration Attack
- Type
- Attack
- Rarity
- Rare
- Cost
- 1
- Class
- Ironclad
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Deal 8 damage to ALL enemies. Deals 2 additional damage for each other Attack you've played this turn.
Is Conflagration good in Slay the Spire 2?
In Slay the Spire 2, Conflagration is a rare attack from the Ironclad card pool. Its effect: Deal 8 damage to ALL enemies. Deals 2 additional damage for each other Attack you've played this turn. Performance-wise it’s a solid if unspectacular include, rated C tier overall.
Over 330 tracked runs its win rate sits at 31.4%, 17.6% ahead of the 13.8% all-deck baseline. It sees niche play, included in only 1.6% of eligible runs. Taken 30.0% of the times it is offered, it lands close to neutral on the pick-versus-skip split: 32.5% for runs that took it against 31.9% for runs that passed, a +0.5% pick lift over 265 decided runs. Within Ironclad runs it’s drafted 7.0% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.1 copies on average.
Its standout pairing so far is Dark Embrace, which lifts its win rate by +38.4% when the two share a deck. On the relic side, Lizard Tail is its standout companion, worth a +27.7% win-rate swing alongside it. It costs 1 energy, gets upgraded 35.7% of the time, and tends to be picked up near floor 18.
Upgrading the card adds +1 CalculationBase, +1 ExtraDamage to its stat line. Of the runs that drafted it, 103 ended in victory against 225 deaths and 2 abandons. Its most common run-ender is Test Subject Boss, finishing 7.0% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Conflagration fits a Ironclad deck.
Conflagration Win Rate & Pick Rate
At a 31.4% win rate, Conflagration runs 17.6% ahead of the 13.8% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Conflagration
Across the 330 tracked runs that drafted Conflagration, 103 ended in a win and 227 in a loss — a 31.2% win share, counting abandons as losses.
- Wins 31.2%
- Losses 68.8%
Pick or Skip: Conflagration
Players take Conflagration in 30.0% of the 894 offers it appears in; those runs win 32.5% against 31.9% for runs that passed, a pick lift of +0.5% over 265 decided runs.
Taken 268 times out of 894 offers.
Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.
Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.
When to Pick Up Conflagration
Of the 4 pickup windows recorded for Conflagration, Act 3 is the best: 51.9% across 27 runs.
Win rate of runs by the act Conflagration entered the deck. Acts that have not reached the sample floor show their run count only.
Best Cards to Pair with Conflagration
Conflagration’s strongest card pairings so far are Dark Embrace (+38.4%), Stoke (+28.9%), and One-Two Punch (+20.6%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Conflagration Win Rate by Class
Exclusive to the Ironclad, Conflagration posts a 31.4% win rate over 324 tracked runs.
Best Relics for Conflagration
The relics that swing Conflagration’s win rate the most are Lizard Tail (+27.7%), Strawberry (+26.0%), and Centennial Puzzle (+25.0%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Conflagration Card Details
A 1-energy rare attack, Conflagration is upgraded 35.7% of the time and tends to enter the deck around floor 18.
Deal 8 damage to ALL enemies. Deals 2 additional damage for each other Attack you've played this turn.
Upgrade: +1 CalculationBase, +1 ExtraDamage
What Ends Runs with Conflagration
Runs holding Conflagration end most often against Test Subject Boss (7.0%), Queen Boss (5.5%), and Kaiser Crab Boss (5.2%) — the share of its runs each accounts for is shown.
- Test Subject Boss7.0% of runs
- Queen Boss5.5% of runs
- Kaiser Crab Boss5.2% of runs
- Knowledge Demon Boss4.8% of runs
- The Insatiable Boss4.5% of runs
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Conflagration – Frequently Asked Questions
Is Conflagration good in Slay the Spire 2?
Across 330 tracked runs, Conflagration has a 31.4% win rate — +17.6% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Conflagration do in Slay the Spire 2?
Conflagration costs 1 energy. Deal 8 damage to ALL enemies. Deals 2 additional damage for each other Attack you've played this turn.
What class is Conflagration in Slay the Spire 2?
Conflagration is a Rare Ironclad Attack.
Is Conflagration worth upgrading in Slay the Spire 2?
Players upgrade Conflagration in 35.7% of runs. Upgrading it grants +1 CalculationBase, +1 ExtraDamage.
What is the best relic for Conflagration?
In tracked runs, Conflagration has performed best alongside Lizard Tail, which lifts its win rate by +27.7% over 19 runs together.
Should I take Conflagration when it is offered?
Players take Conflagration in 30.0% of its 894 recorded offers. Runs that picked it win 32.5% (265 decided runs) against 31.9% for runs that skipped it (514 decided runs) — a +0.5% difference, and a +0.5% pick lift once sample size is accounted for.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.