
Crash LandingAttack
Deal 21 damage to ALL enemies. Fill your Hand with Debris.
Is Crash Landing good in Slay the Spire 2?
In Slay the Spire 2, Crash Landing is a rare attack from the Regent card pool. Its effect: Deal 21 damage to ALL enemies. Fill your Hand with Debris. The data flags it as a weaker pick, settling at D tier — usually one to pass on unless your deck specifically wants it.
Over 7 tracked runs its win rate sits at 14.3%, 2.3% ahead of the 12.0% all-deck baseline. It sees niche play, included in only 1.2% of eligible runs. Within Regent runs it’s drafted 4.2% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.1 copies on average.
Its standout pairing so far is Solar Strike, which lifts its win rate by +19.0% when the two share a deck. On the relic side, Divine Right is its standout companion, worth a +2.4% win-rate swing alongside it. It costs 1 energy, gets upgraded 50.0% of the time, and tends to be picked up near floor 10.
Upgrading the card adds +5 Damage to its stat line. Of the runs that drafted it, 1 ended in victory against 6 deaths and 0 abandons. See the synergies, class split, and threats below for the full picture of where Crash Landing fits a Regent deck.
Crash Landing Win Rate & Pick Rate
At a 14.3% win rate, Crash Landing runs 2.3% ahead of the 12.0% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Crash Landing
Across the 7 tracked runs that drafted Crash Landing, 1 ended in a win and 6 in a loss — a 14.3% win share, counting abandons as losses.
- Wins 14.3%
- Losses 85.7%
Best Cards to Pair with Crash Landing
Crash Landing’s strongest card pairings so far are Solar Strike (+19.0%), Glitterstream (+19.0%), and Gamma Blast (+19.0%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Crash Landing Win Rate by Class
Exclusive to the Regent, Crash Landing posts a 14.3% win rate over 7 tracked runs.
Best Relics for Crash Landing
The relics that swing Crash Landing’s win rate the most are Divine Right (+2.4%) and Bronze Scales (-14.3%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Crash Landing Card Details
A 1-energy rare attack, Crash Landing is upgraded 50.0% of the time and tends to enter the deck around floor 10.
Deal 21 damage to ALL enemies. Fill your Hand with Debris.
Upgrade: +5 Damage
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Crash Landing – Frequently Asked Questions
Is Crash Landing good in Slay the Spire 2?
Across 7 tracked runs, Crash Landing has a 14.3% win rate — +2.3% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Crash Landing do in Slay the Spire 2?
Crash Landing costs 1 energy. Deal 21 damage to ALL enemies. Fill your Hand with Debris.
What class is Crash Landing in Slay the Spire 2?
Crash Landing is a Rare Regent Attack.
Is Crash Landing worth upgrading in Slay the Spire 2?
Players upgrade Crash Landing in 50.0% of runs. Upgrading it grants +5 Damage.
What is the best relic for Crash Landing?
In tracked runs, Crash Landing has performed best alongside Divine Right, which lifts its win rate by +2.4% over 6 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.