Hammer Time
Win Rate
50.0%
Pick Rate
0.3%
Δ vs Avg
+31.1

Hammer TimePower

Rare
TypePower
RarityRare
Cost2
ClassRegent
MethodologyData Methodology

Whenever you Forge, all allies Forge as well.

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Is Hammer Time good in Slay the Spire 2?

Hammer Time is a rare Regent power in Slay the Spire 2. In combat it resolves as: Whenever you Forge, all allies Forge as well. It ranks among the strongest cards its class can draft right now, earning a spot at S tier in our Slay the Spire 2 card tier list.

Across 10 recorded runs, decks running it win 50.0% of the time, comfortably clear of the 18.9% average, by 31.1%. It’s a more selective pick, turning up in just 0.3% of decks that could run it. Necrobinder players keep it in 0.1% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.5 times in the decks that take it.

It performs best next to Big Bang — together they post a +11.5% swing in win rate. It also has strong chemistry with the relic Beating Remnant, which moves its win rate by +11.5%. At 2 energy, it’s upgraded in 53.3% of runs and usually joins the deck around floor 16.

Upgraded, it gains -1 EnergyCost, which is why so many decks invest a rest-site upgrade in it. That’s 5 wins, 5 deaths, and 0 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Test Subject Boss, which closes out 20.0% of its appearances. Read on for Hammer Time’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Regent run.

Hammer Time Win Rate & Pick Rate

Hammer Time’s 50.0% win rate clears the 18.9% all-deck average by 31.1%, the gap charted below.

Win rate50.0%
Average deck18.9%
+31.1% vs averagePick rate: 0.3%10 runs

Run Outcomes with Hammer Time

Hammer Time has 5 wins and 5 losses over 10 tracked runs (50.0% won); abandoned runs count as losses.

  • Wins 50.0%
  • Losses 50.0%

Best Cards to Pair with Hammer Time

Ranked by win-rate lift, Hammer Time performs best alongside Big Bang (+11.5%), Refine Blade (+6.3%), and Mad Science (+3.9%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Hammer Time Win Rate by Class

Hammer Time is played across 2 classes, led by Necrobinder (100.0%) and Regent (44.4%) by win rate.

Best Relics for Hammer Time

Hammer Time pairs best with the relics Beating Remnant (+11.5%), Orichalcum (+11.5%), and Vajra (+11.5%), ranked by win-rate lift.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Hammer Time Card Details

Hammer Time is a rare power costing 2 energy; it’s upgraded in 53.3% of runs and usually picked up by floor 16.

Whenever you Forge, all allies Forge as well.

Cost2
TypePower
RarityRare
ClassRegent
Avg copies / deck1.5
Upgraded53.3%
Typical pickup floor16

Upgrade: -1 EnergyCost

What Ends Runs with Hammer Time

Hammer Time’s most common run-enders are Test Subject Boss (20.0%) and Knowledge Demon Boss (20.0%).

  • Test Subject Boss20.0% of runs
  • Knowledge Demon Boss20.0% of runs
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Hammer Time – Frequently Asked Questions

Is Hammer Time good in Slay the Spire 2?

Across 10 tracked runs, Hammer Time has a 50.0% win rate — +31.1% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Hammer Time do in Slay the Spire 2?

Hammer Time costs 2 energy. Whenever you Forge, all allies Forge as well.

What class is Hammer Time in Slay the Spire 2?

Hammer Time is a Rare Regent Power.

Is Hammer Time worth upgrading in Slay the Spire 2?

Players upgrade Hammer Time in 53.3% of runs. Upgrading it grants -1 EnergyCost.

What is the best relic for Hammer Time?

In tracked runs, Hammer Time has performed best alongside Beating Remnant, which lifts its win rate by +11.5% over 3 runs together.

See Also

Compare Hammer Time with the rest of the best Slay the Spire 2 cards, relics, and classes below.