
HeadbuttAttack
Deal 9 damage. Put a card from your Discard Pile on top of your Draw Pile.
Is Headbutt good in Slay the Spire 2?
In Slay the Spire 2, Headbutt is a common attack from the Ironclad card pool. Its effect: Deal 9 damage. Put a card from your Discard Pile on top of your Draw Pile. The data flags it as a weaker pick, settling at D tier — usually one to pass on unless your deck specifically wants it.
Over 128 tracked runs its win rate sits at 26.8%, 7.8% ahead of the 18.9% all-deck baseline. It sees niche play, included in only 3.4% of eligible runs. Within Ironclad runs it’s drafted 17.5% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.1 copies on average.
Its standout pairing so far is One-Two Punch, which lifts its win rate by +26.3% when the two share a deck. On the relic side, Mango??? is its standout companion, worth a +24.3% win-rate swing alongside it. It costs 1 energy, gets upgraded 20.8% of the time, and tends to be picked up near floor 13.
Upgrading the card adds +3 Damage to its stat line. Of the runs that drafted it, 30 ended in victory against 82 deaths and 16 abandons. Its most common run-ender is Test Subject Boss, finishing 6.3% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Headbutt fits a Ironclad deck.
Headbutt Win Rate & Pick Rate
At a 26.8% win rate, Headbutt runs 7.8% ahead of the 18.9% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Headbutt
Across the 128 tracked runs that drafted Headbutt, 30 ended in a win and 98 in a loss — a 23.4% win share, counting abandons as losses.
- Wins 23.4%
- Losses 76.6%
Best Cards to Pair with Headbutt
Headbutt’s strongest card pairings so far are One-Two Punch (+26.3%), Blood Wall (+22.0%), and Ashen Strike (+21.9%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Best Relics for Headbutt
The relics that swing Headbutt’s win rate the most are Mango??? (+24.3%), Happy Flower (+22.1%), and Anchor??? (+21.4%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Headbutt Card Details
A 1-energy common attack, Headbutt is upgraded 20.8% of the time and tends to enter the deck around floor 13.
Deal 9 damage. Put a card from your Discard Pile on top of your Draw Pile.
Upgrade: +3 Damage
What Ends Runs with Headbutt
Runs holding Headbutt end most often against Test Subject Boss (6.3%), Knowledge Demon Boss (6.3%), and The Insatiable Boss (5.5%) — the share of its runs each accounts for is shown.
- Test Subject Boss6.3% of runs
- Knowledge Demon Boss6.3% of runs
- The Insatiable Boss5.5% of runs
- Kaiser Crab Boss4.7% of runs
- Decimillipede Elite4.7% of runs
Get the Winning Edge
Real-time overlays, automatic match tracking, and exclusive tools — everything you need to climb, free on your PC.
- In-game overlays
- Automatic match tracking
- Desktop-exclusive tools
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Headbutt – Frequently Asked Questions
Is Headbutt good in Slay the Spire 2?
Across 128 tracked runs, Headbutt has a 26.8% win rate — +7.8% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Headbutt do in Slay the Spire 2?
Headbutt costs 1 energy. Deal 9 damage. Put a card from your Discard Pile on top of your Draw Pile.
What class is Headbutt in Slay the Spire 2?
Headbutt is a Common Ironclad Attack.
Is Headbutt worth upgrading in Slay the Spire 2?
Players upgrade Headbutt in 20.8% of runs. Upgrading it grants +3 Damage.
What is the best relic for Headbutt?
In tracked runs, Headbutt has performed best alongside Mango???, which lifts its win rate by +24.3% over 7 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.