
JugglingPower
Add a copy of the third Attack you play each turn into your Hand.
Is Juggling good in Slay the Spire 2?
In Slay the Spire 2, Juggling is an uncommon power from the Ironclad card pool. Its effect: Add a copy of the third Attack you play each turn into your Hand. Performance-wise it’s a solid if unspectacular include, rated C tier overall.
Over 61 tracked runs its win rate sits at 34.0%, 15.0% ahead of the 19.0% all-deck baseline. It sees niche play, included in only 1.6% of eligible runs. Within Ironclad runs it’s drafted 8.6% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.1 copies on average.
Its standout pairing so far is Stone Armor, which lifts its win rate by +19.4% when the two share a deck. On the relic side, The Chosen Cheese is its standout companion, worth a +22.0% win-rate swing alongside it. It costs 1 energy, gets upgraded 38.5% of the time, and tends to be picked up near floor 18.
Of the runs that drafted it, 18 ended in victory against 35 deaths and 8 abandons. Its most common run-ender is Queen Boss, finishing 8.2% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Juggling fits a Ironclad deck.
Juggling Win Rate & Pick Rate
At a 34.0% win rate, Juggling runs 15.0% ahead of the 19.0% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Juggling
Across the 61 tracked runs that drafted Juggling, 18 ended in a win and 43 in a loss — a 29.5% win share, counting abandons as losses.
- Wins 29.5%
- Losses 70.5%
Best Cards to Pair with Juggling
Juggling’s strongest card pairings so far are Stone Armor (+19.4%), Offering (+18.2%), and Demon Form (+18.2%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Juggling Win Rate by Class
Exclusive to the Ironclad, Juggling posts a 34.0% win rate over 61 tracked runs.
Best Relics for Juggling
The relics that swing Juggling’s win rate the most are The Chosen Cheese (+22.0%), Pen Nib (+22.0%), and Happy Flower (+19.6%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Juggling Card Details
A 1-energy uncommon power, Juggling is upgraded 38.5% of the time and tends to enter the deck around floor 18.
Add a copy of the third Attack you play each turn into your Hand.
What Ends Runs with Juggling
Runs holding Juggling end most often against Queen Boss (8.2%), Infested Prisms Elite (4.9%), and Bowlbugs Normal (3.3%) — the share of its runs each accounts for is shown.
- Queen Boss8.2% of runs
- Infested Prisms Elite4.9% of runs
- Bowlbugs Normal3.3% of runs
- Waterfall Giant Boss3.3% of runs
- The Insatiable Boss3.3% of runs
Get the Winning Edge
Real-time overlays, automatic match tracking, and exclusive tools — everything you need to climb, free on your PC.
- In-game overlays
- Automatic match tracking
- Desktop-exclusive tools
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Juggling – Frequently Asked Questions
Is Juggling good in Slay the Spire 2?
Across 61 tracked runs, Juggling has a 34.0% win rate — +15.0% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Juggling do in Slay the Spire 2?
Juggling costs 1 energy. Add a copy of the third Attack you play each turn into your Hand.
What class is Juggling in Slay the Spire 2?
Juggling is an Uncommon Ironclad Power.
Is Juggling worth upgrading in Slay the Spire 2?
Juggling can be upgraded at a rest site to improve its effect.
What is the best relic for Juggling?
In tracked runs, Juggling has performed best alongside The Chosen Cheese, which lifts its win rate by +22.0% over 6 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.