
- Win Rate
- 24.8%
- Pick Rate
- 1.5%
- Δ vs Avg
- +11.0
Iteration Power
- Type
- Power
- Rarity
- Uncommon
- Cost
- 1
- Class
- Defect
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
The first time you draw a Status each turn, draw 2 cards.
Is Iteration good in Slay the Spire 2?
In Slay the Spire 2, Iteration is an uncommon power from the Defect card pool. Its effect: The first time you draw a Status each turn, draw 2 cards. The data flags it as a weaker pick, settling at D tier — usually one to pass on unless your deck specifically wants it.
Over 320 tracked runs its win rate sits at 24.8%, 11.0% ahead of the 13.8% all-deck baseline. It sees niche play, included in only 1.5% of eligible runs. When it is actually offered players take it 14.2% of the time, and that looks correct: those runs win 26.5% against 15.9% for runs that passed, a +10.2% pick lift over 245 decided runs. Within Defect runs it’s drafted 6.8% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.2 copies on average.
Its standout pairing so far is Supercritical, which lifts its win rate by +23.1% when the two share a deck. On the relic side, Captain's Wheel is its standout companion, worth a +25.1% win-rate swing alongside it. It costs 1 energy, gets upgraded 27.1% of the time, and tends to be picked up near floor 17.
Of the runs that drafted it, 78 ended in victory against 236 deaths and 6 abandons. Its most common run-ender is Aeonglass Boss, finishing 6.6% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Iteration fits a Defect deck.
Iteration Win Rate & Pick Rate
At a 24.8% win rate, Iteration runs 11.0% ahead of the 13.8% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Iteration
Across the 320 tracked runs that drafted Iteration, 78 ended in a win and 242 in a loss — a 24.4% win share, counting abandons as losses.
- Wins 24.4%
- Losses 75.6%
Pick or Skip: Iteration
Players take Iteration in 14.2% of the 1850 offers it appears in; those runs win 26.5% against 15.9% for runs that passed, a pick lift of +10.2% over 245 decided runs.
Taken 262 times out of 1850 offers.
Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.
Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.
When to Pick Up Iteration
Of the 3 pickup windows recorded for Iteration, Act 3 is the best: 50.0% across 41 runs.
Win rate of runs by the act Iteration entered the deck. Acts that have not reached the sample floor show their run count only.
Best Cards to Pair with Iteration
Iteration’s strongest card pairings so far are Supercritical (+23.1%), Bulk Up (+22.7%), and Flak Cannon (+21.6%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Iteration Win Rate by Class
Exclusive to the Defect, Iteration posts a 24.5% win rate over 312 tracked runs.
Best Relics for Iteration
The relics that swing Iteration’s win rate the most are Captain's Wheel (+25.1%), Meat on the Bone (+25.1%), and Bag of Marbles (+24.4%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Iteration Card Details
A 1-energy uncommon power, Iteration is upgraded 27.1% of the time and tends to enter the deck around floor 17.
The first time you draw a Status each turn, draw 2 cards.
What Ends Runs with Iteration
Runs holding Iteration end most often against Aeonglass Boss (6.6%), Test Subject Boss (5.0%), and Queen Boss (4.7%) — the share of its runs each accounts for is shown.
- Aeonglass Boss6.6% of runs
- Test Subject Boss5.0% of runs
- Queen Boss4.7% of runs
- Kaiser Crab Boss4.4% of runs
- Decimillipede Elite3.4% of runs
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Iteration – Frequently Asked Questions
Is Iteration good in Slay the Spire 2?
Across 320 tracked runs, Iteration has a 24.8% win rate — +11.0% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Iteration do in Slay the Spire 2?
Iteration costs 1 energy. The first time you draw a Status each turn, draw 2 cards.
What class is Iteration in Slay the Spire 2?
Iteration is an Uncommon Defect Power.
Is Iteration worth upgrading in Slay the Spire 2?
Iteration can be upgraded at a rest site to improve its effect.
What is the best relic for Iteration?
In tracked runs, Iteration has performed best alongside Captain's Wheel, which lifts its win rate by +25.1% over 17 runs together.
Should I take Iteration when it is offered?
Players take Iteration in 14.2% of its 1850 recorded offers. Runs that picked it win 26.5% (245 decided runs) against 15.9% for runs that skipped it (1112 decided runs) — a +10.6% difference, and a +10.2% pick lift once sample size is accounted for.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.