
Lunar BlastAttack
Deal 4 damage for each Skill already played this turn.
Is Lunar Blast good in Slay the Spire 2?
In Slay the Spire 2, Lunar Blast is an uncommon attack from the Regent card pool. Its effect: Deal 4 damage for each Skill already played this turn. Right now it’s a premium pick that sits at B tier — one of the better cards you can add to a deck this run.
Over 11 tracked runs its win rate sits at 27.3%, 14.7% ahead of the 12.6% all-deck baseline. It sees niche play, included in only 2.1% of eligible runs. Within Regent runs it’s drafted 6.6% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.0 copies on average.
Its standout pairing so far is Glow, which lifts its win rate by +72.7% when the two share a deck. On the relic side, Horn Cleat is its standout companion, worth a +39.4% win-rate swing alongside it. It costs 0 energy, gets upgraded 36.4% of the time, and tends to be picked up near floor 14.
Upgrading the card adds +1 Damage to its stat line. Of the runs that drafted it, 3 ended in victory against 8 deaths and 0 abandons. See the synergies, class split, and threats below for the full picture of where Lunar Blast fits a Regent deck.
Lunar Blast Win Rate & Pick Rate
At a 27.3% win rate, Lunar Blast runs 14.7% ahead of the 12.6% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Lunar Blast
Across the 11 tracked runs that drafted Lunar Blast, 3 ended in a win and 8 in a loss — a 27.3% win share, counting abandons as losses.
- Wins 27.3%
- Losses 72.7%
Best Cards to Pair with Lunar Blast
Lunar Blast’s strongest card pairings so far are Glow (+72.7%), Solar Strike (+47.7%), and Particle Wall (+39.4%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Lunar Blast Win Rate by Class
Exclusive to the Regent, Lunar Blast posts a 27.3% win rate over 11 tracked runs.
Best Relics for Lunar Blast
The relics that swing Lunar Blast’s win rate the most are Horn Cleat (+39.4%), Nunchaku (+6.1%), and Strike Dummy (+6.1%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Lunar Blast Card Details
A 0-energy uncommon attack, Lunar Blast is upgraded 36.4% of the time and tends to enter the deck around floor 14.
Deal 4 damage for each Skill already played this turn.
Upgrade: +1 Damage
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Lunar Blast – Frequently Asked Questions
Is Lunar Blast good in Slay the Spire 2?
Across 11 tracked runs, Lunar Blast has a 27.3% win rate — +14.7% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Lunar Blast do in Slay the Spire 2?
Lunar Blast costs 0 energy. Deal 4 damage for each Skill already played this turn.
What class is Lunar Blast in Slay the Spire 2?
Lunar Blast is an Uncommon Regent Attack.
Is Lunar Blast worth upgrading in Slay the Spire 2?
Players upgrade Lunar Blast in 36.4% of runs. Upgrading it grants +1 Damage.
What is the best relic for Lunar Blast?
In tracked runs, Lunar Blast has performed best alongside Horn Cleat, which lifts its win rate by +39.4% over 3 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.