Inferno
Win Rate
0.0%
Pick Rate
0.2%
Δ vs Avg
-12.6

InfernoPower

Uncommon
TypePower
RarityUncommon
Cost1
ClassIronclad
MethodologyData Methodology

At the start of your turn, lose 1 HP. Whenever you lose HP on your turn, deal 6 damage to ALL enemies.

MetaBot Desktop
Live In-Game Overlays
Join Our Discord
Bug reports, feature requests & developer chat
Join Discord

Is Inferno good in Slay the Spire 2?

In Slay the Spire 2, Inferno is an uncommon power from the Ironclad card pool. Its effect: At the start of your turn, lose 1 HP. Whenever you lose HP on your turn, deal 6 damage to ALL enemies. The data flags it as a weaker pick, settling at D tier — usually one to pass on unless your deck specifically wants it.

Over 1 tracked runs its win rate sits at 0.0%, 12.6% short of the 12.6% all-deck baseline. It sees niche play, included in only 0.2% of eligible runs. Within Ironclad runs it’s drafted 2.0% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.0 copies on average.

It costs 1 energy, gets upgraded 0.0% of the time, and tends to be picked up near floor 14.

Of the runs that drafted it, 0 ended in victory against 1 deaths and 0 abandons. See the synergies, class split, and threats below for the full picture of where Inferno fits a Ironclad deck.

Inferno Win Rate & Pick Rate

At a 0.0% win rate, Inferno runs 12.6% behind the 12.6% all-deck baseline — the bars below put the two side by side.

Win rate0.0%
Average deck12.6%
-12.6% vs averagePick rate: 0.2%1 runs (limited)

Run Outcomes with Inferno

Across the 1 tracked runs that drafted Inferno, 0 ended in a win and 1 in a loss — a 0.0% win share, counting abandons as losses.

  • Wins 0.0%
  • Losses 100.0%

Inferno Win Rate by Class

Exclusive to the Ironclad, Inferno posts a 0.0% win rate over 1 tracked runs.

The IroncladThe Ironcladappears in 2.0% of its runs (1 tracked)

Inferno Card Details

A 1-energy uncommon power, Inferno is upgraded 0.0% of the time and tends to enter the deck around floor 14.

At the start of your turn, lose 1 HP. Whenever you lose HP on your turn, deal 6 damage to ALL enemies.

Cost1
TypePower
RarityUncommon
ClassIronclad
Avg copies / deck1.0
Upgraded0.0%
Typical pickup floor14

Get the MetaBot Desktop App

Level up your gameplay with real-time overlays, automatic game detection, and instant stats — all on your desktop.

In-game overlaysAuto game detectionMulti-game supportPersonal dashboard
Download NowFree download
🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Inferno – Frequently Asked Questions

Is Inferno good in Slay the Spire 2?

Across 1 tracked runs, Inferno has a 0.0% win rate — +12.6% below the average deck. Win rate reflects how often runs that include the card end in victory.

What does Inferno do in Slay the Spire 2?

Inferno costs 1 energy. At the start of your turn, lose 1 HP. Whenever you lose HP on your turn, deal 6 damage to ALL enemies.

What class is Inferno in Slay the Spire 2?

Inferno is an Uncommon Ironclad Power.

Is Inferno worth upgrading in Slay the Spire 2?

Inferno can be upgraded at a rest site to improve its effect.

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.