Rupture
Win Rate
38.0%
Pick Rate
2.9%
Δ vs Avg
+19.1

RupturePower

Uncommon
TypePower
RarityUncommon
Cost1
ClassIronclad
MethodologyData Methodology

Whenever you lose HP on your turn, gain 1 Strength.

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Is Rupture good in Slay the Spire 2?

In Slay the Spire 2, Rupture is an uncommon power from the Ironclad card pool. Its effect: Whenever you lose HP on your turn, gain 1 Strength. Right now it’s a premium pick that sits at B tier — one of the better cards you can add to a deck this run.

Over 110 tracked runs its win rate sits at 38.0%, 19.1% ahead of the 18.9% all-deck baseline. It sees niche play, included in only 2.9% of eligible runs. Within Silent runs it’s drafted 0.1% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.1 copies on average.

Its standout pairing so far is Offering, which lifts its win rate by +22.7% when the two share a deck. On the relic side, Petrified Toad is its standout companion, worth a +26.0% win-rate swing alongside it. It costs 1 energy, gets upgraded 43.2% of the time, and tends to be picked up near floor 15.

Upgrading the card adds +1 Strength to its stat line. Of the runs that drafted it, 35 ended in victory against 57 deaths and 18 abandons. Its most common run-ender is Decimillipede Elite, finishing 4.5% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Rupture fits a Ironclad deck.

Rupture Win Rate & Pick Rate

At a 38.0% win rate, Rupture runs 19.1% ahead of the 18.9% all-deck baseline — the bars below put the two side by side.

Win rate38.0%
Average deck18.9%
+19.1% vs averagePick rate: 2.9%110 runs

Run Outcomes with Rupture

Across the 110 tracked runs that drafted Rupture, 35 ended in a win and 75 in a loss — a 31.8% win share, counting abandons as losses.

  • Wins 31.8%
  • Losses 68.2%

Best Cards to Pair with Rupture

Rupture’s strongest card pairings so far are Offering (+22.7%), Unmovable (+22.0%), and Brand (+16.4%), each shown with the win-rate lift it adds.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Rupture Win Rate by Class

Of the 2 classes that draft Rupture, it performs best with Silent (100.0%) and Ironclad (37.4%).

Best Relics for Rupture

The relics that swing Rupture’s win rate the most are Petrified Toad (+26.0%), Gnarled Hammer (+23.2%), and Parrying Shield (+22.0%), with each lift shown.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Rupture Card Details

A 1-energy uncommon power, Rupture is upgraded 43.2% of the time and tends to enter the deck around floor 15.

Whenever you lose HP on your turn, gain 1 Strength.

Cost1
TypePower
RarityUncommon
ClassIronclad
Avg copies / deck1.1
Upgraded43.2%
Typical pickup floor15

Upgrade: +1 Strength

What Ends Runs with Rupture

Runs holding Rupture end most often against Decimillipede Elite (4.5%), Knowledge Demon Boss (4.5%), and Queen Boss (4.5%) — the share of its runs each accounts for is shown.

  • Decimillipede Elite4.5% of runs
  • Knowledge Demon Boss4.5% of runs
  • Queen Boss4.5% of runs
  • The Kin Boss3.6% of runs
  • Mecha Knight Elite2.7% of runs
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Rupture – Frequently Asked Questions

Is Rupture good in Slay the Spire 2?

Across 110 tracked runs, Rupture has a 38.0% win rate — +19.1% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Rupture do in Slay the Spire 2?

Rupture costs 1 energy. Whenever you lose HP on your turn, gain 1 Strength.

What class is Rupture in Slay the Spire 2?

Rupture is an Uncommon Ironclad Power.

Is Rupture worth upgrading in Slay the Spire 2?

Players upgrade Rupture in 43.2% of runs. Upgrading it grants +1 Strength.

What is the best relic for Rupture?

In tracked runs, Rupture has performed best alongside Petrified Toad, which lifts its win rate by +26.0% over 11 runs together.

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.