
RupturePower
Whenever you lose HP on your turn, gain 1 Strength.
Is Rupture good in Slay the Spire 2?
In Slay the Spire 2, Rupture is an uncommon power from the Ironclad card pool. Its effect: Whenever you lose HP on your turn, gain 1 Strength. Performance-wise it’s a solid if unspectacular include, rated C tier overall.
Over 5 tracked runs its win rate sits at 20.0%, 7.4% ahead of the 12.6% all-deck baseline. It sees niche play, included in only 1.0% of eligible runs. Within Ironclad runs it’s drafted 10.2% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.0 copies on average.
Its standout pairing so far is Bloodletting, which lifts its win rate by +13.3% when the two share a deck. On the relic side, Burning Blood is its standout companion, worth a 0.0% win-rate swing alongside it. It costs 1 energy, gets upgraded 0.0% of the time, and tends to be picked up near floor 12.
Upgrading the card adds +1 Strength to its stat line. Of the runs that drafted it, 1 ended in victory against 4 deaths and 0 abandons. Its most common run-ender is Knowledge Demon Boss, finishing 40.0% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Rupture fits a Ironclad deck.
Rupture Win Rate & Pick Rate
At a 20.0% win rate, Rupture runs 7.4% ahead of the 12.6% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Rupture
Across the 5 tracked runs that drafted Rupture, 1 ended in a win and 4 in a loss — a 20.0% win share, counting abandons as losses.
- Wins 20.0%
- Losses 80.0%
Best Cards to Pair with Rupture
Rupture’s strongest card pairings so far are Bloodletting (+13.3%), Havoc (+13.3%), and Bash (+5.0%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Rupture Win Rate by Class
Exclusive to the Ironclad, Rupture posts a 20.0% win rate over 5 tracked runs.
Best Relics for Rupture
The relics that swing Rupture’s win rate the most are Burning Blood (0.0%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Rupture Card Details
A 1-energy uncommon power, Rupture is upgraded 0.0% of the time and tends to enter the deck around floor 12.
Whenever you lose HP on your turn, gain 1 Strength.
Upgrade: +1 Strength
What Ends Runs with Rupture
Runs holding Rupture end most often against Knowledge Demon Boss (40.0%) — the share of its runs each accounts for is shown.
- Knowledge Demon Boss40.0% of runs
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Rupture – Frequently Asked Questions
Is Rupture good in Slay the Spire 2?
Across 5 tracked runs, Rupture has a 20.0% win rate — +7.4% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Rupture do in Slay the Spire 2?
Rupture costs 1 energy. Whenever you lose HP on your turn, gain 1 Strength.
What class is Rupture in Slay the Spire 2?
Rupture is an Uncommon Ironclad Power.
Is Rupture worth upgrading in Slay the Spire 2?
Players upgrade Rupture in 0.0% of runs. Upgrading it grants +1 Strength.
What is the best relic for Rupture?
In tracked runs, Rupture has performed best alongside Burning Blood, which lifts its win rate by 0.0% over 5 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.