
RupturePower
Whenever you lose HP on your turn, gain 1 Strength.
Is Rupture good in Slay the Spire 2?
In Slay the Spire 2, Rupture is an uncommon power from the Ironclad card pool. Its effect: Whenever you lose HP on your turn, gain 1 Strength. Right now it’s a premium pick that sits at B tier — one of the better cards you can add to a deck this run.
Over 110 tracked runs its win rate sits at 38.0%, 19.1% ahead of the 18.9% all-deck baseline. It sees niche play, included in only 2.9% of eligible runs. Within Silent runs it’s drafted 0.1% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.1 copies on average.
Its standout pairing so far is Offering, which lifts its win rate by +22.7% when the two share a deck. On the relic side, Petrified Toad is its standout companion, worth a +26.0% win-rate swing alongside it. It costs 1 energy, gets upgraded 43.2% of the time, and tends to be picked up near floor 15.
Upgrading the card adds +1 Strength to its stat line. Of the runs that drafted it, 35 ended in victory against 57 deaths and 18 abandons. Its most common run-ender is Decimillipede Elite, finishing 4.5% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Rupture fits a Ironclad deck.
Rupture Win Rate & Pick Rate
At a 38.0% win rate, Rupture runs 19.1% ahead of the 18.9% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Rupture
Across the 110 tracked runs that drafted Rupture, 35 ended in a win and 75 in a loss — a 31.8% win share, counting abandons as losses.
- Wins 31.8%
- Losses 68.2%
Best Relics for Rupture
The relics that swing Rupture’s win rate the most are Petrified Toad (+26.0%), Gnarled Hammer (+23.2%), and Parrying Shield (+22.0%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Rupture Card Details
A 1-energy uncommon power, Rupture is upgraded 43.2% of the time and tends to enter the deck around floor 15.
Whenever you lose HP on your turn, gain 1 Strength.
Upgrade: +1 Strength
What Ends Runs with Rupture
Runs holding Rupture end most often against Decimillipede Elite (4.5%), Knowledge Demon Boss (4.5%), and Queen Boss (4.5%) — the share of its runs each accounts for is shown.
- Decimillipede Elite4.5% of runs
- Knowledge Demon Boss4.5% of runs
- Queen Boss4.5% of runs
- The Kin Boss3.6% of runs
- Mecha Knight Elite2.7% of runs
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Rupture – Frequently Asked Questions
Is Rupture good in Slay the Spire 2?
Across 110 tracked runs, Rupture has a 38.0% win rate — +19.1% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Rupture do in Slay the Spire 2?
Rupture costs 1 energy. Whenever you lose HP on your turn, gain 1 Strength.
What class is Rupture in Slay the Spire 2?
Rupture is an Uncommon Ironclad Power.
Is Rupture worth upgrading in Slay the Spire 2?
Players upgrade Rupture in 43.2% of runs. Upgrading it grants +1 Strength.
What is the best relic for Rupture?
In tracked runs, Rupture has performed best alongside Petrified Toad, which lifts its win rate by +26.0% over 11 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.