Scrape
Win Rate
21.0%
Pick Rate
1.8%
Δ vs Avg
+6.7

Scrape Attack

Uncommon
Type
Attack
Rarity
Uncommon
Cost
1
Class
Defect
Methodology
Data Methodology

Deal 7 damage. Draw cards. Discard all cards drawn this way that do not cost 0 -cost.

Is Scrape good in Slay the Spire 2?

Scrape is an uncommon Defect attack in Slay the Spire 2. In combat it resolves as: Deal 7 damage. Draw cards. Discard all cards drawn this way that do not cost 0 -cost. It currently underperforms most alternatives, sitting at D tier in our Slay the Spire 2 card rankings.

Across 478 recorded runs, decks running it win 21.0% of the time, comfortably clear of the 14.3% average, by 6.7%. It’s a more selective pick, turning up in just 1.8% of decks that could run it. Taken in 16.9% of its offers, it still trails on the pick-versus-skip split: 18.7% for runs that took it against 21.8% for runs that left it, a -3.0% pick lift over 353 decided runs. Defect players keep it in 8.0% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.2 times in the decks that take it.

It performs best next to Mad Science — together they post a +29.2% swing in win rate. It also has strong chemistry with the relic Ornamental Fan, which moves its win rate by +28.2%. At 1 energy, it’s upgraded in 25.6% of runs and usually joins the deck around floor 13.

Upgraded, it gains +3 Damage, +1 Cards, which is why so many decks invest a rest-site upgrade in it. That’s 99 wins, 372 deaths, and 7 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Kaiser Crab Boss, which closes out 6.5% of its appearances. Read on for Scrape’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Defect run.

Scrape Win Rate & Pick Rate

Scrape’s 21.0% win rate clears the 14.3% all-deck average by 6.7%, the gap charted below.

Win rate21.0%
Average deck14.3%
+6.7% vs averagePick rate: 1.8%478 runs

Run Outcomes with Scrape

Scrape has 99 wins and 379 losses over 478 tracked runs (20.7% won); abandoned runs count as losses.

  • Wins 20.7%
  • Losses 79.3%

Pick or Skip: Scrape

Out of 2320 recorded offers Scrape is taken 16.9% of the time, and taking it is worth -3.0% in pick lift — 18.7% for runs that picked it against 21.8% for runs that skipped, across 353 decided runs.

Pick rate when offered16.9%2320 offers

Taken 393 times out of 2320 offers.

Win rate when picked18.7%353 runs
Win rate when skipped21.8%1379 runs
-3.1% vs skippingPick lift: -3.0%Sample OK

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

When to Pick Up Scrape

Scrape is strongest when it joins the deck in Act 3, where runs win 55.3% across 38 runs — one of 4 recorded pickup windows.

Starting deck18.2%12 runs
Act 112.6%290 runs
Act 229.2%138 runs
Act 355.3%38 runs

Win rate of runs by the act Scrape entered the deck. Acts that have not reached the sample floor show their run count only.

Best Cards to Pair with Scrape

Ranked by win-rate lift, Scrape performs best alongside Mad Science (+29.2%), Fusion (+24.5%), and Buffer (+23.2%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Scrape Win Rate by Class

Scrape is drafted only by the Defect, where it holds a 21.0% win rate across 469 runs.

The DefectThe Defectappears in 8.0% of its runs (469 tracked)

Best Relics for Scrape

Scrape pairs best with the relics Ornamental Fan (+28.2%), Kunai (+27.6%), and Gold-Plated Cables (+27.5%), ranked by win-rate lift.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Scrape Card Details

Scrape is an uncommon attack costing 1 energy; it’s upgraded in 25.6% of runs and usually picked up by floor 13.

Deal 7 damage. Draw cards. Discard all cards drawn this way that do not cost 0 -cost.

Cost1
TypeAttack
RarityUncommon
ClassDefect
Avg copies / deck1.2
Upgraded25.6%
Typical pickup floor13

Upgrade: +3 Damage, +1 Cards

What Ends Runs with Scrape

Scrape’s most common run-enders are Kaiser Crab Boss (6.5%), Knowledge Demon Boss (4.4%), and Decimillipede Elite (4.4%).

  • Kaiser Crab Boss6.5% of runs
  • Knowledge Demon Boss4.4% of runs
  • Decimillipede Elite4.4% of runs
  • Test Subject Boss4.2% of runs
  • Queen Boss3.8% of runs
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Scrape – Frequently Asked Questions

Is Scrape good in Slay the Spire 2?

Across 478 tracked runs, Scrape has a 21.0% win rate — +6.7% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Scrape do in Slay the Spire 2?

Scrape costs 1 energy. Deal 7 damage. Draw cards. Discard all cards drawn this way that do not cost 0 -cost.

What class is Scrape in Slay the Spire 2?

Scrape is an Uncommon Defect Attack.

Is Scrape worth upgrading in Slay the Spire 2?

Players upgrade Scrape in 25.6% of runs. Upgrading it grants +3 Damage, +1 Cards.

What is the best relic for Scrape?

In tracked runs, Scrape has performed best alongside Ornamental Fan, which lifts its win rate by +28.2% over 41 runs together.

Should I take Scrape when it is offered?

Players take Scrape in 16.9% of its 2320 recorded offers. Runs that picked it win 18.7% (353 decided runs) against 21.8% for runs that skipped it (1379 decided runs) — a -3.1% difference, and a -3.0% pick lift once sample size is accounted for.

See Also

Compare Scrape with the rest of the best Slay the Spire 2 cards, relics, and classes below.